Player Matchup

Bacchus
Bacchus
BizzlesDrizzle
Bacchus
Level 157
God Stats
46W - 33L
1,588 SR
Queue Stats
56W - 50L
1,502 Elo+
Party 3
Chang'e
Chang'e
JohnnyRBies
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 62L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
Ryzen334
Gilgamesh
Level 83
God Stats
2W - 1L
1,157 SR
Queue Stats
113W - 107L
1,430 Elo+
Party 1
Medusa
Medusa
Shelberry
Medusa
Level 23
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Arachne
Arachne
bigbennymack
Arachne
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 126L
1,449 Elo+
Party 1
Team Averages
Level 79
1,404 SR
1,463 Elo+

VS

Team Averages
Level 54
1,552 SR
1,453 Elo+
Cthulhu
Cthulhu
Jandy122
Cthulhu
Level 65
God Stats
73W - 85L
1,573 SR
Queue Stats
212W - 215L
1,539 Elo+
Party 2
Freya
Freya
LadyDeathvolt
Freya
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 169L
1,351 Elo+
Solo
Cabrakan
Cabrakan
MarlyG9079
Cabrakan
Level 44
God Stats
1W - 1L
1,716 SR
Queue Stats
41W - 66L
1,324 Elo+
Solo
Pele
Pele
Mmm Fatcakes
Pele
Level 69
God Stats
3W - 3L
1,449 SR
Queue Stats
204W - 195L
1,543 Elo+
Party 2
Izanami
Izanami
hokiealexman
Izanami
Level 28
God Stats
7W - 5L
1,523 SR
Queue Stats
53W - 45L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 2
3,403
681
1,495
3,155
1,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
JohnnyRBies
Chang'e
4
0 / 0 / 0
2,745
549
340
751
212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Ryzen334
Gilgamesh
3
0 / 2 / 0
2,630
526
0
3,746
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Shelberry
Medusa
4
1 / 1 / 1
3,158
632
1,986
2,859
614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
bigbennymack
Arachne
4
1 / 0 / 0
3,196
639
1,109
3,193
846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jandy122
Cthulhu
6
0 / 0 / 0
3,469
694
966
1,087
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 0 / 0
3,502
700
574
1,275
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
MarlyG9079
Cabrakan
4
0 / 2 / 1
3,073
615
834
3,231
2,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 0 / 1
3,373
675
0
2,904
749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
hokiealexman
Izanami
5
2 / 1 / 0
3,717
743
2,772
2,970
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
2
4
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Cthulhu
Jandy122
Cthulhu
0
0
0
0
L
Chang'e
JohnnyRBies
Chang'e
0
0
0
0
W
0
0
0
0
W
Cabrakan
MarlyG9079
Cabrakan
0
2
1
0.25
W
0
0
1
0.5
L
Gilgamesh
Ryzen334
Gilgamesh
0
2
0
0
L
Medusa
Shelberry
Medusa
1
1
1
1.5
L
Arachne
bigbennymack
Arachne
1
0
0
1
W
Izanami
hokiealexman
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,930
Damage
5,146
13,704
Taken
11,467
4,827
Mitigated
4,770
3,897
Healing
3,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,495
94
139
1,508
3,155
1,921
0
364
2,791
8,986
0
W
Cthulhu
Jandy122
Cthulhu
966
388
0
80
1,087
422
367
0
1,087
12,967
0
L
Chang'e
JohnnyRBies
Chang'e
340
256
38
368
751
212
0
330
343
4,908
0
W
574
198
0
919
1,275
402
108
340
935
13,089
0
W
Cabrakan
MarlyG9079
Cabrakan
834
378
40
535
3,231
2,264
0
517
2,714
4,266
0
W
0
0
0
419
2,904
749
0
0
2,904
0
15,075
L
Gilgamesh
Ryzen334
Gilgamesh
0
0
0
173
3,746
1,234
0
872
2,780
0
3,480
L
Medusa
Shelberry
Medusa
1,986
1,305
0
914
2,859
614
0
470
2,389
0
8,616
L
Arachne
bigbennymack
Arachne
1,109
1,034
0
757
3,193
846
0
134
3,027
0
10,923
W
Izanami
hokiealexman
Izanami
2,772
1,918
0
1,562
2,970
933
0
978
1,992
0
18,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,132
Gold Earned
17,134
70
Minions Killed
124
0
Camps Cleared
0
448,565
Distance Traveled
446,841
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,403
681
8
2
0
97,337
0
W
Cthulhu
3,469
694
19
4
0
74,395
2
L
Chang'e
2,745
549
8
2
0
83,040
1
W
Freya
3,502
700
30
6
0
88,777
0
W
Cabrakan
3,073
615
5
1
0
102,213
2
W
Pele
3,373
675
39
8
0
100,702
1
L
Gilgamesh
2,630
526
5
1
0
72,629
0
L
Medusa
3,158
632
22
4
0
89,552
0
L
Arachne
3,196
639
27
5
0
106,007
1
W
Izanami
3,717
743
31
6
0
80,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role