Player Matchup

Vamana
Vamana
Bronze II
BGMeech863
Vamana
Bronze II
Level 116
God Stats
1W - 5L
1,339 SR
Queue Stats
52W - 108L
404 MMR
Party 1
Vulcan
Vulcan
Bronze I
CHOPPA863
Vulcan
Bronze I
Level 158
God Stats
4W - 3L
1,557 SR
Queue Stats
32W - 82L
839 MMR
Party 1
Ishtar
Ishtar
Silver IV
LOONEY TUNES TV
Ishtar
Silver IV
Level 121
God Stats
1W - 1L
1,627 SR
Queue Stats
18W - 54L
1,075 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,508 SR
773 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,475 SR
650 MMR
Neith
Neith
Silver III
EmergentNin9
Neith
Silver III
Level 89
God Stats
87W - 97L
1,520 SR
Queue Stats
196W - 237L
924 MMR
Solo
Achilles
Achilles
Silver IV
Hound003000
Achilles
Silver IV
Level 64
God Stats
3W - 3L
1,555 SR
Queue Stats
105W - 134L
725 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
ItsManNKind
Morgan Le Fay
Bronze III
Level 160
God Stats
17W - 29L
1,349 SR
Queue Stats
861W - 1,136L
302 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BGMeech863
Vamana
15
1 / 3 / 2
10,426
695
11,538
19,801
22,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
CHOPPA863
Vulcan
15
1 / 4 / 1
9,679
645
10,261
9,865
4,923
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 2 / 1
10,167
678
12,937
14,787
7,269
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ZeusBastetBaron SamediAtlasAres

VS

Bans
ShivaHadesYmirNu WaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 4
11,925
795
13,852
13,422
6,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Hound003000
Achilles
16
2 / 1 / 7
10,186
679
12,835
23,474
30,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
ItsManNKind
Morgan Le Fay
15
2 / 3 / 6
10,334
689
6,977
10,704
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
9
9
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vamana
BGMeech863
Vamana
1
3
2
0.67
L
Vulcan
CHOPPA863
Vulcan
1
4
1
0.38
W
5
1
4
7
W
Achilles
Hound003000
Achilles
2
1
7
5.5
W
Morgan Le Fay
ItsManNKind
Morgan Le Fay
2
3
6
1.67
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,736
Damage
33,664
44,453
Taken
47,600
35,156
Mitigated
42,152
12,519
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BGMeech863
Vamana
11,538
5,697
126
7,963
19,801
22,964
172
2,426
15,918
0
43,944
L
Vulcan
CHOPPA863
Vulcan
10,261
5,904
64
249
9,865
4,923
0
1,402
8,139
44,105
0
W
13,852
5,875
0
4,123
13,422
6,722
2,071
3,653
9,769
0
75,290
W
Achilles
Hound003000
Achilles
12,835
3,298
0
8,163
23,474
30,098
476
4,845
18,629
75
23,376
W
Morgan Le Fay
ItsManNKind
Morgan Le Fay
6,977
122
259
2,040
10,704
5,332
425
1,822
8,882
43,310
0
L
12,937
7,619
0
4,117
14,787
7,269
1,365
2,592
11,503
0
39,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,272
Gold Earned
32,445
170
Minions Killed
215
0
Camps Cleared
0
770,017
Distance Traveled
853,088
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,426
695
53
4
0
284,696
2
L
Vulcan
9,679
645
57
4
0
245,072
3
W
Neith
11,925
795
118
8
0
273,999
0
W
Achilles
10,186
679
35
2
0
296,078
2
W
Morgan Le Fay
10,334
689
62
4
0
283,011
3
L
Ishtar
10,167
678
60
4
0
240,249
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role