Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CyberAlcalyx
Cthulhu
Level 157
God Stats
6W - 2L
1,600 SR
Queue Stats
102W - 114L
1,576 Elo+
Solo
Sol
Sol
JDCCDJ
Sol
Level 145
God Stats
4W - 9L
1,438 SR
Queue Stats
323W - 330L
1,509 Elo+
Solo
Kukulkan
Kukulkan
Xxtwenkiexx1
Kukulkan
Level 57
God Stats
1W - 6L
1,130 SR
Queue Stats
163W - 167L
1,530 Elo+
Solo
Maui
Maui
netsuun
Maui
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 304L
1,559 Elo+
Solo
Team Averages
Level 115
1,434 SR
1,535 Elo+

VS

Team Averages
Level 139
1,490 SR
1,590 Elo+
Nu Wa
Nu Wa
Flow Bor
Nu Wa
Level 154
God Stats
5W - 3L
1,643 SR
Queue Stats
794W - 694L
1,596 Elo+
Party 1
Anubis
Anubis
MerKin Morrison
Anubis
Level 139
God Stats
4W - 6L
1,395 SR
Queue Stats
349W - 236L
1,585 Elo+
Party 1
Mulan
Mulan
PapaTrump2024
Mulan
Level 160
God Stats
11W - 14L
1,539 SR
Queue Stats
684W - 580L
1,611 Elo+
Party 1
Hun Batz
Hun Batz
RyderT1187
Hun Batz
Level 115
God Stats
8W - 5L
1,450 SR
Queue Stats
283W - 227L
1,568 Elo+
Party 1
Thanatos
Thanatos
Yung Gutta 420
Thanatos
Level 127
God Stats
3W - 3L
1,421 SR
Queue Stats
250W - 280L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
2 / 2 / 2
8,245
750
8,696
7,072
3,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
CyberAlcalyx
Cthulhu
14
1 / 3 / 5
8,302
755
8,828
13,243
13,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
JDCCDJ
Sol
14
1 / 2 / 5
8,387
762
10,198
10,266
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Xxtwenkiexx1
Kukulkan
15
2 / 2 / 0
8,479
771
7,484
7,491
3,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Maui
netsuun
Maui
14
0 / 2 / 2
8,450
768
2,507
12,426
12,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Flow Bor
Nu Wa
16
2 / 1 / 9
8,676
789
13,493
6,650
3,722
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 3
8,916
811
8,533
9,667
5,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 2 / 10
8,097
736
9,423
10,395
16,007
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
RyderT1187
Hun Batz
14
0 / 1 / 11
7,877
716
5,585
8,701
10,128
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Thanatos
16
4 / 2 / 7
8,583
780
8,123
10,860
11,697
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
6
Kills
11
11
Deaths
8
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
2
1.5
L
Cthulhu
CyberAlcalyx
Cthulhu
1
3
5
1.17
W
Nu Wa
Flow Bor
Nu Wa
2
1
9
6.5
L
Sol
JDCCDJ
Sol
1
2
5
1.75
W
4
2
3
2.75
W
1
2
10
3
W
Hun Batz
RyderT1187
Hun Batz
0
1
11
5.5
L
Kukulkan
Xxtwenkiexx1
Kukulkan
2
2
0
1
W
Thanatos
4
2
7
3.75
L
Maui
netsuun
Maui
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,713
Damage
45,157
50,498
Taken
46,273
37,239
Mitigated
47,419
17,226
Healing
23,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,696
1,801
489
669
7,072
3,577
289
3,021
4,051
17,794
736
L
Cthulhu
CyberAlcalyx
Cthulhu
8,828
550
982
2,878
13,243
13,125
148
5,918
7,325
21,776
0
W
Nu Wa
Flow Bor
Nu Wa
13,493
2,666
653
1,340
6,650
3,722
1,161
6,201
449
36,952
0
L
Sol
JDCCDJ
Sol
10,198
2,148
0
3,278
10,266
4,251
1,068
3,775
6,491
27,714
0
W
8,533
246
1,014
3,824
9,667
5,865
609
6,815
2,852
24,579
0
W
9,423
1,149
4,154
3,535
10,395
16,007
65
8,309
2,086
0
11,199
W
Hun Batz
RyderT1187
Hun Batz
5,585
189
808
879
8,701
10,128
105
6,592
2,109
0
11,429
L
Kukulkan
Xxtwenkiexx1
Kukulkan
7,484
90
1,625
1,797
7,491
3,795
338
3,198
4,293
31,217
0
W
Thanatos
8,123
1,170
1,042
6,323
10,860
11,697
391
9,263
1,597
0
13,306
L
Maui
netsuun
Maui
2,507
405
1,749
3,759
12,426
12,491
50
6,114
6,312
6,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,863
Gold Earned
42,149
143
Minions Killed
123
0
Camps Cleared
0
1,034,614
Distance Traveled
1,122,737
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,245
750
24
2
0
183,787
5
L
Cthulhu
8,302
755
23
2
0
227,735
5
W
Nu Wa
8,676
789
54
5
0
227,347
0
L
Sol
8,387
762
38
3
0
216,488
0
W
Anubis
8,916
811
42
4
0
192,861
1
W
Mulan
8,097
736
5
0
0
217,495
0
W
Hun Batz
7,877
716
10
1
0
245,358
1
L
Kukulkan
8,479
771
47
4
0
218,910
2
W
Thanatos
8,583
780
12
1
0
239,676
0
L
Maui
8,450
768
11
1
0
187,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role