Player Matchup

Janus
Janus
Hvy Slender
Janus
Level 116
God Stats
9W - 17L
1,424 SR
Queue Stats
275W - 256L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
Hvykenwey
Heimdallr
Level 128
God Stats
16W - 12L
1,544 SR
Queue Stats
198W - 192L
1,509 Elo+
Party 1
Terra
Terra
MercifulAsp775
Terra
Level 109
God Stats
15W - 6L
1,596 SR
Queue Stats
252W - 246L
1,495 Elo+
Party 1
Shiva
Shiva
P2BH
Shiva
Level 158
God Stats
19W - 9L
1,832 SR
Queue Stats
326W - 325L
1,512 Elo+
Solo
Kali
Kali
heydrich_omar
Kali
Level 125
God Stats
13W - 5L
1,687 SR
Queue Stats
91W - 93L
1,467 Elo+
Solo
Team Averages
Level 127
1,617 SR
1,495 Elo+

VS

Team Averages
Level 127
1,491 SR
1,477 Elo+
Odin
Odin
EmberedDreams
Odin
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
Hugothekidd
Sylvanus
Level 156
God Stats
3W - 2L
1,347 SR
Queue Stats
56W - 47L
1,564 Elo+
Party 2
Sol
Sol
SeB Rager
Sol
Level 109
God Stats
4W - 6L
1,510 SR
Queue Stats
223W - 237L
1,418 Elo+
Solo
Arachne
Arachne
Silent Bouj
Arachne
Level 89
God Stats
10W - 5L
1,601 SR
Queue Stats
57W - 56L
1,503 Elo+
Solo
Yu Huang
Yu Huang
TheCaptainK_95
Yu Huang
Level 124
God Stats
9W - 11L
1,496 SR
Queue Stats
299W - 325L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,986
555
8,899
7,946
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Hvykenwey
Heimdallr
16
3 / 1 / 2
9,495
528
9,026
16,382
7,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 6
8,192
455
3,807
17,499
16,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
P2BH
Shiva
16
3 / 0 / 8
10,347
575
10,648
17,608
14,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
11 / 3 / 5
10,820
601
12,569
18,008
10,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,251
458
5,859
13,931
9,923
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Hugothekidd
Sylvanus
14
3 / 4 / 2
8,223
457
8,060
14,781
14,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 4 / 1
8,806
489
14,327
13,904
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Silent Bouj
Arachne
12
1 / 5 / 1
7,543
419
8,678
16,747
7,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
12
1 / 5 / 1
7,957
442
4,350
8,646
3,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
21
Kills
8
8
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Sylvanus
Hugothekidd
Sylvanus
3
4
2
1
W
3
1
4
5
W
Heimdallr
Hvykenwey
Heimdallr
3
1
2
4
W
1
3
6
1.33
W
Shiva
P2BH
Shiva
3
0
8
7
L
2
4
1
0.63
L
Arachne
Silent Bouj
Arachne
1
5
1
0.3
L
Yu Huang
1
5
1
0.3
W
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,949
Damage
41,274
77,443
Taken
68,009
53,160
Mitigated
39,412
39,120
Healing
19,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,859
1,016
0
2,606
13,931
9,923
0
1,094
12,837
0
57,413
L
Sylvanus
Hugothekidd
Sylvanus
8,060
1,743
980
3,973
14,781
14,849
0
5,690
9,091
49,174
19,832
W
8,899
598
0
2,441
7,946
3,583
644
2,911
5,035
93,230
0
W
Heimdallr
Hvykenwey
Heimdallr
9,026
5,212
0
8,797
16,382
7,346
697
11,330
5,052
0
80,802
W
3,807
393
2,127
4,702
17,499
16,959
0
6,677
10,822
26,751
0
W
Shiva
P2BH
Shiva
10,648
2,883
445
12,341
17,608
14,709
174
2,386
15,222
99
88,376
L
14,327
4,938
0
6,436
13,904
3,562
360
320
13,584
82,814
1,992
L
Arachne
Silent Bouj
Arachne
8,678
5,451
0
4,220
16,747
7,877
0
3,814
12,933
0
54,453
L
Yu Huang
4,350
125
0
1,026
8,646
3,201
0
1,914
6,732
43,575
0
W
12,569
6,126
0
8,267
18,008
10,563
209
2,985
15,023
27
87,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,840
Gold Earned
40,780
613
Minions Killed
492
0
Camps Cleared
0
1,760,809
Distance Traveled
1,591,242
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,251
458
114
6
0
336,987
1
L
Sylvanus
8,223
457
88
5
0
295,863
2
W
Janus
9,986
555
175
10
0
353,694
3
W
Heimdallr
9,495
528
121
7
0
320,992
2
W
Terra
8,192
455
37
2
0
341,535
0
W
Shiva
10,347
575
159
9
0
362,484
1
L
Sol
8,806
489
127
7
0
328,147
3
L
Arachne
7,543
419
87
5
0
351,230
8
L
Yu Huang
7,957
442
76
4
0
279,015
2
W
Kali
10,820
601
121
7
0
382,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role