Player Matchup

Neith
Neith
 
Neith
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DefendMySprite
Geb
Level 128
God Stats
14W - 4L
1,660 SR
Queue Stats
273W - 268L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
Nafoo2
Baron Samedi
Level 124
God Stats
4W - 2L
1,780 SR
Queue Stats
448W - 447L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Taicho007
Morgan Le Fay
Level 129
God Stats
20W - 17L
1,530 SR
Queue Stats
1,141W - 1,180L
1,434 Elo+
Solo
Mulan
Mulan
flyingbear10
Mulan
Level 139
God Stats
14W - 7L
1,655 SR
Queue Stats
255W - 274L
1,517 Elo+
Party 2
Team Averages
Level 123
1,625 SR
1,489 Elo+

VS

Team Averages
Level 33
1,298 SR
1,174 Elo+
Vamana
Vamana
Veeuhh
Vamana
Level 11
God Stats
0W - 3L
1,283 SR
Queue Stats
1W - 7L
1,220 Elo+
Party 1
Chang'e
Chang'e
erza9911
Chang'e
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,186 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
itsjimmmiebro
Ah Muzen Cab
Level 60
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 4L
1,151 Elo+
Party 1
Cthulhu
Cthulhu
joegasaki
Cthulhu
Level 6
God Stats
0W - 3L
1,140 SR
Queue Stats
1W - 9L
1,161 Elo+
Party 1
Ares
Ares
ultimo25
Ares
Level 18
God Stats
0W - 3L
1,283 SR
Queue Stats
2W - 13L
1,153 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 0 / 16
11,358
1,136
18,267
5,632
3,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 0 / 25
12,235
1,224
11,177
12,944
16,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Nafoo2
Baron Samedi
17
2 / 0 / 17
10,483
1,048
16,095
5,694
3,408
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Taicho007
Morgan Le Fay
17
8 / 0 / 16
10,720
1,072
20,977
2,877
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
10 / 0 / 16
12,292
1,229
23,183
12,175
18,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

338

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Veeuhh
Vamana
14
0 / 5 / 0
8,849
885
6,298
17,510
17,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
erza9911
Chang'e
14
0 / 5 / 0
8,977
898
4,809
16,862
9,532
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
itsjimmmiebro
Ah Muzen Cab
14
0 / 4 / 0
9,014
901
13,929
15,342
9,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
joegasaki
Cthulhu
14
0 / 11 / 0
8,579
858
2,979
21,458
23,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ares
14
0 / 4 / 0
9,821
982
5,122
21,991
28,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
0
29
Kills
0
0
Deaths
29
90
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
16
15
W
2
0
25
14.5
W
Baron Samedi
Nafoo2
Baron Samedi
2
0
17
10.5
W
Morgan Le Fay
Taicho007
Morgan Le Fay
8
0
16
16
L
Vamana
Veeuhh
Vamana
0
5
0
0
L
Chang'e
erza9911
Chang'e
0
5
0
0
W
10
0
16
18
L
Ah Muzen Cab
itsjimmmiebro
Ah Muzen Cab
0
4
0
0
L
Cthulhu
joegasaki
Cthulhu
0
11
0
0
L
Ares
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,699
Damage
33,137
39,322
Taken
93,163
43,360
Mitigated
88,688
15,397
Healing
11,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,267
7,553
0
2,366
5,632
3,243
0
960
4,672
0
47,683
W
11,177
977
0
2,062
12,944
16,830
0
4,822
8,122
18,864
0
W
Baron Samedi
Nafoo2
Baron Samedi
16,095
1,465
3,744
3,111
5,694
3,408
0
2,379
3,315
39,301
0
W
Morgan Le Fay
Taicho007
Morgan Le Fay
20,977
2,071
0
534
2,877
1,516
0
785
2,092
29,497
0
L
Vamana
Veeuhh
Vamana
6,298
1,403
0
1,664
17,510
17,570
0
8,981
8,367
269
16,504
L
Chang'e
erza9911
Chang'e
4,809
948
3,745
2,911
16,862
9,532
0
9,814
7,048
21,348
0
W
23,183
2,706
0
3,580
12,175
18,363
0
4,216
7,959
1,518
45,067
L
Ah Muzen Cab
itsjimmmiebro
Ah Muzen Cab
13,929
5,772
0
2,325
15,342
9,131
0
8,065
7,277
0
48,249
L
Cthulhu
joegasaki
Cthulhu
2,979
57
0
192
21,458
23,802
0
9,003
12,367
8,948
0
L
Ares
5,122
846
0
1,156
21,991
28,653
0
12,984
8,577
9,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,088
Gold Earned
45,240
232
Minions Killed
156
12
Camps Cleared
3
986,268
Distance Traveled
821,905
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,358
1,136
71
7
7
188,669
1
W
Geb
12,235
1,224
17
2
0
205,655
2
W
Baron Samedi
10,483
1,048
64
6
0
176,594
0
W
Morgan Le Fay
10,720
1,072
32
3
1
211,500
0
L
Vamana
8,849
885
20
2
2
189,717
0
L
Chang'e
8,977
898
49
5
1
172,972
0
W
Mulan
12,292
1,229
48
5
4
203,850
3
L
Ah Muzen Cab
9,014
901
65
7
0
164,327
0
L
Cthulhu
8,579
858
15
2
0
128,077
2
L
Ares
9,821
982
7
1
0
166,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role