Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cinderstar
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,270 SR
Queue Stats
5W - 29L
1,075 Elo+
Party 2
Baron Samedi
Baron Samedi
Isele
Baron Samedi
Level 101
God Stats
0W - 2L
1,423 SR
Queue Stats
2W - 7L
1,168 Elo+
Party 2
Achilles
Achilles
Tubamannnnnnnnn
Achilles
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 69
1,398 SR
1,248 Elo+

VS

Team Averages
Level 80
1,509 SR
1,761 Elo+
Loki
Loki
BillyBustInside
Loki
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 11L
1,938 Elo+
Party 1
Hun Batz
Hun Batz
Traps4Sale
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,500 Elo+
Party 1
Hel
Hel
thydoc
Hel
Level 128
God Stats
2W - 1L
1,526 SR
Queue Stats
123W - 35L
1,844 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cinderstar
Ah Muzen Cab
20
5 / 7 / 4
15,939
664
24,869
26,751
9,219
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Isele
Baron Samedi
18
4 / 14 / 5
14,633
610
16,346
35,853
12,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
20
3 / 7 / 7
15,426
643
14,128
24,200
32,812
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 14
16,962
707
17,902
33,524
24,524
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hun Batz
Traps4Sale
Hun Batz
20
5 / 8 / 19
17,610
734
16,454
30,772
39,979
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hel
thydoc
Hel
20
16 / 1 / 10
21,213
884
44,813
19,127
10,299
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
12
Kills
28
28
Deaths
13
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
4
14
3.5
L
Ah Muzen Cab
Cinderstar
Ah Muzen Cab
5
7
4
1
L
Baron Samedi
Isele
Baron Samedi
4
14
5
0.46
W
Hun Batz
Traps4Sale
Hun Batz
5
8
19
1.81
L
Achilles
3
7
7
0.93
W
Hel
thydoc
Hel
16
1
10
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,343
Damage
79,169
86,804
Taken
83,423
54,552
Mitigated
74,802
11,711
Healing
37,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,902
5,059
0
1,906
33,524
24,524
1,220
6,304
23,206
0
58,534
L
Ah Muzen Cab
Cinderstar
Ah Muzen Cab
24,869
10,448
0
6,459
26,751
9,219
0
16,672
10,002
0
98,107
L
Baron Samedi
Isele
Baron Samedi
16,346
1,159
718
3,767
35,853
12,521
0
20,321
15,435
51,319
0
W
Hun Batz
Traps4Sale
Hun Batz
16,454
4,058
0
4,362
30,772
39,979
262
7,632
22,874
0
78,502
L
Achilles
14,128
3,156
0
767
24,200
32,812
0
7,861
15,654
601
28,102
W
Hel
thydoc
Hel
44,813
1,505
17,939
13,493
19,127
10,299
407
3,180
15,947
174,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,998
Gold Earned
55,785
180
Minions Killed
347
0
Camps Cleared
0
1,201,637
Distance Traveled
1,339,404
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,962
707
50
2
0
455,946
1
L
Ah Muzen Cab
15,939
664
114
5
0
432,212
3
L
Baron Samedi
14,633
610
43
2
0
322,479
6
W
Hun Batz
17,610
734
68
3
0
400,965
1
L
Achilles
15,426
643
23
1
0
446,946
4
W
Hel
21,213
884
229
10
0
482,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role