Player Matchup

Scylla
Scylla
 
Scylla
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nox
Nox
Blownso
Nox
Level 40
God Stats
1W - 0L
1,791 SR
Queue Stats
88W - 104L
1,437 Elo+
Party 2
Cernunnos
Cernunnos
Monsterousd
Cernunnos
Level 116
God Stats
8W - 11L
1,318 SR
Queue Stats
142W - 171L
1,432 Elo+
Party 2
Sylvanus
Sylvanus
pepsie
Sylvanus
Level 160
God Stats
53W - 47L
1,532 SR
Queue Stats
428W - 432L
1,403 Elo+
Party 4
Team Averages
Level 113
1,528 SR
1,455 Elo+

VS

Team Averages
Level 31
1,601 SR
1,424 Elo+
Bakasura
Bakasura
 
Bakasura
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
DonScorpione2
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,426 Elo+
Party 3
Hades
Hades
GrimbleGobbler
Hades
Level 29
God Stats
38W - 49L
1,518 SR
Queue Stats
62W - 91L
1,382 Elo+
Party 1
Cupid
Cupid
Madairos
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,426 Elo+
Party 3
Cthulhu
Cthulhu
SethBlazed01
Cthulhu
Level 62
God Stats
10W - 1L
1,985 SR
Queue Stats
67W - 100L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 2 / 2
8,329
521
10,175
8,978
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
 
Susano
12
2 / 1 / 3
7,551
472
6,835
11,254
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
12
2 / 1 / 3
8,282
518
5,884
6,152
4,852
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Monsterousd
Cernunnos
15
2 / 1 / 1
8,963
560
10,175
9,537
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
pepsie
Sylvanus
15
2 / 0 / 4
8,943
559
10,341
9,962
8,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 1 / 1
8,104
507
4,215
11,027
4,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 0
7,185
449
3,812
12,940
10,437
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 3 / 0
7,109
444
8,676
12,375
5,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
Madairos
Cupid
13
0 / 2 / 2
7,669
479
3,959
10,792
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
SethBlazed01
Cthulhu
9
1 / 4 / 1
6,463
404
5,174
17,099
10,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
5
5
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
2
2.5
W
Susano
 
Susano
2
1
3
3.5
L
Bakasura
 
Bakasura
3
1
1
3.5
W
Nox
2
1
3
3.5
L
0
2
0
0
L
1
3
0
0.33
L
Cupid
Madairos
Cupid
0
2
2
0.5
W
Cernunnos
Monsterousd
Cernunnos
2
1
1
2.5
L
Cthulhu
SethBlazed01
Cthulhu
1
4
1
0.38
W
Sylvanus
pepsie
Sylvanus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,410
Damage
25,836
45,883
Taken
64,233
24,967
Mitigated
34,145
16,325
Healing
20,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,175
1,364
0
1,250
8,978
3,306
0
6,968
2,010
57,326
0
W
Susano
 
Susano
6,835
2,285
0
250
11,254
4,092
0
3,458
7,607
0
53,535
L
Bakasura
 
Bakasura
4,215
3,017
0
1,881
11,027
4,718
826
3,915
7,112
0
39,920
W
Nox
5,884
808
385
2,458
6,152
4,852
768
1,779
4,373
29,778
1,828
L
3,812
664
0
3,856
12,940
10,437
126
7,391
5,549
0
38,631
L
8,676
1,236
429
4,928
12,375
5,257
1,056
6,213
6,162
51,104
0
L
Cupid
Madairos
Cupid
3,959
2,325
48
5,655
10,792
3,620
832
1,206
9,586
0
48,732
W
Cernunnos
Monsterousd
Cernunnos
10,175
5,102
0
3,630
9,537
4,182
3,090
1,077
8,460
37
90,786
L
Cthulhu
SethBlazed01
Cthulhu
5,174
1,172
79
3,137
17,099
10,113
0
7,594
9,505
23,536
0
W
Sylvanus
pepsie
Sylvanus
10,341
3,087
479
7,873
9,962
8,535
0
568
9,130
62,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,068
Gold Earned
36,530
485
Minions Killed
357
0
Camps Cleared
0
1,478,231
Distance Traveled
1,551,234
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,329
521
97
6
0
287,159
5
W
Susano
7,551
472
81
5
0
361,182
3
L
Bakasura
8,104
507
101
6
0
336,019
4
W
Nox
8,282
518
33
2
0
271,564
7
L
Tyr
7,185
449
73
5
0
310,557
0
L
Hades
7,109
444
71
4
0
281,551
1
L
Cupid
7,669
479
89
6
0
284,299
1
W
Cernunnos
8,963
560
157
10
0
284,544
5
L
Cthulhu
6,463
404
23
1
0
338,808
2
W
Sylvanus
8,943
559
117
7
0
273,782
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role