Player Matchup

Morgan Le Fay
Morgan Le Fay
AWhiteHare
Morgan Le Fay
Level 138
God Stats
3W - 14L
1,486 SR
Queue Stats
84W - 85L
1,426 Elo+
Party 2
Thanatos
Thanatos
AresenicProdigy
Thanatos
Level 79
God Stats
10W - 16L
1,442 SR
Queue Stats
243W - 265L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
BigPilot
Cthulhu
Level 96
God Stats
15W - 14L
1,500 SR
Queue Stats
111W - 126L
1,423 Elo+
Party 2
Anubis
Anubis
JaiimeManger
Anubis
Level 96
God Stats
23W - 23L
1,603 SR
Queue Stats
96W - 104L
1,468 Elo+
Solo
Athena
Athena
LockeKosta
Athena
Level 89
God Stats
4W - 7L
1,450 SR
Queue Stats
10W - 12L
1,422 Elo+
Solo
Team Averages
Level 100
1,496 SR
1,440 Elo+

VS

Team Averages
Level 94
1,537 SR
1,480 Elo+
Sun Wukong
Sun Wukong
TangoDashOne
Sun Wukong
Level 87
God Stats
29W - 25L
1,590 SR
Queue Stats
573W - 632L
1,469 Elo+
Solo
Izanami
Izanami
Tryvelocity
Izanami
Level 120
God Stats
8W - 5L
1,658 SR
Queue Stats
188W - 224L
1,400 Elo+
Party 1
Bacchus
Bacchus
Udadel
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,473 Elo+
Party 1
Vulcan
Vulcan
gizzbonj
Vulcan
Level 68
God Stats
2W - 0L
1,301 SR
Queue Stats
111W - 112L
1,570 Elo+
Solo
Nemesis
Nemesis
rbgods
Nemesis
Level 88
God Stats
7W - 4L
1,634 SR
Queue Stats
124W - 127L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AWhiteHare
Morgan Le Fay
18
4 / 9 / 2
11,885
457
18,382
22,158
10,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
15
5 / 9 / 3
10,757
414
11,705
23,226
11,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
BigPilot
Cthulhu
14
0 / 9 / 1
9,388
361
5,164
25,600
25,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
17
4 / 5 / 3
12,006
462
13,626
18,556
9,879
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
LockeKosta
Athena
14
0 / 3 / 5
10,036
386
5,065
18,067
21,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
TangoDashOne
Sun Wukong
20
12 / 0 / 14
15,792
607
18,598
25,782
28,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Tryvelocity
Izanami
20
6 / 2 / 4
15,410
593
11,570
14,533
6,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Udadel
Bacchus
18
1 / 3 / 14
13,113
504
12,590
22,244
28,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
gizzbonj
Vulcan
20
6 / 7 / 16
14,083
542
17,397
13,962
6,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
rbgods
Nemesis
20
9 / 1 / 12
14,948
575
16,776
26,289
12,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
13
Kills
34
35
Deaths
13
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AWhiteHare
Morgan Le Fay
4
9
2
0.56
L
Thanatos
5
9
3
0.72
L
Cthulhu
BigPilot
Cthulhu
0
9
1
0.06
L
Anubis
4
5
3
1.1
L
Athena
LockeKosta
Athena
0
3
5
0.83
W
Sun Wukong
TangoDashOne
Sun Wukong
12
0
14
19
W
Izanami
Tryvelocity
Izanami
6
2
4
4
W
Bacchus
Udadel
Bacchus
1
3
14
2.67
W
Vulcan
gizzbonj
Vulcan
6
7
16
2
W
Nemesis
rbgods
Nemesis
9
1
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,942
Damage
76,931
107,607
Taken
102,810
79,058
Mitigated
81,861
30,470
Healing
32,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AWhiteHare
Morgan Le Fay
18,382
1,125
172
2,282
22,158
10,899
0
6,394
15,595
107,512
0
L
Thanatos
11,705
3,224
0
14,699
23,226
11,499
35
5,315
17,678
0
82,016
L
Cthulhu
BigPilot
Cthulhu
5,164
312
287
2,370
25,600
25,037
54
5,578
19,028
46,749
0
L
Anubis
13,626
827
0
7,605
18,556
9,879
524
6,149
12,267
105,983
0
L
Athena
LockeKosta
Athena
5,065
1,888
0
3,055
18,067
21,744
0
5,215
12,712
32,874
0
W
Sun Wukong
TangoDashOne
Sun Wukong
18,598
2,672
0
4,245
25,782
28,065
568
10,945
14,195
0
99,348
W
Izanami
Tryvelocity
Izanami
11,570
8,600
0
7,232
14,533
6,095
9,777
7,364
7,169
0
175,291
W
Bacchus
Udadel
Bacchus
12,590
2,035
0
3,670
22,244
28,844
212
10,941
11,091
47,607
7,387
W
Vulcan
gizzbonj
Vulcan
17,397
3,672
0
1,960
13,962
6,425
893
9,373
4,490
93,272
0
W
Nemesis
rbgods
Nemesis
16,776
9,803
0
15,081
26,289
12,432
391
7,328
18,912
0
142,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,072
Gold Earned
73,346
558
Minions Killed
702
0
Camps Cleared
0
2,056,530
Distance Traveled
2,566,505
17
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,885
457
173
7
0
453,396
2
L
Thanatos
10,757
414
121
5
0
439,233
5
L
Cthulhu
9,388
361
68
3
0
347,154
1
L
Anubis
12,006
462
158
6
0
359,483
3
L
Athena
10,036
386
38
1
0
457,264
6
W
Sun Wukong
15,792
607
154
6
0
516,645
10
W
Izanami
15,410
593
227
9
0
454,504
8
W
Bacchus
13,113
504
64
2
0
505,341
6
W
Vulcan
14,083
542
103
4
0
512,935
5
W
Nemesis
14,948
575
154
6
0
577,080
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role