Player Matchup

Bastet
Bastet
BIGCUDDLYSNAKE
Bastet
Level 25
God Stats
4W - 1L
1,642 SR
Queue Stats
18W - 9L
1,702 Elo+
Party 3
Ah Puch
Ah Puch
Gotter6410
Ah Puch
Level 24
God Stats
1W - 0L
1,689 SR
Queue Stats
3W - 1L
1,555 Elo+
Party 2
Amaterasu
Amaterasu
Hauntzing
Amaterasu
Level 68
God Stats
1W - 0L
1,689 SR
Queue Stats
3W - 2L
1,429 Elo+
Party 2
Merlin
Merlin
Heinske
Merlin
Level 43
God Stats
5W - 3L
1,590 SR
Queue Stats
47W - 50L
1,437 Elo+
Party 3
Cthulhu
Cthulhu
HunterEliza
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 33
1,622 SR
1,525 Elo+

VS

Team Averages
Level 54
1,526 SR
1,252 Elo+
Sun Wukong
Sun Wukong
AcidOG CMoney
Sun Wukong
Level 153
God Stats
0W - 1L
1,777 SR
Queue Stats
14W - 29L
1,368 Elo+
Party 1
Vulcan
Vulcan
Crodie Sinz
Vulcan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,250 Elo+
Party 1
Freya
Freya
DementedDentist
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,147 Elo+
Party 1
Zeus
Zeus
Reprocraft
Zeus
Level 89
God Stats
251W - 242L
1,440 SR
Queue Stats
368W - 399L
1,441 Elo+
Solo
Danzaburou
Danzaburou
RichOstrich
Danzaburou
Level 12
God Stats
5W - 17L
1,414 SR
Queue Stats
6W - 19L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
22 / 3 / 13
14,472
1,447
29,002
14,287
6,265
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Gotter6410
Ah Puch
17
5 / 2 / 19
11,552
1,155
16,885
7,963
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Hauntzing
Amaterasu
17
4 / 2 / 17
10,857
1,086
11,298
14,369
13,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Heinske
Merlin
19
9 / 2 / 25
13,035
1,304
22,922
7,770
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
HunterEliza
Cthulhu
18
7 / 2 / 23
11,913
1,191
8,451
8,053
9,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

276

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AcidOG CMoney
Sun Wukong
15
1 / 4 / 5
10,237
1,024
7,793
20,610
17,407
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
15
1 / 12 / 6
9,776
978
3,339
21,004
7,865
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 13 / 4
10,177
1,018
5,135
21,150
7,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 9 / 4
10,859
1,086
25,332
15,846
5,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RichOstrich
Danzaburou
16
4 / 9 / 6
11,170
1,117
6,705
16,909
6,405
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
36
47
Kills
11
11
Deaths
47
97
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AcidOG CMoney
Sun Wukong
1
4
5
0.88
W
22
3
13
9.5
L
Vulcan
1
12
6
0.33
L
1
13
4
0.23
W
Ah Puch
Gotter6410
Ah Puch
5
2
19
7.25
W
Amaterasu
Hauntzing
Amaterasu
4
2
17
6.25
W
Merlin
Heinske
Merlin
9
2
25
10.75
W
Cthulhu
HunterEliza
Cthulhu
7
2
23
9.25
L
4
9
4
0.67
L
Danzaburou
RichOstrich
Danzaburou
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,558
Damage
48,304
52,442
Taken
95,519
36,547
Mitigated
45,056
10,016
Healing
7,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AcidOG CMoney
Sun Wukong
7,793
1,294
0
4,141
20,610
17,407
0
8,718
11,725
264
33,298
W
29,002
10,966
449
3,620
14,287
6,265
0
8,302
5,689
0
43,543
L
Vulcan
3,339
1,141
0
0
21,004
7,865
0
12,795
8,168
10,231
0
L
5,135
3,661
0
1,318
21,150
7,606
0
10,606
10,169
14,317
0
W
Ah Puch
Gotter6410
Ah Puch
16,885
521
0
788
7,963
3,634
0
6,352
1,611
40,612
0
W
Amaterasu
Hauntzing
Amaterasu
11,298
2,586
0
4,113
14,369
13,865
0
8,894
5,304
0
21,202
W
Merlin
Heinske
Merlin
22,922
2,063
0
0
7,770
3,655
0
5,523
2,104
48,014
0
W
Cthulhu
HunterEliza
Cthulhu
8,451
1,164
178
868
8,053
9,128
0
4,999
2,843
13,936
0
L
25,332
3,124
0
242
15,846
5,773
0
7,763
7,851
42,993
0
L
Danzaburou
RichOstrich
Danzaburou
6,705
2,611
0
1,432
16,909
6,405
0
7,415
9,348
0
22,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,829
Gold Earned
52,219
195
Minions Killed
172
7
Camps Cleared
5
929,243
Distance Traveled
793,592
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,237
1,024
63
6
2
184,652
2
W
Bastet
14,472
1,447
28
3
3
195,917
0
L
Vulcan
9,776
978
17
2
0
149,465
0
L
Freya
10,177
1,018
29
3
1
140,866
0
W
Ah Puch
11,552
1,155
63
6
1
174,456
2
W
Amaterasu
10,857
1,086
19
2
1
194,928
0
W
Merlin
13,035
1,304
61
6
0
183,905
1
W
Cthulhu
11,913
1,191
24
2
2
180,037
0
L
Zeus
10,859
1,086
30
3
2
156,525
2
L
Danzaburou
11,170
1,117
33
3
0
162,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role