Player Matchup

Shiva
Shiva
Erin2325
Shiva
Level 34
God Stats
3W - 1L
1,635 SR
Queue Stats
96W - 77L
1,511 Elo+
Party 2
Izanami
Izanami
HenTylerr
Izanami
Level 48
God Stats
17W - 18L
1,398 SR
Queue Stats
120W - 119L
1,501 Elo+
Party 3
Ganesha
Ganesha
METROHEDRON
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 118L
1,418 Elo+
Party 3
Hades
Hades
iNaav
Hades
Level 89
God Stats
24W - 15L
1,577 SR
Queue Stats
392W - 351L
1,542 Elo+
Party 2
Awilix
Awilix
slimshayby
Awilix
Level 65
God Stats
2W - 5L
1,188 SR
Queue Stats
190W - 208L
1,368 Elo+
Party 3
Team Averages
Level 69
1,460 SR
1,468 Elo+

VS

Team Averages
Level 57
1,324 SR
1,551 Elo+
Da Ji
Da Ji
Alykzkii
Da Ji
Level 85
God Stats
1W - 1L
1,454 SR
Queue Stats
4W - 3L
1,799 Elo+
Party 1
Thoth
Thoth
Drunkest-Driving
Thoth
Level 26
God Stats
0W - 2L
1,184 SR
Queue Stats
4W - 5L
1,552 Elo+
Party 1
Bacchus
Bacchus
LumpySamedawg
Bacchus
Level 7
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
StValgar
King Arthur
Level 65
God Stats
0W - 1L
1,363 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Susano
Susano
lvlr grilvllvl
Susano
Level 102
God Stats
35W - 47L
1,378 SR
Queue Stats
371W - 392L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Erin2325
Shiva
19
2 / 4 / 26
12,046
1,004
13,403
16,220
15,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
HenTylerr
Izanami
20
15 / 1 / 21
15,532
1,294
38,371
9,136
4,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
METROHEDRON
Ganesha
20
0 / 0 / 34
12,539
1,045
11,416
11,789
12,882
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
iNaav
Hades
20
15 / 1 / 20
14,237
1,186
30,607
19,172
12,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
slimshayby
Awilix
19
10 / 2 / 14
14,009
1,167
10,245
14,139
6,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alykzkii
Da Ji
17
2 / 9 / 5
11,315
943
10,229
19,115
10,064
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 8 / 5
11,177
931
20,246
16,047
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
17
0 / 7 / 5
12,250
1,021
10,009
23,030
33,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
StValgar
King Arthur
17
2 / 7 / 4
11,500
958
13,432
26,733
33,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 11 / 4
12,323
1,027
11,596
26,793
12,200
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
31
42
Kills
8
8
Deaths
42
115
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Alykzkii
Da Ji
2
9
5
0.5
L
1
8
5
0.44
W
Shiva
Erin2325
Shiva
2
4
26
3.75
W
Izanami
HenTylerr
Izanami
15
1
21
25.5
L
Bacchus
0
7
5
0.36
W
Ganesha
METROHEDRON
Ganesha
0
0
34
17
L
King Arthur
StValgar
King Arthur
2
7
4
0.57
W
Hades
iNaav
Hades
15
1
20
25
L
3
11
4
0.45
W
Awilix
slimshayby
Awilix
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,042
Damage
65,512
70,456
Taken
111,718
51,904
Mitigated
95,954
12,043
Healing
7,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Alykzkii
Da Ji
10,229
1,267
0
370
19,115
10,064
0
7,677
11,438
0
20,388
L
20,246
864
0
214
16,047
6,616
0
8,187
7,860
40,962
0
W
Shiva
Erin2325
Shiva
13,403
1,279
0
882
16,220
15,572
0
5,053
10,828
0
27,580
W
Izanami
HenTylerr
Izanami
38,371
28,840
0
1,994
9,136
4,531
0
3,970
4,885
0
69,444
L
Bacchus
10,009
1,130
175
2,266
23,030
33,144
0
5,408
17,622
25,675
0
W
Ganesha
METROHEDRON
Ganesha
11,416
1,674
0
0
11,789
12,882
0
5,334
6,109
14,744
0
L
King Arthur
StValgar
King Arthur
13,432
1,362
0
2,546
26,733
33,930
0
9,805
16,928
0
34,466
W
Hades
iNaav
Hades
30,607
580
2,002
7,165
19,172
12,648
0
7,897
10,933
65,849
0
L
11,596
3,684
236
1,251
26,793
12,200
0
10,946
15,847
0
41,761
W
Awilix
slimshayby
Awilix
10,245
7,388
0
0
14,139
6,271
0
8,001
5,955
0
20,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,363
Gold Earned
58,565
237
Minions Killed
225
7
Camps Cleared
6
1,112,492
Distance Traveled
1,126,805
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,315
943
21
2
1
228,888
0
L
Thoth
11,177
931
58
5
2
215,117
0
W
Shiva
12,046
1,004
31
3
2
189,489
0
W
Izanami
15,532
1,294
87
7
1
224,001
0
L
Bacchus
12,250
1,021
44
4
1
221,091
1
W
Ganesha
12,539
1,045
0
0
0
230,953
0
L
King Arthur
11,500
958
46
4
0
242,800
0
W
Hades
14,237
1,186
85
7
3
227,558
0
L
Susano
12,323
1,027
56
5
2
218,909
0
W
Awilix
14,009
1,167
34
3
1
240,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role