Player Matchup

Anubis
Anubis
BigBadAMCyt
Anubis
Level 26
God Stats
19W - 13L
1,584 SR
Queue Stats
48W - 48L
1,412 Elo+
Party 2
Nemesis
Nemesis
Chiiiga
Nemesis
Level 84
God Stats
0W - 3L
1,181 SR
Queue Stats
47W - 42L
1,512 Elo+
Party 2
Bastet
Bastet
OhYEAthatsmyspot
Bastet
Level 13
God Stats
5W - 1L
1,685 SR
Queue Stats
5W - 3L
1,609 Elo+
Party 2
Horus
Horus
Roberoyce
Horus
Level 134
God Stats
5W - 2L
1,648 SR
Queue Stats
106W - 116L
1,462 Elo+
Party 2
Cernunnos
Cernunnos
The Legend 27 I
Cernunnos
Level 24
God Stats
3W - 10L
1,429 SR
Queue Stats
13W - 26L
1,337 Elo+
Party 2
Team Averages
Level 56
1,506 SR
1,466 Elo+

VS

Team Averages
Level 95
1,377 SR
1,405 Elo+
Maui
Maui
A real doughnut
Maui
Level 125
God Stats
1W - 0L
1,317 SR
Queue Stats
88W - 108L
1,426 Elo+
Party 1
Charybdis
Charybdis
Hexxinq
Charybdis
Level 141
God Stats
3W - 3L
1,549 SR
Queue Stats
188W - 234L
1,395 Elo+
Party 1
Poseidon
Poseidon
Peregrine00339
Poseidon
Level 114
God Stats
7W - 4L
1,603 SR
Queue Stats
134W - 147L
1,461 Elo+
Party 1
Thanatos
Thanatos
SantyTheJEFF21
Thanatos
Level 66
God Stats
3W - 5L
1,224 SR
Queue Stats
134W - 132L
1,453 Elo+
Solo
Fenrir
Fenrir
epicdragon92
Fenrir
Level 27
God Stats
1W - 3L
1,194 SR
Queue Stats
12W - 14L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
1 / 8 / 1
6,690
446
10,497
15,715
7,888
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Chiiiga
Nemesis
14
2 / 2 / 2
8,045
536
4,796
12,615
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
5,477
365
1,840
6,494
1,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Roberoyce
Horus
9
1 / 5 / 1
5,684
379
7,314
10,259
5,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
The Legend 27 I
Cernunnos
11
1 / 5 / 0
6,681
445
7,077
10,821
4,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 11
8,634
576
4,945
11,902
9,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Hexxinq
Charybdis
14
6 / 0 / 2
8,772
585
5,892
9,080
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
15
9 / 2 / 2
9,280
619
14,578
10,312
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
4 / 0 / 2
8,793
586
5,982
6,612
3,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
13
2 / 2 / 7
8,084
539
4,531
14,370
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
5
Kills
23
23
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
Anubis
1
8
1
0.19
L
Nemesis
Chiiiga
Nemesis
2
2
2
1.5
W
Charybdis
Hexxinq
Charybdis
6
0
2
7
L
0
3
0
0
W
Poseidon
9
2
2
5
L
Horus
Roberoyce
Horus
1
5
1
0.3
W
Thanatos
4
0
2
5
L
Cernunnos
The Legend 27 I
Cernunnos
1
5
0
0.2
W
Fenrir
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,524
Damage
35,928
55,904
Taken
52,276
24,351
Mitigated
26,003
16,292
Healing
23,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,945
1,495
2,472
3,189
11,902
9,147
0
2,762
8,798
27,443
0
L
Anubis
10,497
358
0
4,891
15,715
7,888
281
8,838
6,462
54,243
0
L
Nemesis
Chiiiga
Nemesis
4,796
1,941
0
5,587
12,615
5,183
0
4,918
7,533
0
57,333
W
Charybdis
Hexxinq
Charybdis
5,892
2,516
0
4,334
9,080
2,943
2,232
0
8,866
0
59,787
L
1,840
767
0
898
6,494
1,697
16
0
6,494
0
20,357
W
Poseidon
14,578
2,505
0
1,431
10,312
3,970
1,315
4,836
5,434
60,839
0
L
Horus
Roberoyce
Horus
7,314
4,069
411
2,226
10,259
5,298
341
3,929
6,227
0
23,249
W
Thanatos
5,982
1,413
0
8,267
6,612
3,697
306
648
5,922
0
52,548
L
Cernunnos
The Legend 27 I
Cernunnos
7,077
3,255
0
2,279
10,821
4,285
986
1,142
9,665
0
46,580
W
Fenrir
4,531
2,398
0
3,315
14,370
6,246
0
2,251
12,080
0
57,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,577
Gold Earned
43,563
313
Minions Killed
438
0
Camps Cleared
0
1,228,606
Distance Traveled
1,428,013
3
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,634
576
37
2
0
295,022
5
L
Anubis
6,690
446
66
4
0
230,691
0
L
Nemesis
8,045
536
116
8
0
343,433
1
W
Charybdis
8,772
585
115
8
0
260,792
4
L
Bastet
5,477
365
35
2
0
187,498
0
W
Poseidon
9,280
619
95
6
0
296,991
5
L
Horus
5,684
379
19
1
0
216,020
2
W
Thanatos
8,793
586
103
7
0
286,791
6
L
Cernunnos
6,681
445
77
5
0
250,964
0
W
Fenrir
8,084
539
88
6
0
288,417
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role