Player Matchup

Geb
Geb
FainTMako
Geb
Level 152
God Stats
13W - 8L
1,535 SR
Queue Stats
436W - 478L
1,358 Elo+
Solo
Fenrir
Fenrir
MSGseeling
Fenrir
Level 89
God Stats
3W - 3L
1,417 SR
Queue Stats
90W - 79L
1,334 Elo+
Solo
Danzaburou
Danzaburou
SD_RFG
Danzaburou
Level 65
God Stats
3W - 3L
1,269 SR
Queue Stats
254W - 344L
1,332 Elo+
Solo
Ratatoskr
Ratatoskr
SspazZ
Ratatoskr
Level 154
God Stats
4W - 1L
1,646 SR
Queue Stats
170W - 174L
1,435 Elo+
Solo
Kuzenbo
Kuzenbo
TheGreatOreus
Kuzenbo
Level 28
God Stats
1W - 1L
1,179 SR
Queue Stats
47W - 45L
1,373 Elo+
Solo
Team Averages
Level 98
1,409 SR
1,366 Elo+

VS

Team Averages
Level 57
1,291 SR
1,252 Elo+
Fenrir
Fenrir
Ad-Meliora
Fenrir
Level 29
God Stats
0W - 2L
1,233 SR
Queue Stats
35W - 61L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
FNG420
Sun Wukong
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 92L
1,213 Elo+
Party 1
Danzaburou
Danzaburou
MissFNG
Danzaburou
Level 45
God Stats
0W - 3L
1,181 SR
Queue Stats
47W - 110L
1,195 Elo+
Party 1
Kukulkan
Kukulkan
kapaT
Kukulkan
Level 104
God Stats
0W - 6L
1,086 SR
Queue Stats
131W - 126L
1,353 Elo+
Solo
Geb
Geb
vl DEMON Iv
Geb
Level 26
God Stats
0W - 2L
1,453 SR
Queue Stats
61W - 97L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 11
10,557
660
14,907
17,781
14,971
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
MSGseeling
Fenrir
18
3 / 2 / 12
10,469
654
9,958
23,342
19,755
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
SD_RFG
Danzaburou
20
8 / 2 / 13
11,572
723
19,889
14,055
7,794
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
SspazZ
Ratatoskr
19
7 / 4 / 14
11,618
726
10,968
16,752
11,900
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
17
4 / 4 / 11
10,336
646
12,379
16,472
24,703
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ad-Meliora
Fenrir
16
2 / 4 / 9
9,358
585
13,461
16,481
12,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
FNG420
Sun Wukong
15
3 / 5 / 7
9,641
603
8,499
18,155
17,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Danzaburou
MissFNG
Danzaburou
18
3 / 5 / 8
10,650
666
16,371
15,353
8,345
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
kapaT
Kukulkan
20
5 / 5 / 10
11,408
713
23,562
13,299
7,637
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 7 / 8
10,129
633
11,404
20,518
21,594
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
58
26
Kills
16
16
Deaths
26
61
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ad-Meliora
Fenrir
2
4
9
1.63
L
Sun Wukong
FNG420
Sun Wukong
3
5
7
1.3
W
4
4
11
2.38
W
Fenrir
MSGseeling
Fenrir
3
2
12
4.5
L
Danzaburou
MissFNG
Danzaburou
3
5
8
1.4
W
Danzaburou
SD_RFG
Danzaburou
8
2
13
7.25
W
Ratatoskr
SspazZ
Ratatoskr
7
4
14
3.5
W
Kuzenbo
4
4
11
2.38
L
Kukulkan
kapaT
Kukulkan
5
5
10
2
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,101
Damage
73,297
88,402
Taken
83,806
79,123
Mitigated
67,006
41,483
Healing
25,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ad-Meliora
Fenrir
13,461
3,054
2,371
5,377
16,481
12,251
0
4,876
11,605
18
17,697
L
Sun Wukong
FNG420
Sun Wukong
8,499
2,385
1,071
4,579
18,155
17,179
0
4,503
13,652
62
15,352
W
14,907
1,234
3,937
6,156
17,781
14,971
0
7,411
10,241
33,209
0
W
Fenrir
MSGseeling
Fenrir
9,958
591
1,469
10,421
23,342
19,755
474
9,385
13,495
46
14,488
L
Danzaburou
MissFNG
Danzaburou
16,371
6,032
291
4,263
15,353
8,345
156
7,661
7,692
0
40,174
W
Danzaburou
SD_RFG
Danzaburou
19,889
14,067
1,343
6,605
14,055
7,794
717
6,921
6,926
0
42,372
W
Ratatoskr
SspazZ
Ratatoskr
10,968
2,401
3,317
7,538
16,752
11,900
910
5,013
11,506
56
27,500
W
Kuzenbo
12,379
4,310
153
544
16,472
24,703
297
6,316
10,047
15,898
0
L
Kukulkan
kapaT
Kukulkan
23,562
3,346
920
2,032
13,299
7,637
16
4,626
8,673
48,234
0
L
11,404
1,426
2,011
2,172
20,518
21,594
0
5,722
14,796
17,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,552
Gold Earned
51,186
124
Minions Killed
154
0
Camps Cleared
0
1,570,330
Distance Traveled
1,463,661
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,358
585
11
1
0
319,776
0
L
Sun Wukong
9,641
603
11
1
0
315,964
0
W
Geb
10,557
660
25
2
0
291,290
0
W
Fenrir
10,469
654
10
1
0
347,139
5
L
Danzaburou
10,650
666
59
4
0
256,509
0
W
Danzaburou
11,572
723
48
3
0
299,353
0
W
Ratatoskr
11,618
726
33
2
0
314,421
4
W
Kuzenbo
10,336
646
8
1
0
318,127
1
L
Kukulkan
11,408
713
66
4
0
261,106
1
L
Geb
10,129
633
7
0
0
310,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role