Player Matchup

Janus
Janus
Platinum IV
Boi-Bani
Janus
Platinum IV
Level 157
God Stats
0W - 2L
1,201 SR
Queue Stats
377W - 372L
1,771 MMR
Solo
Geb
Geb
Gold IV
Ima Throw IG
Geb
Gold IV
Level 63
God Stats
1W - 2L
1,360 SR
Queue Stats
27W - 23L
1,793 MMR
Solo
Hun Batz
Hun Batz
Platinum III
MotorZombie359
Hun Batz
Platinum III
Level 106
God Stats
1W - 1L
1,483 SR
Queue Stats
95W - 98L
1,888 MMR
Party 1
Mulan
Mulan
Platinum II
danilobji
Mulan
Platinum II
Level 141
God Stats
32W - 36L
1,570 SR
Queue Stats
439W - 441L
1,717 MMR
Party 1
Izanami
Izanami
Platinum IV
venrey94
Izanami
Platinum IV
Level 147
God Stats
4W - 8L
1,619 SR
Queue Stats
106W - 106L
1,774 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,447 SR
1,789 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,546 SR
1,789 MMR
Neith
Neith
Gold I
AsombrosoFer
Neith
Gold I
Level 152
God Stats
3W - 7L
1,407 SR
Queue Stats
431W - 443L
1,779 MMR
Solo
Khepri
Khepri
Gold III
BrotherExploitz
Khepri
Gold III
Level 133
God Stats
28W - 14L
1,754 SR
Queue Stats
63W - 42L
1,735 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum IV
BrotherToxicity
Tsukuyomi
Platinum IV
Level 159
God Stats
12W - 6L
1,562 SR
Queue Stats
73W - 48L
1,910 MMR
Party 2
Kukulkan
Kukulkan
Platinum V
shuan-Manzanas
Kukulkan
Platinum V
Level 127
God Stats
1W - 1L
1,360 SR
Queue Stats
171W - 166L
1,818 MMR
Solo
Jormungandr
Jormungandr
Gold I
thundercrow8a
Jormungandr
Gold I
Level 160
God Stats
8W - 4L
1,648 SR
Queue Stats
94W - 93L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Boi-Bani
Janus
14
0 / 7 / 2
8,840
384
7,792
17,362
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 4 / 0
9,979
434
8,107
18,916
9,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hun Batz
12
0 / 8 / 2
8,366
364
6,915
18,826
7,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
danilobji
Mulan
16
1 / 5 / 0
9,717
422
13,549
29,134
27,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
venrey94
Izanami
14
0 / 1 / 0
9,733
423
3,554
11,644
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Ne ZhaThorAtlasCabrakan

VS

Bans
LokiSusanoHadesXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 5
13,973
608
11,269
10,818
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 0 / 12
11,710
509
4,979
14,747
19,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tsukuyomi
BrotherToxicity
Tsukuyomi
20
18 / 0 / 1
14,300
622
20,659
20,013
10,625
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
18
3 / 1 / 5
12,437
541
10,785
8,901
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
thundercrow8a
Jormungandr
20
2 / 1 / 9
14,426
627
22,206
20,548
20,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
2
Kills
25
25
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Janus
Boi-Bani
Janus
0
7
2
0.14
W
1
0
12
7
W
Tsukuyomi
BrotherToxicity
Tsukuyomi
18
0
1
18.5
L
1
4
0
0.25
L
Hun Batz
0
8
2
0.13
L
Mulan
danilobji
Mulan
1
5
0
0.2
W
Kukulkan
3
1
5
5.5
W
Jormungandr
thundercrow8a
Jormungandr
2
1
9
6.5
L
Izanami
venrey94
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,917
Damage
69,898
95,882
Taken
75,027
53,852
Mitigated
60,871
22,104
Healing
22,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,269
2,560
0
4,718
10,818
5,623
7,056
1,363
9,104
0
134,477
L
Janus
Boi-Bani
Janus
7,792
644
0
260
17,362
6,171
0
8,029
9,333
65,472
0
W
4,979
761
274
3,333
14,747
19,141
683
5,953
7,328
27,847
0
W
Tsukuyomi
BrotherToxicity
Tsukuyomi
20,659
6,335
0
6,536
20,013
10,625
1,580
2,577
17,322
0
134,675
L
8,107
866
0
1,581
18,916
9,015
0
5,927
12,989
79,424
0
L
Hun Batz
6,915
1,710
0
3,090
18,826
7,333
0
4,750
14,076
0
55,190
L
Mulan
danilobji
Mulan
13,549
1,858
0
13,796
29,134
27,036
0
18,502
10,632
87
86,775
W
Kukulkan
10,785
714
0
2,066
8,901
4,598
2,751
4,406
4,051
117,730
0
W
Jormungandr
thundercrow8a
Jormungandr
22,206
7,956
0
5,165
20,548
20,884
2,581
1,060
19,488
124,189
0
L
Izanami
venrey94
Izanami
3,554
2,690
0
3,377
11,644
4,297
0
762
10,882
0
86,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,635
Gold Earned
66,846
649
Minions Killed
795
0
Camps Cleared
0
1,811,536
Distance Traveled
2,295,188
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,973
608
228
10
0
394,076
4
L
Janus
8,840
384
120
5
0
402,256
1
W
Khepri
11,710
509
27
1
0
475,612
11
W
Tsukuyomi
14,300
622
151
7
0
547,930
1
L
Geb
9,979
434
138
6
0
421,987
11
L
Hun Batz
8,366
364
99
4
0
357,217
2
L
Mulan
9,717
422
135
6
0
345,755
0
W
Kukulkan
12,437
541
175
8
0
453,473
5
W
Jormungandr
14,426
627
214
9
0
424,097
2
L
Izanami
9,733
423
157
7
0
284,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role