Player Matchup

Ganesha
Ganesha
Gold IV
Corycogo
Ganesha
Gold IV
Level 85
God Stats
4W - 2L
1,705 SR
Queue Stats
23W - 25L
1,604 MMR
Solo
Da Ji
Da Ji
Gold I
DesertOctopus
Da Ji
Gold I
Level 152
God Stats
6W - 6L
1,539 SR
Queue Stats
83W - 78L
1,611 MMR
Solo
Chang'e
Chang'e
Gold I
Magalemusic
Chang'e
Gold I
Level 140
God Stats
4W - 4L
1,814 SR
Queue Stats
399W - 401L
1,631 MMR
Solo
Nike
Nike
Gold II
MindofGabs
Nike
Gold II
Level 121
God Stats
18W - 13L
1,647 SR
Queue Stats
230W - 242L
1,604 MMR
Solo
Rama
Rama
Gold III
ªSmeℓℓyǪT
Rama
Gold III
Level 160
God Stats
21W - 13L
1,721 SR
Queue Stats
150W - 149L
1,596 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,685 SR
1,609 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,631 SR
1,574 MMR
Vamana
Vamana
Platinum V
 
Vamana
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold I
DarwinGod
Hun Batz
Gold I
Level 156
God Stats
4W - 2L
1,766 SR
Queue Stats
144W - 135L
1,673 MMR
Party 1
Chernobog
Chernobog
Gold II
DirtyLEgacy
Chernobog
Gold II
Level 145
God Stats
4W - 6L
1,577 SR
Queue Stats
144W - 157L
1,571 MMR
Solo
Yu Huang
Yu Huang
Gold III
JeankyMesias
Yu Huang
Gold III
Level 128
God Stats
6W - 4L
1,640 SR
Queue Stats
91W - 92L
1,553 MMR
Solo
Horus
Horus
Gold I
Lrdy
Horus
Gold I
Level 108
God Stats
11W - 6L
1,673 SR
Queue Stats
282W - 278L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Corycogo
Ganesha
11
0 / 0 / 5
6,761
520
3,691
7,091
5,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
3 / 1 / 2
7,095
546
5,684
9,537
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Magalemusic
Chang'e
12
4 / 1 / 2
7,599
585
8,924
9,437
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 0
7,862
605
9,627
10,996
6,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
2 / 1 / 2
7,215
555
7,763
10,028
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Guan YuThorLancelotKhepri

VS

Bans
HadesBellonaNe ZhaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 1 / 0
7,270
559
6,656
12,906
11,681
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
DarwinGod
Hun Batz
11
2 / 3 / 1
6,842
526
4,621
10,108
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chernobog
DirtyLEgacy
Chernobog
10
0 / 2 / 2
6,327
487
3,747
10,005
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yu Huang
JeankyMesias
Yu Huang
11
0 / 3 / 1
6,216
478
4,610
7,663
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
Lrdy
Horus
9
1 / 3 / 1
6,241
480
4,349
14,671
12,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
3
3
Deaths
12
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
W
Ganesha
Corycogo
Ganesha
0
0
5
2.5
L
Hun Batz
DarwinGod
Hun Batz
2
3
1
0.83
W
3
1
2
4
L
Chernobog
DirtyLEgacy
Chernobog
0
2
2
0.5
L
Yu Huang
JeankyMesias
Yu Huang
0
3
1
0.17
L
Horus
Lrdy
Horus
1
3
1
0.5
W
Chang'e
Magalemusic
Chang'e
4
1
2
5
W
2
0
0
2
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,689
Damage
23,983
47,089
Taken
55,353
23,009
Mitigated
33,539
23,480
Healing
16,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,656
3,709
0
3,514
12,906
11,681
0
0
11,839
0
61,286
W
Ganesha
Corycogo
Ganesha
3,691
945
2,370
1,659
7,091
5,502
0
921
6,170
24,973
1,525
L
Hun Batz
DarwinGod
Hun Batz
4,621
1,428
0
3,081
10,108
3,226
0
1,404
8,671
0
47,807
W
5,684
1,514
0
4,450
9,537
3,763
0
987
8,550
0
48,663
L
Chernobog
DirtyLEgacy
Chernobog
3,747
2,583
0
3,617
10,005
3,076
0
3,343
6,662
0
45,621
L
Yu Huang
JeankyMesias
Yu Huang
4,610
705
0
478
7,663
2,906
0
3,254
4,374
44,920
0
L
Horus
Lrdy
Horus
4,349
1,767
844
4,569
14,671
12,650
23
4,232
10,439
0
20,618
W
Chang'e
Magalemusic
Chang'e
8,924
1,106
868
3,998
9,437
3,618
221
3,052
6,385
52,364
0
W
9,627
2,704
0
4,368
10,996
6,877
0
0
10,996
0
66,643
W
7,763
5,296
0
5,767
10,028
3,249
469
0
10,028
0
65,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,532
Gold Earned
32,896
487
Minions Killed
391
0
Camps Cleared
0
1,326,166
Distance Traveled
1,332,708
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,270
559
120
9
0
266,369
6
W
Ganesha
6,761
520
5
0
0
286,818
7
L
Hun Batz
6,842
526
76
6
0
304,999
5
W
Da Ji
7,095
546
98
8
0
282,882
1
L
Chernobog
6,327
487
96
7
0
244,295
3
L
Yu Huang
6,216
478
88
7
0
246,562
7
L
Horus
6,241
480
11
1
0
270,483
6
W
Chang'e
7,599
585
113
9
0
270,797
2
W
Nike
7,862
605
132
10
0
267,652
5
W
Rama
7,215
555
139
11
0
218,017
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role