Player Matchup

Scylla
Scylla
D3wDre
Scylla
Level 124
God Stats
2W - 3L
1,669 SR
Queue Stats
30W - 24L
1,551 Elo+
Party 2
Neith
Neith
RockyRoad900
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SHELOVESTRE2002
Cthulhu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,426 Elo+
Party 2
Team Averages
Level 90
1,556 SR
1,492 Elo+

VS

Team Averages
Level 83
1,418 SR
1,336 Elo+
King Arthur
King Arthur
Aniyax
King Arthur
Level 156
God Stats
8W - 8L
1,331 SR
Queue Stats
231W - 290L
1,345 Elo+
Party 1
Artemis
Artemis
ChikenChoker
Artemis
Level 68
God Stats
25W - 20L
1,536 SR
Queue Stats
49W - 64L
1,365 Elo+
Solo
Sol
Sol
skiebunie
Sol
Level 26
God Stats
16W - 14L
1,385 SR
Queue Stats
81W - 173L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D3wDre
Scylla
11
0 / 2 / 0
6,625
663
4,710
7,109
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 4 / 0
5,779
578
2,304
7,803
3,307
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
1 / 3 / 0
6,766
677
4,932
8,634
8,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aniyax
King Arthur
13
6 / 0 / 3
7,902
790
7,455
8,767
7,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
ChikenChoker
Artemis
12
3 / 1 / 5
7,515
752
7,050
6,855
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 0 / 8
6,915
692
6,641
4,400
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
9
9
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aniyax
King Arthur
6
0
3
7.5
W
Artemis
ChikenChoker
Artemis
3
1
5
5.5
L
Scylla
D3wDre
Scylla
0
2
0
0
L
0
4
0
0
L
1
3
0
0.33
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,946
Damage
21,146
23,546
Taken
20,022
14,595
Mitigated
12,780
1,706
Healing
4,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aniyax
King Arthur
7,455
1,637
0
966
8,767
7,737
43
3,545
4,867
0
18,624
W
Artemis
ChikenChoker
Artemis
7,050
2,891
0
1,198
6,855
3,027
1,211
2,707
3,978
0
26,342
L
Scylla
D3wDre
Scylla
4,710
275
0
844
7,109
2,598
0
1,503
5,513
30,226
0
L
2,304
1,299
0
140
7,803
3,307
0
1,223
6,306
0
4,869
L
4,932
391
371
351
8,634
8,690
0
3,190
5,164
17,500
0
W
6,641
2,989
0
2,069
4,400
2,016
1,180
2,744
1,508
24,511
3,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,170
Gold Earned
22,332
102
Minions Killed
112
0
Camps Cleared
0
471,777
Distance Traveled
520,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,902
790
20
2
0
171,049
0
W
Artemis
7,515
752
52
5
0
171,770
0
L
Scylla
6,625
663
65
7
0
174,639
0
L
Neith
5,779
578
12
1
0
140,483
0
L
Cthulhu
6,766
677
25
3
0
156,655
0
W
Sol
6,915
692
40
4
0
177,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role