Player Matchup

Gilgamesh
Gilgamesh
Diamond IV
Alxıto
Gilgamesh
Diamond IV
Level 155
God Stats
5W - 6L
1,473 SR
Queue Stats
193W - 184L
2,167 MMR
Party 1
Sobek
Sobek
Diamond IV
Roukeez
Sobek
Diamond IV
Level 122
God Stats
1W - 1L
1,718 SR
Queue Stats
262W - 261L
2,055 MMR
Solo
Mulan
Mulan
Masters
Rösee
Mulan
Masters
Level 160
God Stats
7W - 8L
1,630 SR
Queue Stats
299W - 278L
2,183 MMR
Solo
Izanami
Izanami
Platinum I
Sainei
Izanami
Platinum I
Level 158
God Stats
12W - 9L
1,628 SR
Queue Stats
186W - 193L
2,027 MMR
Solo
Sylvanus
Sylvanus
Diamond III
byJaff
Sylvanus
Diamond III
Level 133
God Stats
0W - 1L
1,725 SR
Queue Stats
140W - 127L
2,201 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 146
1,635 SR
2,126 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,642 SR
2,138 MMR
Nemesis
Nemesis
Diamond III
Kαte
Nemesis
Diamond III
Level 147
God Stats
13W - 10L
1,691 SR
Queue Stats
845W - 866L
2,024 MMR
Solo
Sol
Sol
Masters
VolosStone
Sol
Masters
Level 160
God Stats
6W - 6L
1,602 SR
Queue Stats
288W - 259L
2,291 MMR
Solo
Kukulkan
Kukulkan
Platinum II
WalmartSheento
Kukulkan
Platinum II
Level 80
God Stats
4W - 3L
1,826 SR
Queue Stats
39W - 12L
2,182 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
Wumbles
Cu Chulainn
Diamond II
Level 160
God Stats
4W - 2L
1,618 SR
Queue Stats
356W - 344L
2,181 MMR
Solo
Achilles
Achilles
Diamond V
starcruiser64
Achilles
Diamond V
Level 129
God Stats
11W - 14L
1,475 SR
Queue Stats
846W - 860L
2,011 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alxıto
Gilgamesh
16
3 / 3 / 2
9,706
485
10,408
18,232
10,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Roukeez
Sobek
13
1 / 4 / 2
8,592
430
6,280
20,979
24,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
Rösee
Mulan
17
2 / 5 / 1
10,365
518
12,509
26,868
18,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Sainei
Izanami
15
1 / 4 / 1
9,383
469
3,328
14,969
5,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
byJaff
Sylvanus
14
0 / 5 / 1
8,575
429
4,924
16,637
7,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
ThorVulcanIshtarYemoja

VS

Bans
SusanoCernunnosThanatosNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kαte
Nemesis
19
6 / 1 / 5
12,156
608
8,868
18,086
9,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 2 / 4
11,727
586
10,452
11,903
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
20
5 / 1 / 8
13,008
650
24,306
10,058
5,390
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Wumbles
Cu Chulainn
20
3 / 2 / 2
12,788
639
17,554
21,337
18,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
starcruiser64
Achilles
18
6 / 1 / 4
11,903
595
11,581
12,622
14,778
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
21
21
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alxıto
Gilgamesh
3
3
2
1.33
W
Nemesis
Kαte
Nemesis
6
1
5
8.5
L
Sobek
Roukeez
Sobek
1
4
2
0.5
L
Mulan
Rösee
Mulan
2
5
1
0.5
L
Izanami
Sainei
Izanami
1
4
1
0.38
W
1
2
4
1.5
W
Kukulkan
5
1
8
9
W
Cu Chulainn
Wumbles
Cu Chulainn
3
2
2
2
L
Sylvanus
byJaff
Sylvanus
0
5
1
0.1
W
Achilles
starcruiser64
Achilles
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,449
Damage
72,761
97,685
Taken
74,006
66,584
Mitigated
52,999
26,704
Healing
29,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alxıto
Gilgamesh
10,408
2,971
0
743
18,232
10,372
66
5,242
12,990
43
80,178
W
Nemesis
Kαte
Nemesis
8,868
4,894
0
2,054
18,086
9,370
0
3,012
15,074
0
120,116
L
Sobek
Roukeez
Sobek
6,280
550
0
4,805
20,979
24,354
0
11,254
9,725
21,796
3,424
L
Mulan
Rösee
Mulan
12,509
1,342
0
10,295
26,868
18,807
0
2,029
24,839
0
94,003
L
Izanami
Sainei
Izanami
3,328
1,814
0
4,162
14,969
5,441
1,307
5,653
9,316
0
86,512
W
10,452
2,007
0
6,388
11,903
5,440
1,599
1,152
10,751
102,914
13,591
W
Kukulkan
24,306
2,836
0
2,993
10,058
5,390
0
3,566
6,492
146,961
0
W
Cu Chulainn
Wumbles
Cu Chulainn
17,554
4,356
0
13,704
21,337
18,021
274
964
20,373
0
123,431
L
Sylvanus
byJaff
Sylvanus
4,924
796
1,564
5,135
16,637
7,610
0
9,823
6,814
72,279
0
W
Achilles
starcruiser64
Achilles
11,581
2,277
0
4,571
12,622
14,778
57
2,968
9,092
564
35,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,621
Gold Earned
61,582
623
Minions Killed
790
0
Camps Cleared
0
1,884,852
Distance Traveled
2,148,816
28
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,706
485
123
6
0
425,912
4
W
Nemesis
12,156
608
147
7
0
469,214
2
L
Sobek
8,592
430
34
2
0
387,241
4
L
Mulan
10,365
518
171
9
0
369,371
8
L
Izanami
9,383
469
154
8
0
347,597
7
W
Sol
11,727
586
188
9
0
373,340
6
W
Kukulkan
13,008
650
226
11
0
451,424
7
W
Cu Chulainn
12,788
639
192
10
0
420,929
6
L
Sylvanus
8,575
429
141
7
0
354,731
5
W
Achilles
11,903
595
37
2
0
433,909
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role