Player Matchup

Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AngelishMeow
Shiva
Level 155
God Stats
4W - 4L
1,833 SR
Queue Stats
544W - 561L
1,571 Elo+
Solo
Ao Kuang
Ao Kuang
Hankopotamus
Ao Kuang
Level 122
God Stats
0W - 3L
1,320 SR
Queue Stats
224W - 236L
1,592 Elo+
Solo
Jormungandr
Jormungandr
Quenteq
Jormungandr
Level 151
God Stats
26W - 22L
1,540 SR
Queue Stats
1,225W - 1,243L
1,618 Elo+
Solo
Geb
Geb
goldwing117
Geb
Level 129
God Stats
0W - 4L
1,190 SR
Queue Stats
256W - 241L
1,568 Elo+
Solo
Team Averages
Level 140
1,477 SR
1,570 Elo+

VS

Team Averages
Level 98
1,508 SR
1,543 Elo+
Poseidon
Poseidon
 
Poseidon
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Clinginq
Sobek
Level 63
God Stats
6W - 3L
1,463 SR
Queue Stats
196W - 179L
1,528 Elo+
Party 1
Izanami
Izanami
Frankiewazhere1
Izanami
Level 67
God Stats
2W - 0L
1,780 SR
Queue Stats
167W - 149L
1,540 Elo+
Solo
Shiva
Shiva
ItsjustAgame09
Shiva
Level 99
God Stats
1W - 2L
1,297 SR
Queue Stats
717W - 779L
1,578 Elo+
Solo
Zhong Kui
Zhong Kui
KfcFriedd
Zhong Kui
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 190L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
3 / 6 / 11
8,943
639
11,736
17,173
7,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 7 / 11
9,768
698
18,875
21,160
25,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Hankopotamus
Ao Kuang
18
6 / 4 / 7
10,312
737
13,276
22,882
17,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Quenteq
Jormungandr
17
3 / 5 / 9
10,011
715
12,464
20,626
21,769
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
1 / 3 / 12
9,874
705
11,797
25,665
22,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
4 / 5 / 14
10,549
754
20,588
12,969
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Clinginq
Sobek
17
1 / 3 / 17
10,591
757
7,960
20,012
27,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 5 / 13
11,256
804
25,975
11,382
6,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 2 / 16
11,057
790
19,245
16,138
14,321
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
KfcFriedd
Zhong Kui
19
5 / 3 / 14
11,573
827
23,480
19,863
28,611
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
99
17
Kills
25
25
Deaths
18
50
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
6
11
1.42
W
Poseidon
 
Poseidon
4
5
14
2.2
L
4
7
11
1.36
W
Sobek
Clinginq
Sobek
1
3
17
3.17
W
8
5
13
2.9
L
Ao Kuang
Hankopotamus
Ao Kuang
6
4
7
2.38
W
7
2
16
7.5
W
Zhong Kui
KfcFriedd
Zhong Kui
5
3
14
4
L
Jormungandr
Quenteq
Jormungandr
3
5
9
1.5
L
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,148
Damage
97,248
107,506
Taken
80,364
94,715
Mitigated
83,970
43,533
Healing
35,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,736
2,033
1,544
3,412
17,173
7,863
340
7,921
9,252
0
15,111
W
Poseidon
 
Poseidon
20,588
2,760
1,107
3,044
12,969
6,744
1,995
5,313
7,656
37,136
0
L
18,875
1,627
4,931
4,602
21,160
25,071
0
9,368
11,792
424
27,847
W
Sobek
Clinginq
Sobek
7,960
689
1,184
5,562
20,012
27,868
210
8,130
11,882
12,619
0
W
25,975
12,869
967
1,164
11,382
6,426
938
5,954
5,428
0
40,743
L
Ao Kuang
Hankopotamus
Ao Kuang
13,276
3,605
2,987
9,480
22,882
17,954
0
12,095
10,787
25,478
0
W
19,245
2,464
6,999
5,412
16,138
14,321
868
7,351
8,787
0
32,175
W
Zhong Kui
KfcFriedd
Zhong Kui
23,480
5,021
1,876
8,199
19,863
28,611
1,601
11,192
8,671
40,661
0
L
Jormungandr
Quenteq
Jormungandr
12,464
2,060
1,042
2,466
20,626
21,769
0
8,699
11,927
33,531
0
L
11,797
1,095
3,347
9,722
25,665
22,058
364
13,945
11,720
25,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,908
Gold Earned
55,026
129
Minions Killed
167
0
Camps Cleared
0
1,199,483
Distance Traveled
1,220,655
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,943
639
9
1
0
263,859
1
W
Poseidon
10,549
754
35
3
0
224,210
0
L
Shiva
9,768
698
25
2
0
225,811
2
W
Sobek
10,591
757
20
1
0
259,972
5
W
Izanami
11,256
804
37
3
0
210,237
2
L
Ao Kuang
10,312
737
35
3
0
250,654
1
W
Shiva
11,057
790
27
2
0
310,031
3
W
Zhong Kui
11,573
827
48
3
0
216,205
1
L
Jormungandr
10,011
715
42
3
0
210,721
3
L
Geb
9,874
705
18
1
0
248,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role