Player Matchup

Ishtar
Ishtar
ARainingSage01
Ishtar
Level 44
God Stats
2W - 1L
1,779 SR
Queue Stats
41W - 72L
1,322 Elo+
Party 2
Amaterasu
Amaterasu
RighteousMonty
Amaterasu
Level 23
God Stats
1W - 7L
1,172 SR
Queue Stats
4W - 9L
1,309 Elo+
Party 2
Cerberus
Cerberus
SimpleSnake
Cerberus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 51L
1,235 Elo+
Party 2
Baron Samedi
Baron Samedi
Snappyturtle4563
Baron Samedi
Level 49
God Stats
2W - 2L
1,532 SR
Queue Stats
47W - 76L
1,363 Elo+
Party 2
Danzaburou
Danzaburou
lordnoobtube123
Danzaburou
Level 47
God Stats
10W - 10L
1,476 SR
Queue Stats
52W - 81L
1,366 Elo+
Party 2
Team Averages
Level 38
1,492 SR
1,319 Elo+

VS

Team Averages
Level 75
1,605 SR
1,498 Elo+
Mercury
Mercury
BlooYourMom
Mercury
Level 29
God Stats
4W - 2L
1,539 SR
Queue Stats
61W - 59L
1,499 Elo+
Party 1
Merlin
Merlin
Deathdemon4444
Merlin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,514 Elo+
Party 1
Bacchus
Bacchus
Impr1m1s
Bacchus
Level 88
God Stats
14W - 16L
1,576 SR
Queue Stats
54W - 58L
1,393 Elo+
Solo
Jing Wei
Jing Wei
Intemperiae
Jing Wei
Level 126
God Stats
4W - 1L
1,890 SR
Queue Stats
53W - 43L
1,511 Elo+
Party 1
Osiris
Osiris
JOHNSOULS
Osiris
Level 65
God Stats
4W - 5L
1,520 SR
Queue Stats
60W - 49L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
8,534
406
8,124
12,864
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
RighteousMonty
Amaterasu
15
1 / 9 / 3
9,887
471
12,668
26,350
22,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
SimpleSnake
Cerberus
16
6 / 1 / 3
10,386
495
7,774
20,344
21,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Snappyturtle4563
Baron Samedi
15
1 / 4 / 8
9,199
438
9,710
21,013
10,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
lordnoobtube123
Danzaburou
13
0 / 6 / 3
7,693
366
6,737
16,809
6,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BlooYourMom
Mercury
18
5 / 1 / 6
11,935
568
10,164
16,699
7,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 4
11,267
537
27,974
8,585
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
Impr1m1s
Bacchus
15
1 / 7 / 7
10,530
501
9,768
25,127
36,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Intemperiae
Jing Wei
20
5 / 0 / 1
14,264
679
11,596
13,627
6,751
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
JOHNSOULS
Osiris
18
8 / 2 / 3
12,468
594
17,636
25,808
23,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
11
Kills
23
23
Deaths
11
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
Mercury
BlooYourMom
Mercury
5
1
6
8
W
4
1
4
6
W
Bacchus
Impr1m1s
Bacchus
1
7
7
0.64
W
Jing Wei
Intemperiae
Jing Wei
5
0
1
5.5
W
Osiris
JOHNSOULS
Osiris
8
2
3
4.75
L
Amaterasu
RighteousMonty
Amaterasu
1
9
3
0.28
L
Cerberus
SimpleSnake
Cerberus
6
1
3
7.5
L
Baron Samedi
Snappyturtle4563
Baron Samedi
1
4
8
1.25
L
Danzaburou
lordnoobtube123
Danzaburou
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,013
Damage
77,138
97,380
Taken
89,846
65,112
Mitigated
79,191
32,166
Healing
32,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,124
6,298
0
5,362
12,864
4,986
539
5,011
7,853
0
45,263
W
Mercury
BlooYourMom
Mercury
10,164
6,248
0
7,012
16,699
7,456
4,079
1,644
15,055
19
95,317
W
27,974
2,228
0
856
8,585
4,740
1,586
4,923
3,662
98,453
0
W
Bacchus
Impr1m1s
Bacchus
9,768
814
209
4,930
25,127
36,964
429
8,254
16,873
34,353
0
W
Jing Wei
Intemperiae
Jing Wei
11,596
8,859
0
11,278
13,627
6,751
7,167
2,024
11,603
0
174,755
W
Osiris
JOHNSOULS
Osiris
17,636
6,679
0
8,391
25,808
23,280
401
1,143
24,665
0
80,889
L
Amaterasu
RighteousMonty
Amaterasu
12,668
6,624
0
7,922
26,350
22,872
813
3,906
22,444
0
74,629
L
Cerberus
SimpleSnake
Cerberus
7,774
1,126
0
3,948
20,344
21,076
0
10,827
9,517
49,287
0
L
Baron Samedi
Snappyturtle4563
Baron Samedi
9,710
1,129
800
9,740
21,013
10,130
0
11,611
9,402
60,751
0
L
Danzaburou
lordnoobtube123
Danzaburou
6,737
3,274
0
4,394
16,809
6,048
208
6,406
10,403
0
51,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,699
Gold Earned
60,464
499
Minions Killed
722
0
Camps Cleared
0
1,801,400
Distance Traveled
2,101,083
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,534
406
72
3
0
333,153
0
W
Mercury
11,935
568
152
7
0
495,092
2
W
Merlin
11,267
537
153
7
0
405,625
3
W
Bacchus
10,530
501
34
2
0
362,547
0
W
Jing Wei
14,264
679
260
12
0
417,860
1
W
Osiris
12,468
594
123
6
0
419,959
1
L
Amaterasu
9,887
471
135
6
0
317,506
5
L
Cerberus
10,386
495
119
6
0
415,552
2
L
Baron Samedi
9,199
438
93
4
0
342,140
5
L
Danzaburou
7,693
366
80
4
0
393,049
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role