Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Papa Mac8330
Bastet
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 111L
1,602 Elo+
Party 1
Thor
Thor
SakSZN
Thor
Level 159
God Stats
15W - 9L
1,596 SR
Queue Stats
249W - 204L
1,612 Elo+
Party 1
Bacchus
Bacchus
letsgethayesed
Bacchus
Level 26
God Stats
7W - 4L
1,553 SR
Queue Stats
15W - 10L
1,556 Elo+
Party 1
Team Averages
Level 128
1,530 SR
1,554 Elo+

VS

Team Averages
Level 62
1,705 SR
1,497 Elo+
Thor
Thor
GHOST1887ZELL
Thor
Level 142
God Stats
4W - 3L
1,783 SR
Queue Stats
154W - 186L
1,460 Elo+
Solo
Izanami
Izanami
GaymerNick1099
Izanami
Level 41
God Stats
3W - 1L
1,886 SR
Queue Stats
17W - 21L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
MohAbbas8599
Gilgamesh
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 61L
1,692 Elo+
Solo
Danzaburou
Danzaburou
Purex117
Danzaburou
Level 49
God Stats
3W - 3L
1,589 SR
Queue Stats
87W - 108L
1,407 Elo+
Solo
Vulcan
Vulcan
ShhhGoHitTheB
Vulcan
Level 45
God Stats
1W - 1L
1,768 SR
Queue Stats
38W - 49L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 0 / 5
5,265
752
3,085
3,756
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
 
Ra
8
2 / 3 / 2
4,960
709
2,468
5,935
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
7
5 / 3 / 1
4,864
695
4,092
5,540
1,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
SakSZN
Thor
6
2 / 3 / 4
4,474
639
3,195
5,374
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
1 / 3 / 2
4,224
603
1,437
5,385
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 3 / 4
4,702
672
4,274
5,464
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
5 / 2 / 2
4,726
675
1,720
3,804
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MohAbbas8599
Gilgamesh
6
2 / 3 / 3
4,059
580
2,956
6,012
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
Purex117
Danzaburou
1
0 / 0 / 0
1,415
202
0
0
0
7
1 / 4 / 4
4,385
626
2,931
3,877
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
12
Kills
12
12
Deaths
12
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
5
4.5
W
Ra
 
Ra
2
3
2
1
L
4
3
4
2
L
5
2
2
3
L
Gilgamesh
MohAbbas8599
Gilgamesh
2
3
3
1.17
W
Bastet
5
3
1
1.83
L
Danzaburou
Purex117
Danzaburou
0
0
0
0
W
Thor
SakSZN
Thor
2
3
4
1.33
L
1
4
4
0.75
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,277
Damage
11,881
25,990
Taken
19,157
9,404
Mitigated
6,241
7,744
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,085
1,201
0
1,953
3,756
1,319
397
222
3,534
0
28,031
W
Ra
 
Ra
2,468
472
104
2,576
5,935
1,530
0
196
5,739
31,619
1,524
L
4,274
1,406
0
1,082
5,464
1,857
0
850
4,614
0
12,120
L
1,720
1,225
0
1,264
3,804
1,205
827
1,497
2,307
0
15,729
L
Gilgamesh
MohAbbas8599
Gilgamesh
2,956
1,196
217
984
6,012
2,047
0
1,086
4,926
0
9,601
W
Bastet
4,092
1,888
0
1,191
5,540
1,801
0
1,786
3,754
0
18,560
L
Danzaburou
Purex117
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Thor
SakSZN
Thor
3,195
1,071
0
1,268
5,374
1,449
0
331
5,043
0
18,231
L
2,931
804
0
298
3,877
1,132
186
374
3,503
20,924
0
W
1,437
66
0
652
5,385
3,305
0
396
4,989
4,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,787
Gold Earned
19,287
205
Minions Killed
114
0
Camps Cleared
0
685,866
Distance Traveled
502,175
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,265
752
65
9
0
133,643
0
W
Ra
4,960
709
67
10
0
135,774
1
L
Thor
4,702
672
28
4
0
123,189
0
L
Izanami
4,726
675
28
4
0
120,859
3
L
Gilgamesh
4,059
580
17
2
0
137,373
2
W
Bastet
4,864
695
37
5
0
138,138
0
L
Danzaburou
1,415
202
0
0
0
0
0
W
Thor
4,474
639
31
4
0
135,446
3
L
Vulcan
4,385
626
41
6
0
120,754
1
W
Bacchus
4,224
603
5
1
0
142,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role