Player Matchup

Maui
Maui
AggressiveDucks
Maui
Level 112
God Stats
4W - 3L
1,137 SR
Queue Stats
16W - 7L
1,561 Elo+
Party 1
Shiva
Shiva
BYBxGramps-YT
Shiva
Level 102
God Stats
11W - 11L
1,476 SR
Queue Stats
270W - 262L
1,398 Elo+
Solo
Cernunnos
Cernunnos
Joester33x24
Cernunnos
Level 68
God Stats
9W - 8L
1,508 SR
Queue Stats
61W - 64L
1,401 Elo+
Solo
Mulan
Mulan
LunarLemons
Mulan
Level 108
God Stats
12W - 3L
1,537 SR
Queue Stats
25W - 15L
1,499 Elo+
Party 1
Merlin
Merlin
Snowploww
Merlin
Level 21
God Stats
3W - 2L
1,443 SR
Queue Stats
24W - 30L
1,401 Elo+
Party 1
Team Averages
Level 82
1,420 SR
1,452 Elo+

VS

Team Averages
Level 79
1,410 SR
1,478 Elo+
Athena
Athena
I MISS BONES I
Athena
Level 160
God Stats
46W - 47L
1,464 SR
Queue Stats
49W - 57L
1,391 Elo+
Solo
Kali
Kali
The_New_Bamian33
Kali
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
TragicIllusions-
Ah Puch
Level 109
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
owenedhercules
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
wickedc53
Neith
Level 24
God Stats
7W - 16L
1,324 SR
Queue Stats
7W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 9
7,281
560
4,846
8,484
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
7 / 0 / 1
8,071
621
7,295
6,946
3,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Joester33x24
Cernunnos
13
5 / 0 / 3
7,804
600
6,817
7,444
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
6 / 1 / 4
7,362
566
6,696
11,563
6,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Snowploww
Merlin
10
2 / 3 / 6
6,753
519
7,879
6,965
2,956
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
5,296
407
2,906
13,117
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 5 / 3
5,718
440
5,417
12,818
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 2 / 1
6,238
480
5,432
6,109
2,520
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
owenedhercules
Gilgamesh
7
0 / 5 / 0
4,729
364
648
7,968
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
wickedc53
Neith
8
0 / 7 / 0
5,105
393
4,003
7,913
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
24
Kills
4
4
Deaths
24
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
7
0
1
7.5
L
1
5
1
0.3
W
Cernunnos
Joester33x24
Cernunnos
5
0
3
6.5
W
6
1
4
8
W
Merlin
Snowploww
Merlin
2
3
6
1.67
L
0
5
3
0.3
L
3
2
1
1.75
L
Gilgamesh
owenedhercules
Gilgamesh
0
5
0
0
L
Neith
wickedc53
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,533
Damage
18,406
41,402
Taken
47,925
22,914
Mitigated
19,254
19,576
Healing
8,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,846
1,587
0
3,692
8,484
6,879
263
2,468
6,016
17,428
0
W
7,295
1,683
0
2,438
6,946
3,715
195
899
6,047
0
46,578
L
2,906
1,323
544
2,608
13,117
5,780
0
4,579
7,967
15,922
0
W
Cernunnos
Joester33x24
Cernunnos
6,817
4,171
0
5,091
7,444
3,286
1,744
510
6,934
0
64,664
W
6,696
1,515
0
6,116
11,563
6,078
325
1,517
10,046
0
52,968
W
Merlin
Snowploww
Merlin
7,879
967
0
2,239
6,965
2,956
951
2,944
4,021
39,789
0
L
5,417
2,631
0
3,658
12,818
5,759
0
2,830
9,881
0
32,960
L
5,432
155
0
1,218
6,109
2,520
0
2,936
3,173
32,235
0
L
Gilgamesh
owenedhercules
Gilgamesh
648
489
0
410
7,968
3,039
0
1,174
6,293
0
8,704
L
Neith
wickedc53
Neith
4,003
2,295
0
375
7,913
2,156
0
1,206
6,707
0
21,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
27,086
388
Minions Killed
181
0
Camps Cleared
0
1,202,460
Distance Traveled
1,120,483
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,281
560
26
2
0
258,394
2
W
Shiva
8,071
621
99
8
0
235,392
0
L
Athena
5,296
407
29
2
0
214,580
9
W
Cernunnos
7,804
600
96
7
0
225,015
1
W
Mulan
7,362
566
90
7
0
277,510
3
W
Merlin
6,753
519
77
6
0
206,149
2
L
Kali
5,718
440
54
4
0
236,433
1
L
Ah Puch
6,238
480
52
4
0
218,253
1
L
Gilgamesh
4,729
364
12
1
0
235,380
0
L
Neith
5,105
393
34
3
0
215,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role