Player Matchup

Apollo
Apollo
THICC YEEHAW
Apollo
Level 37
God Stats
1W - 2L
1,390 SR
Queue Stats
64W - 77L
1,386 Elo+
Solo
Bellona
Bellona
TinSao15
Bellona
Level 86
God Stats
1W - 1L
1,357 SR
Queue Stats
134W - 148L
1,345 Elo+
Solo
Tiamat
Tiamat
Wanted27Geoffrey
Tiamat
Level 99
God Stats
2W - 6L
1,239 SR
Queue Stats
537W - 549L
1,351 Elo+
Solo
Terra
Terra
define-26
Terra
Level 22
God Stats
0W - 2L
1,304 SR
Queue Stats
1W - 10L
976 Elo+
Party 1
Cliodhna
Cliodhna
vdetixx__
Cliodhna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 47L
1,214 Elo+
Party 1
Team Averages
Level 58
1,358 SR
1,254 Elo+

VS

Team Averages
Level 74
1,439 SR
1,351 Elo+
Chiron
Chiron
 
Chiron
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
HeyAdrian
Erlang Shen
Level 100
God Stats
22W - 27L
1,375 SR
Queue Stats
215W - 247L
1,354 Elo+
Solo
Nemesis
Nemesis
Lazarus_16
Nemesis
Level 109
God Stats
3W - 7L
1,312 SR
Queue Stats
94W - 115L
1,268 Elo+
Solo
Atlas
Atlas
SilverKnight06
Atlas
Level 49
God Stats
11W - 7L
1,679 SR
Queue Stats
57W - 57L
1,331 Elo+
Solo
Sol
Sol
ddanyeIl
Sol
Level 66
God Stats
1W - 0L
1,329 SR
Queue Stats
124W - 149L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 6 / 0
6,334
373
5,981
14,014
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
TinSao15
Bellona
13
2 / 3 / 0
7,847
462
9,864
15,167
15,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 2
7,508
442
7,655
12,087
7,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
define-26
Terra
11
0 / 3 / 0
6,623
390
3,402
12,255
5,279
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
vdetixx__
Cliodhna
10
1 / 8 / 2
7,033
414
9,241
17,575
6,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
8 / 0 / 2
10,043
591
14,542
10,720
4,661
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Erlang Shen
HeyAdrian
Erlang Shen
14
2 / 1 / 2
8,587
505
6,655
13,396
7,088
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Lazarus_16
Nemesis
14
6 / 2 / 4
9,160
539
8,579
13,786
5,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 0 / 7
8,963
527
5,523
12,834
12,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 2 / 2
8,953
527
8,757
12,287
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
23
23
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
8
0
2
9
W
Erlang Shen
HeyAdrian
Erlang Shen
2
1
2
3
W
Nemesis
Lazarus_16
Nemesis
6
2
4
4
W
3
0
7
6.5
L
Apollo
0
6
0
0
L
Bellona
TinSao15
Bellona
2
3
0
0.67
L
2
3
2
1
W
4
2
2
2.5
L
Terra
define-26
Terra
0
3
0
0
L
Cliodhna
vdetixx__
Cliodhna
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,143
Damage
44,056
71,098
Taken
63,023
39,858
Mitigated
35,888
14,802
Healing
26,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
14,542
6,756
205
7,199
10,720
4,661
2,817
2,398
8,322
0
73,124
W
Erlang Shen
HeyAdrian
Erlang Shen
6,655
2,644
0
4,889
13,396
7,088
1,068
974
11,601
0
47,261
W
Nemesis
Lazarus_16
Nemesis
8,579
4,922
0
3,600
13,786
5,635
1,187
664
12,840
0
57,848
W
5,523
2,019
0
4,273
12,834
12,768
870
3,307
9,435
29,058
0
L
Apollo
5,981
3,022
0
2,383
14,014
5,002
618
748
13,266
0
49,274
L
Bellona
TinSao15
Bellona
9,864
2,945
0
4,654
15,167
15,054
122
1,673
13,494
0
45,091
L
7,655
1,020
0
3,244
12,087
7,806
0
4,747
7,340
39,687
0
W
8,757
3,344
0
6,073
12,287
5,736
3,888
3,714
8,526
54,228
6,483
L
Terra
define-26
Terra
3,402
875
4
965
12,255
5,279
792
1,386
10,869
29,918
0
L
Cliodhna
vdetixx__
Cliodhna
9,241
1,512
0
3,552
17,575
6,717
0
4,768
12,807
0
48,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
45,706
290
Minions Killed
407
0
Camps Cleared
0
1,541,043
Distance Traveled
1,598,399
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,043
591
112
7
0
268,496
5
W
Erlang Shen
8,587
505
63
4
0
320,129
0
W
Nemesis
9,160
539
94
6
0
384,162
0
W
Atlas
8,963
527
37
2
0
336,728
0
L
Apollo
6,334
373
62
4
0
264,960
1
L
Bellona
7,847
462
62
4
0
322,247
1
L
Tiamat
7,508
442
43
3
0
290,275
0
W
Sol
8,953
527
101
6
0
288,884
11
L
Terra
6,623
390
53
3
0
331,896
1
L
Cliodhna
7,033
414
70
4
0
331,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role