Player Matchup

Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
youremoms_man247
Pele
Level 57
God Stats
8W - 9L
1,509 SR
Queue Stats
27W - 49L
1,360 Elo+
Solo
Team Averages
Level 111
1,503 SR
1,453 Elo+

VS

Team Averages
Level 106
1,615 SR
1,492 Elo+
Cerberus
Cerberus
DarkSilane
Cerberus
Level 88
God Stats
10W - 8L
1,600 SR
Queue Stats
113W - 101L
1,532 Elo+
Party 1
Achilles
Achilles
Justjewz
Achilles
Level 74
God Stats
28W - 20L
1,675 SR
Queue Stats
126W - 111L
1,516 Elo+
Party 1
Ao Kuang
Ao Kuang
elpalomo08
Ao Kuang
Level 155
God Stats
2W - 1L
1,569 SR
Queue Stats
63W - 64L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 3 / 2
6,714
671
6,186
12,838
8,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
 
Baron Samedi
11
1 / 2 / 1
6,654
665
5,288
7,077
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 1
6,831
683
7,248
9,017
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkSilane
Cerberus
13
0 / 0 / 7
6,913
691
5,796
11,250
10,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
Justjewz
Achilles
13
6 / 1 / 2
7,969
797
8,967
10,147
9,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
elpalomo08
Ao Kuang
12
2 / 1 / 6
7,284
728
7,543
8,535
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
8
8
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
2
0.33
L
Baron Samedi
 
Baron Samedi
1
2
1
0.75
W
Cerberus
DarkSilane
Cerberus
0
0
7
3.5
W
Achilles
Justjewz
Achilles
6
1
2
7
W
Ao Kuang
elpalomo08
Ao Kuang
2
1
6
5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,722
Damage
22,306
28,932
Taken
29,932
14,654
Mitigated
27,860
7,028
Healing
10,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,186
1,931
1,169
2,049
12,838
8,002
0
5,619
6,698
0
13,030
L
Baron Samedi
 
Baron Samedi
5,288
388
1,146
1,902
7,077
2,950
19
3,331
3,496
17,415
0
W
Cerberus
DarkSilane
Cerberus
5,796
774
0
3,063
11,250
10,875
127
2,093
9,157
30,119
0
W
Achilles
Justjewz
Achilles
8,967
1,594
612
2,965
10,147
9,349
0
2,691
7,456
0
22,389
W
Ao Kuang
elpalomo08
Ao Kuang
7,543
2,996
0
3,964
8,535
7,636
389
563
7,972
29,661
0
L
7,248
2,239
0
762
9,017
3,702
0
4,425
4,548
0
22,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,199
Gold Earned
22,166
72
Minions Killed
146
0
Camps Cleared
0
535,466
Distance Traveled
566,111
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,714
671
16
2
0
169,783
0
L
Baron Samedi
6,654
665
25
3
0
180,647
0
W
Cerberus
6,913
691
67
7
0
199,252
2
W
Achilles
7,969
797
32
3
0
197,251
0
W
Ao Kuang
7,284
728
47
5
0
169,608
1
L
Pele
6,831
683
31
3
0
185,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role