Player Matchup

Nu Wa
Nu Wa
Emanuel55
Nu Wa
Level 144
God Stats
3W - 2L
1,593 SR
Queue Stats
107W - 77L
1,582 Elo+
Party 3
Cernunnos
Cernunnos
Levı
Cernunnos
Level 145
God Stats
4W - 6L
1,456 SR
Queue Stats
101W - 87L
1,589 Elo+
Party 3
Lancelot
Lancelot
Poseidon257
Lancelot
Level 148
God Stats
4W - 2L
1,584 SR
Queue Stats
72W - 68L
1,565 Elo+
Party 3
Hercules
Hercules
SadHandjobs
Hercules
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 48L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
SadSloppy
Baron Samedi
Level 130
God Stats
1W - 0L
1,556 SR
Queue Stats
30W - 38L
1,520 Elo+
Party 2
Team Averages
Level 143
1,538 SR
1,561 Elo+

VS

Team Averages
Level 116
1,536 SR
1,491 Elo+
Geb
Geb
Bigtomato123
Geb
Level 63
God Stats
12W - 15L
1,526 SR
Queue Stats
19W - 27L
1,459 Elo+
Party 1
Ao Kuang
Ao Kuang
ChiefColossus43
Ao Kuang
Level 69
God Stats
3W - 3L
1,744 SR
Queue Stats
80W - 75L
1,500 Elo+
Party 1
Achilles
Achilles
HamburglarCA
Achilles
Level 152
God Stats
4W - 1L
1,644 SR
Queue Stats
90W - 106L
1,453 Elo+
Party 1
Fenrir
Fenrir
SHIELD65
Fenrir
Level 145
God Stats
0W - 3L
1,182 SR
Queue Stats
72W - 88L
1,527 Elo+
Party 1
Zhong Kui
Zhong Kui
SmokinLuvPony
Zhong Kui
Level 151
God Stats
2W - 3L
1,587 SR
Queue Stats
195W - 186L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Emanuel55
Nu Wa
18
3 / 0 / 20
11,422
816
22,283
9,683
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Levı
Cernunnos
20
11 / 2 / 10
12,816
915
28,237
15,825
7,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Poseidon257
Lancelot
17
2 / 4 / 9
10,537
753
7,772
14,595
9,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
SadHandjobs
Hercules
16
3 / 8 / 9
10,535
753
10,002
27,099
29,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
SadSloppy
Baron Samedi
18
4 / 4 / 12
11,253
804
14,404
11,392
6,362
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 10
8,765
626
6,039
15,533
17,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
16
2 / 4 / 9
9,566
683
9,128
20,150
10,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
HamburglarCA
Achilles
17
8 / 5 / 5
10,424
745
12,208
20,292
20,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
SHIELD65
Fenrir
17
3 / 7 / 8
10,190
728
10,966
19,196
10,080
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
SmokinLuvPony
Zhong Kui
17
4 / 4 / 8
9,984
713
16,450
17,816
13,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
58
23
Kills
18
18
Deaths
23
60
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
3
10
2
L
Ao Kuang
2
4
9
1.63
W
Nu Wa
Emanuel55
Nu Wa
3
0
20
13
L
Achilles
HamburglarCA
Achilles
8
5
5
2.1
W
Cernunnos
Levı
Cernunnos
11
2
10
8
W
Lancelot
Poseidon257
Lancelot
2
4
9
1.63
L
Fenrir
SHIELD65
Fenrir
3
7
8
1
W
Hercules
SadHandjobs
Hercules
3
8
9
0.94
W
Baron Samedi
SadSloppy
Baron Samedi
4
4
12
2.5
L
Zhong Kui
SmokinLuvPony
Zhong Kui
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,698
Damage
54,791
78,594
Taken
92,987
56,989
Mitigated
71,639
25,490
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,039
471
0
0
15,533
17,523
0
6,995
8,491
12,892
0
L
Ao Kuang
9,128
1,401
134
4,968
20,150
10,700
0
7,573
12,237
39,182
0
W
Nu Wa
Emanuel55
Nu Wa
22,283
8,642
0
1,390
9,683
3,847
2,239
5,256
4,427
47,091
0
L
Achilles
HamburglarCA
Achilles
12,208
2,122
0
3,001
20,292
20,022
0
8,514
11,617
0
35,166
W
Cernunnos
Levı
Cernunnos
28,237
17,767
0
8,893
15,825
7,755
8,188
6,942
8,883
0
75,792
W
Lancelot
Poseidon257
Lancelot
7,772
725
0
1,568
14,595
9,540
835
6,000
8,595
0
26,313
L
Fenrir
SHIELD65
Fenrir
10,966
2,879
0
1,347
19,196
10,080
0
7,378
11,600
0
37,384
W
Hercules
SadHandjobs
Hercules
10,002
3,589
0
7,969
27,099
29,485
564
8,083
18,808
0
18,739
W
Baron Samedi
SadSloppy
Baron Samedi
14,404
956
2,593
3,077
11,392
6,362
577
5,336
6,056
39,403
0
L
Zhong Kui
SmokinLuvPony
Zhong Kui
16,450
1,504
0
4,446
17,816
13,314
0
6,227
11,414
43,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,563
Gold Earned
48,929
290
Minions Killed
232
0
Camps Cleared
0
1,514,966
Distance Traveled
1,363,486
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,765
626
5
0
0
284,377
2
L
Ao Kuang
9,566
683
70
5
0
297,717
1
W
Nu Wa
11,422
816
55
4
0
294,723
5
L
Achilles
10,424
745
55
4
0
229,477
0
W
Cernunnos
12,816
915
94
7
0
291,604
1
W
Lancelot
10,537
753
42
3
0
338,169
2
L
Fenrir
10,190
728
56
4
0
265,730
0
W
Hercules
10,535
753
24
2
0
308,375
4
W
Baron Samedi
11,253
804
75
5
0
282,095
3
L
Zhong Kui
9,984
713
46
3
0
286,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role