Player Matchup

Freya
Freya
ChadTheDad
Freya
Level 89
God Stats
3W - 1L
1,488 SR
Queue Stats
104W - 125L
1,550 Elo+
Party 1
Sylvanus
Sylvanus
Conhyr
Sylvanus
Level 126
God Stats
20W - 19L
1,578 SR
Queue Stats
264W - 235L
1,575 Elo+
Party 1
Izanami
Izanami
ShiaLeboof
Izanami
Level 107
God Stats
2W - 2L
1,478 SR
Queue Stats
170W - 155L
1,588 Elo+
Party 1
Team Averages
Level 107
1,515 SR
1,571 Elo+

VS

Team Averages
Level 44
1,481 SR
1,471 Elo+
Lancelot
Lancelot
 
Lancelot
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
B4DATSM1T3
Khepri
Level 49
God Stats
6W - 6L
1,532 SR
Queue Stats
106W - 145L
1,477 Elo+
Party 2
Thoth
Thoth
Malex01
Thoth
Level 39
God Stats
8W - 14L
1,411 SR
Queue Stats
91W - 87L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
13
3 / 0 / 4
8,512
774
7,273
10,938
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
Conhyr
Sylvanus
13
0 / 1 / 6
8,197
745
4,620
11,410
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ShiaLeboof
Izanami
14
4 / 0 / 3
8,579
780
9,817
8,723
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 3 / 1
6,586
599
10,234
10,656
4,871
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
B4DATSM1T3
Khepri
12
1 / 2 / 0
7,642
695
4,215
9,299
11,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Malex01
Thoth
12
0 / 2 / 1
7,028
639
5,669
5,822
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
1
0.17
L
Khepri
B4DATSM1T3
Khepri
1
2
0
0.5
W
Freya
3
0
4
5
W
Sylvanus
Conhyr
Sylvanus
0
1
6
3
L
Thoth
Malex01
Thoth
0
2
1
0.25
W
Izanami
ShiaLeboof
Izanami
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,710
Damage
20,118
31,071
Taken
25,777
19,265
Mitigated
19,230
14,435
Healing
1,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,234
1,145
0
1,034
10,656
4,871
46
4,350
6,306
0
27,235
L
Khepri
B4DATSM1T3
Khepri
4,215
216
0
823
9,299
11,884
25
4,564
4,735
9,240
0
W
Freya
7,273
2,859
0
3,128
10,938
4,745
372
3,056
7,882
26,734
0
W
Sylvanus
Conhyr
Sylvanus
4,620
1,250
2,325
5,325
11,410
10,749
250
4,086
7,324
19,495
0
L
Thoth
Malex01
Thoth
5,669
227
0
0
5,822
2,475
444
3,027
2,795
33,134
0
W
Izanami
ShiaLeboof
Izanami
9,817
6,248
0
3,657
8,723
3,771
2,402
2,872
5,851
0
41,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,288
Gold Earned
21,256
135
Minions Killed
104
0
Camps Cleared
0
569,678
Distance Traveled
592,594
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,586
599
33
3
0
216,431
1
L
Khepri
7,642
695
13
1
0
188,172
1
W
Freya
8,512
774
37
3
0
211,812
1
W
Sylvanus
8,197
745
17
2
0
172,901
4
L
Thoth
7,028
639
58
5
0
187,991
2
W
Izanami
8,579
780
81
7
0
184,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role