Player Matchup

Medusa
Medusa
Hecktic119
Medusa
Level 145
God Stats
14W - 15L
1,513 SR
Queue Stats
108W - 111L
1,532 Elo+
Solo
Achilles
Achilles
L0l0SMASH
Achilles
Level 73
God Stats
0W - 1L
1,507 SR
Queue Stats
43W - 32L
1,651 Elo+
Party 3
Sylvanus
Sylvanus
MasBocon
Sylvanus
Level 117
God Stats
2W - 12L
1,311 SR
Queue Stats
174W - 187L
1,546 Elo+
Party 1
Agni
Agni
Matthew83
Agni
Level 106
God Stats
5W - 4L
1,268 SR
Queue Stats
72W - 70L
1,597 Elo+
Party 1
Ra
Ra
leddfarmer
Ra
Level 122
God Stats
3W - 2L
1,503 SR
Queue Stats
76W - 58L
1,604 Elo+
Party 3
Team Averages
Level 113
1,420 SR
1,586 Elo+

VS

Team Averages
Level 144
1,465 SR
1,473 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
It Scotty EH
Baron Samedi
Level 146
God Stats
28W - 40L
1,513 SR
Queue Stats
139W - 145L
1,412 Elo+
Party 2
Gilgamesh
Gilgamesh
MrOwlSer
Gilgamesh
Level 159
God Stats
5W - 3L
1,517 SR
Queue Stats
35W - 24L
1,633 Elo+
Solo
Ne Zha
Ne Zha
buda1990
Ne Zha
Level 155
God Stats
19W - 15L
1,551 SR
Queue Stats
125W - 147L
1,513 Elo+
Solo
Persephone
Persephone
its Brendan EH
Persephone
Level 99
God Stats
1W - 0L
1,243 SR
Queue Stats
1W - 2L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hecktic119
Medusa
15
3 / 2 / 1
7,995
800
6,632
10,392
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
L0l0SMASH
Achilles
13
2 / 5 / 4
7,529
753
11,037
18,310
18,026
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
MasBocon
Sylvanus
14
1 / 3 / 1
7,656
766
4,545
14,495
16,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Agni
13
1 / 4 / 2
7,064
706
15,145
11,005
4,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 2
7,287
729
5,972
9,917
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 0 / 8
8,274
827
11,028
9,824
4,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
It Scotty EH
Baron Samedi
15
2 / 5 / 12
8,159
816
9,679
11,496
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
MrOwlSer
Gilgamesh
15
5 / 1 / 8
8,832
883
12,068
18,619
14,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
buda1990
Ne Zha
17
6 / 0 / 9
8,901
890
11,199
9,753
5,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
its Brendan EH
Persephone
14
3 / 1 / 12
8,113
811
10,894
7,825
3,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
68
7
Kills
19
19
Deaths
7
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
8
7
L
Medusa
Hecktic119
Medusa
3
2
1
1.75
W
Baron Samedi
It Scotty EH
Baron Samedi
2
5
12
1.6
L
Achilles
L0l0SMASH
Achilles
2
5
4
0.8
L
Sylvanus
MasBocon
Sylvanus
1
3
1
0.5
L
Agni
1
4
2
0.5
W
Gilgamesh
MrOwlSer
Gilgamesh
5
1
8
9
W
Ne Zha
buda1990
Ne Zha
6
0
9
10.5
W
Persephone
its Brendan EH
Persephone
3
1
12
9
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,331
Damage
54,868
64,119
Taken
57,517
47,786
Mitigated
33,047
18,014
Healing
16,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,028
3,234
681
3,102
9,824
4,150
291
3,670
6,002
0
36,121
L
Medusa
Hecktic119
Medusa
6,632
3,047
0
2,843
10,392
4,451
0
1,815
8,243
0
30,468
W
Baron Samedi
It Scotty EH
Baron Samedi
9,679
891
2,289
3,032
11,496
5,384
0
4,939
6,312
25,442
0
L
Achilles
L0l0SMASH
Achilles
11,037
3,049
0
1,107
18,310
18,026
0
6,144
11,900
38
22,309
L
Sylvanus
MasBocon
Sylvanus
4,545
696
4,136
5,205
14,495
16,093
0
6,110
7,981
8,290
0
L
Agni
15,145
1,309
190
1,696
11,005
4,723
0
3,139
7,819
29,394
0
W
Gilgamesh
MrOwlSer
Gilgamesh
12,068
3,494
1,512
3,777
18,619
14,420
495
8,918
9,348
262
24,689
W
Ne Zha
buda1990
Ne Zha
11,199
2,065
0
1,239
9,753
5,228
830
2,585
7,100
33
39,771
W
Persephone
its Brendan EH
Persephone
10,894
673
0
1,307
7,825
3,865
0
4,552
3,054
22,849
0
L
5,972
284
1,401
1,436
9,917
4,493
0
2,600
7,174
31,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,531
Gold Earned
42,279
183
Minions Killed
236
0
Camps Cleared
0
1,056,799
Distance Traveled
1,195,369
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,274
827
65
7
0
239,622
3
L
Medusa
7,995
800
49
5
0
215,131
0
W
Baron Samedi
8,159
816
47
5
0
207,945
5
L
Achilles
7,529
753
23
2
0
217,264
3
L
Sylvanus
7,656
766
11
1
0
212,721
0
L
Agni
7,064
706
41
4
0
208,105
0
W
Gilgamesh
8,832
883
30
3
0
264,098
0
W
Ne Zha
8,901
890
67
7
0
280,141
4
W
Persephone
8,113
811
27
3
0
203,563
0
L
Ra
7,287
729
59
6
0
203,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role