Player Matchup

Achilles
Achilles
SilentNinjaFish
Achilles
Level 89
God Stats
24W - 31L
1,503 SR
Queue Stats
226W - 251L
1,468 Elo+
Party 1
Ah Puch
Ah Puch
StoNeyJoey209
Ah Puch
Level 118
God Stats
75W - 102L
1,487 SR
Queue Stats
611W - 818L
1,480 Elo+
Party 1
Loki
Loki
TDGxShon
Loki
Level 107
God Stats
37W - 23L
1,624 SR
Queue Stats
56W - 45L
1,539 Elo+
Solo
Team Averages
Level 105
1,538 SR
1,496 Elo+

VS

Team Averages
Level 118
1,506 SR
1,464 Elo+
Sun Wukong
Sun Wukong
BlueFreeze2011
Sun Wukong
Level 67
God Stats
5W - 5L
1,532 SR
Queue Stats
194W - 233L
1,372 Elo+
Party 2
Ishtar
Ishtar
DedaleeGod
Ishtar
Level 127
God Stats
3W - 2L
1,544 SR
Queue Stats
230W - 161L
1,607 Elo+
Solo
Thoth
Thoth
Sleak87
Thoth
Level 160
God Stats
0W - 3L
1,443 SR
Queue Stats
288W - 359L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
2 / 0 / 8
11,335
667
13,469
22,135
28,280
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
18
1 / 0 / 8
11,794
694
15,648
10,887
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
19
9 / 1 / 3
12,948
762
11,096
14,886
7,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlueFreeze2011
Sun Wukong
17
1 / 2 / 0
10,586
623
11,794
18,550
17,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
DedaleeGod
Ishtar
16
0 / 4 / 1
10,559
621
15,240
14,063
7,225
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Sleak87
Thoth
14
0 / 6 / 0
9,834
578
8,296
12,307
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
12
Kills
1
1
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlueFreeze2011
Sun Wukong
1
2
0
0.5
L
Ishtar
DedaleeGod
Ishtar
0
4
1
0.13
W
Achilles
2
0
8
6
L
Thoth
Sleak87
Thoth
0
6
0
0
W
Ah Puch
1
0
8
5
W
Loki
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,213
Damage
35,330
47,908
Taken
44,920
40,506
Mitigated
30,108
13,138
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlueFreeze2011
Sun Wukong
11,794
1,282
0
3,388
18,550
17,349
0
7,344
11,206
0
31,323
L
Ishtar
DedaleeGod
Ishtar
15,240
10,024
0
4,061
14,063
7,225
0
4,713
9,350
0
48,720
W
Achilles
13,469
2,407
699
5,564
22,135
28,280
239
3,500
18,635
83
30,292
L
Thoth
Sleak87
Thoth
8,296
420
0
616
12,307
5,534
0
3,748
8,559
50,501
0
W
Ah Puch
15,648
306
2,509
3,909
10,887
5,051
1,234
1,873
9,014
76,376
0
W
Loki
11,096
3,244
0
457
14,886
7,175
62
2,961
11,925
0
56,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,077
Gold Earned
30,979
236
Minions Killed
209
0
Camps Cleared
0
982,784
Distance Traveled
881,822
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,586
623
47
3
0
324,689
4
L
Ishtar
10,559
621
86
5
0
276,766
4
W
Achilles
11,335
667
36
2
0
324,865
0
L
Thoth
9,834
578
76
4
0
280,367
5
W
Ah Puch
11,794
694
142
8
0
314,159
5
W
Loki
12,948
762
58
3
0
343,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role