Player Matchup

Thanatos
Thanatos
DivineAbba
Thanatos
Level 152
God Stats
3W - 5L
1,442 SR
Queue Stats
324W - 326L
1,597 Elo+
Solo
Aphrodite
Aphrodite
Fiz Illusionz
Aphrodite
Level 146
God Stats
4W - 2L
1,794 SR
Queue Stats
303W - 230L
1,606 Elo+
Party 1
Sol
Sol
I bIank l
Sol
Level 134
God Stats
6W - 1L
1,661 SR
Queue Stats
314W - 227L
1,591 Elo+
Party 1
Ymir
Ymir
death_riot_
Ymir
Level 150
God Stats
5W - 4L
1,554 SR
Queue Stats
400W - 391L
1,556 Elo+
Solo
Anubis
Anubis
xCRAZYTACOx47
Anubis
Level 122
God Stats
1W - 2L
1,614 SR
Queue Stats
204W - 134L
1,632 Elo+
Party 1
Team Averages
Level 141
1,613 SR
1,596 Elo+

VS

Team Averages
Level 146
1,597 SR
1,578 Elo+
Artemis
Artemis
Flettuce
Artemis
Level 156
God Stats
2W - 0L
1,747 SR
Queue Stats
191W - 126L
1,619 Elo+
Party 3
Baron Samedi
Baron Samedi
Psyxhedelic
Baron Samedi
Level 154
God Stats
6W - 2L
1,641 SR
Queue Stats
71W - 61L
1,538 Elo+
Party 2
Cliodhna
Cliodhna
Roosevelt Puppy
Cliodhna
Level 147
God Stats
3W - 5L
1,503 SR
Queue Stats
136W - 96L
1,556 Elo+
Party 3
Ne Zha
Ne Zha
Yoosdude
Ne Zha
Level 144
God Stats
4W - 1L
1,603 SR
Queue Stats
176W - 122L
1,600 Elo+
Party 3
Chang'e
Chang'e
iConkerz
Chang'e
Level 129
God Stats
3W - 3L
1,491 SR
Queue Stats
46W - 33L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DivineAbba
Thanatos
14
4 / 3 / 2
8,997
500
7,541
15,886
7,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
Fiz Illusionz
Aphrodite
11
0 / 6 / 3
7,539
419
6,781
18,045
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 4 / 3
9,031
502
15,773
17,025
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
0 / 3 / 0
9,556
531
8,395
20,163
15,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 5 / 2
9,045
503
8,063
11,948
4,849
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Flettuce
Artemis
17
3 / 1 / 6
10,241
569
12,440
16,482
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Psyxhedelic
Baron Samedi
14
3 / 2 / 9
8,437
469
7,272
18,627
14,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
17
2 / 0 / 4
10,579
588
16,559
15,535
10,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Yoosdude
Ne Zha
18
9 / 1 / 7
11,175
621
12,586
16,795
7,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
iConkerz
Chang'e
15
4 / 4 / 7
9,843
547
11,069
13,419
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
8
Kills
21
21
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DivineAbba
Thanatos
4
3
2
1.67
L
Aphrodite
Fiz Illusionz
Aphrodite
0
6
3
0.25
W
Artemis
Flettuce
Artemis
3
1
6
6
L
1
4
3
0.63
W
Baron Samedi
Psyxhedelic
Baron Samedi
3
2
9
3.75
W
Cliodhna
2
0
4
4
W
Ne Zha
Yoosdude
Ne Zha
9
1
7
12.5
L
0
3
0
0
W
Chang'e
iConkerz
Chang'e
4
4
7
1.88
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,553
Damage
59,926
83,067
Taken
80,858
45,990
Mitigated
44,064
38,349
Healing
32,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DivineAbba
Thanatos
7,541
1,841
0
11,895
15,886
7,584
0
3,257
12,629
0
60,788
L
Aphrodite
Fiz Illusionz
Aphrodite
6,781
1,065
2,227
6,435
18,045
13,638
0
6,333
11,712
32,063
1,265
W
Artemis
Flettuce
Artemis
12,440
6,013
0
11,113
16,482
7,053
1,566
10,926
5,556
0
87,749
L
15,773
1,788
0
5,992
17,025
4,685
0
3,375
13,650
83,267
1,574
W
Baron Samedi
Psyxhedelic
Baron Samedi
7,272
1,350
776
4,449
18,627
14,207
0
7,983
10,644
41,969
0
W
Cliodhna
16,559
3,560
0
7,199
15,535
10,616
1,176
8,564
6,653
284
91,165
W
Ne Zha
Yoosdude
Ne Zha
12,586
3,378
0
3,647
16,795
7,514
0
4,768
12,027
0
108,381
L
8,395
3,961
0
7,609
20,163
15,234
272
1,791
18,372
80,919
0
W
Chang'e
iConkerz
Chang'e
11,069
790
1,510
4,018
13,419
4,674
2,097
6,641
6,778
66,823
0
L
8,063
787
0
4,191
11,948
4,849
448
3,869
8,079
71,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,168
Gold Earned
50,275
583
Minions Killed
637
0
Camps Cleared
0
1,649,211
Distance Traveled
1,747,533
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,997
500
87
5
0
374,102
4
L
Aphrodite
7,539
419
50
3
0
321,473
4
W
Artemis
10,241
569
149
8
0
296,895
6
L
Sol
9,031
502
141
8
0
339,608
3
W
Baron Samedi
8,437
469
58
3
0
315,842
2
W
Cliodhna
10,579
588
168
9
0
383,195
3
W
Ne Zha
11,175
621
141
8
0
406,299
3
L
Ymir
9,556
531
180
10
0
296,847
7
W
Chang'e
9,843
547
121
7
0
345,302
4
L
Anubis
9,045
503
125
7
0
317,181
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role