Player Matchup

Thanatos
Thanatos
Daman3484
Thanatos
Level 63
God Stats
11W - 8L
1,518 SR
Queue Stats
59W - 61L
1,526 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NovaDotaLOL
Ah Muzen Cab
Level 35
God Stats
2W - 0L
1,658 SR
Queue Stats
21W - 23L
1,447 Elo+
Party 2
Jormungandr
Jormungandr
ThisJustIn7
Jormungandr
Level 55
God Stats
5W - 5L
1,624 SR
Queue Stats
47W - 54L
1,505 Elo+
Party 2
Maui
Maui
bite10bullets
Maui
Level 12
God Stats
1W - 2L
1,267 SR
Queue Stats
1W - 2L
1,332 Elo+
Party 2
Baron Samedi
Baron Samedi
kill_em_all1809
Baron Samedi
Level 108
God Stats
8W - 5L
1,581 SR
Queue Stats
40W - 29L
1,525 Elo+
Party 2
Team Averages
Level 55
1,530 SR
1,467 Elo+

VS

Team Averages
Level 88
1,454 SR
1,508 Elo+
Heimdallr
Heimdallr
Anxiety4
Heimdallr
Level 104
God Stats
6W - 10L
1,427 SR
Queue Stats
333W - 332L
1,504 Elo+
Party 1
Geb
Geb
ReandoroSenpai
Geb
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
334W - 342L
1,503 Elo+
Party 1
Poseidon
Poseidon
TM4Cyber
Poseidon
Level 47
God Stats
4W - 2L
1,742 SR
Queue Stats
169W - 142L
1,543 Elo+
Party 1
Ravana
Ravana
YaliPapi
Ravana
Level 128
God Stats
2W - 8L
1,263 SR
Queue Stats
298W - 307L
1,502 Elo+
Party 1
Da Ji
Da Ji
ethoughty
Da Ji
Level 46
God Stats
8W - 8L
1,339 SR
Queue Stats
104W - 117L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daman3484
Thanatos
20
12 / 2 / 7
12,760
555
21,011
20,176
11,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
NovaDotaLOL
Ah Muzen Cab
16
3 / 5 / 3
10,291
447
14,060
17,385
7,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ThisJustIn7
Jormungandr
20
4 / 3 / 4
13,554
589
24,311
27,280
30,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 3 / 12
11,166
485
4,706
21,663
28,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
kill_em_all1809
Baron Samedi
20
9 / 1 / 3
13,278
577
17,615
21,234
12,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Anxiety4
Heimdallr
18
4 / 5 / 4
11,767
512
16,100
24,067
11,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 4 / 7
11,083
482
9,752
20,930
22,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
TM4Cyber
Poseidon
16
2 / 10 / 4
11,106
483
14,544
18,057
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ravana
YaliPapi
Ravana
19
1 / 3 / 5
12,065
525
20,523
24,328
23,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
ethoughty
Da Ji
17
5 / 6 / 4
11,051
480
16,427
23,661
10,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
38
28
Kills
14
14
Deaths
28
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Anxiety4
Heimdallr
4
5
4
1.2
W
Thanatos
Daman3484
Thanatos
12
2
7
7.75
W
Ah Muzen Cab
NovaDotaLOL
Ah Muzen Cab
3
5
3
0.9
L
2
4
7
1.38
L
Poseidon
TM4Cyber
Poseidon
2
10
4
0.4
W
Jormungandr
ThisJustIn7
Jormungandr
4
3
4
2
L
Ravana
YaliPapi
Ravana
1
3
5
1.17
W
0
3
12
2
L
Da Ji
ethoughty
Da Ji
5
6
4
1.17
W
Baron Samedi
kill_em_all1809
Baron Samedi
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,703
Damage
77,346
107,738
Taken
111,043
90,140
Mitigated
74,198
43,693
Healing
34,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Anxiety4
Heimdallr
16,100
8,272
0
8,794
24,067
11,428
522
7,138
16,929
0
100,075
W
Thanatos
Daman3484
Thanatos
21,011
5,248
0
20,316
20,176
11,034
0
3,882
16,294
0
105,294
W
Ah Muzen Cab
NovaDotaLOL
Ah Muzen Cab
14,060
6,011
0
4,428
17,385
7,908
1,397
2,863
14,515
0
89,199
L
9,752
1,009
3,158
2,805
20,930
22,275
175
6,115
14,815
31,912
2,173
L
Poseidon
TM4Cyber
Poseidon
14,544
1,917
0
500
18,057
6,352
1,019
9,505
8,552
87,648
0
W
Jormungandr
ThisJustIn7
Jormungandr
24,311
10,921
0
6,295
27,280
30,519
0
3,127
24,153
117,507
0
L
Ravana
YaliPapi
Ravana
20,523
5,530
0
12,409
24,328
23,635
781
19,717
4,611
655
114,120
W
4,706
792
0
3,528
21,663
28,531
277
5,234
16,429
28,953
835
L
Da Ji
ethoughty
Da Ji
16,427
4,288
0
6,570
23,661
10,508
0
4,891
18,770
59
95,374
W
Baron Samedi
kill_em_all1809
Baron Samedi
17,615
930
1,706
7,420
21,234
12,148
3,063
9,750
11,484
105,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,049
Gold Earned
57,072
693
Minions Killed
642
0
Camps Cleared
0
2,133,244
Distance Traveled
1,963,892
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,767
512
158
7
0
374,933
1
W
Thanatos
12,760
555
112
5
0
461,202
6
W
Ah Muzen Cab
10,291
447
133
6
0
409,401
6
L
Geb
11,083
482
36
2
0
453,266
7
L
Poseidon
11,106
483
145
6
0
347,710
1
W
Jormungandr
13,554
589
215
9
0
370,320
0
L
Ravana
12,065
525
180
8
0
382,348
2
W
Maui
11,166
485
49
2
0
445,859
3
L
Da Ji
11,051
480
123
5
0
405,635
3
W
Baron Samedi
13,278
577
184
8
0
446,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role