Player Matchup

Scylla
Scylla
BlessedLicks
Scylla
Level 116
God Stats
0W - 1L
1,493 SR
Queue Stats
44W - 53L
1,372 Elo+
Party 2
Fenrir
Fenrir
Stank-Lotion
Fenrir
Level 67
God Stats
15W - 29L
1,383 SR
Queue Stats
69W - 99L
1,375 Elo+
Party 2
Ishtar
Ishtar
StaySpazing
Ishtar
Level 146
God Stats
3W - 5L
1,287 SR
Queue Stats
372W - 399L
1,385 Elo+
Solo
Vamana
Vamana
TwistedSoup1738
Vamana
Level 126
God Stats
0W - 1L
1,437 SR
Queue Stats
4W - 5L
1,468 Elo+
Solo
Cabrakan
Cabrakan
zenacu lunai
Cabrakan
Level 124
God Stats
0W - 4L
1,171 SR
Queue Stats
284W - 324L
1,365 Elo+
Solo
Team Averages
Level 116
1,354 SR
1,393 Elo+

VS

Team Averages
Level 73
1,490 SR
1,443 Elo+
Anhur
Anhur
Cindy lou vvho
Anhur
Level 46
God Stats
6W - 5L
1,513 SR
Queue Stats
7W - 9L
1,432 Elo+
Party 1
Vamana
Vamana
ElPit0n
Vamana
Level 116
God Stats
3W - 3L
1,455 SR
Queue Stats
510W - 506L
1,430 Elo+
Party 3
Skadi
Skadi
Sir Nairo
Skadi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,485 Elo+
Party 3
Merlin
Merlin
X_-Ochoa-_X
Merlin
Level 128
God Stats
22W - 18L
1,484 SR
Queue Stats
429W - 464L
1,396 Elo+
Solo
Cthulhu
Cthulhu
spankedwonton
Cthulhu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 1 / 4
8,048
473
6,423
7,446
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
5 / 4 / 1
7,944
467
6,632
13,748
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
10
0 / 6 / 0
6,467
380
5,234
13,004
5,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 6 / 3
7,324
431
7,341
17,948
12,985
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
zenacu lunai
Cabrakan
10
1 / 6 / 5
6,536
384
3,582
14,560
17,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
7,832
461
3,285
14,072
5,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
ElPit0n
Vamana
18
9 / 0 / 1
11,472
675
12,112
10,955
9,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Sir Nairo
Skadi
15
8 / 2 / 6
9,824
578
16,601
13,853
5,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
13
2 / 1 / 2
8,230
484
7,184
7,400
2,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
13
4 / 3 / 7
8,913
524
7,235
15,288
13,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
9
Kills
23
23
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
1
4
4
W
0
3
5
0.83
W
Vamana
ElPit0n
Vamana
9
0
1
9.5
W
Skadi
Sir Nairo
Skadi
8
2
6
5.5
L
Fenrir
5
4
1
1.38
L
Ishtar
0
6
0
0
L
1
6
3
0.42
W
Merlin
2
1
2
3
W
Cthulhu
4
3
7
2.5
L
Cabrakan
zenacu lunai
Cabrakan
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,212
Damage
46,417
66,706
Taken
61,568
45,617
Mitigated
36,759
10,494
Healing
21,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,423
971
0
593
7,446
2,909
0
3,134
4,312
63,305
0
W
3,285
1,980
0
5,370
14,072
5,088
1,319
2,212
11,860
0
44,960
W
Vamana
ElPit0n
Vamana
12,112
6,659
0
5,911
10,955
9,524
294
509
10,446
0
98,462
W
Skadi
Sir Nairo
Skadi
16,601
7,627
0
2,933
13,853
5,808
1,372
1,949
11,904
0
80,146
L
Fenrir
6,632
1,750
0
3,853
13,748
6,273
0
3,857
9,718
0
49,852
L
Ishtar
5,234
1,772
0
1,513
13,004
5,500
0
2,439
10,565
0
42,518
L
7,341
3,811
0
3,455
17,948
12,985
0
1,680
15,395
0
52,042
W
Merlin
7,184
937
0
2,244
7,400
2,896
660
2,053
5,347
54,095
0
W
Cthulhu
7,235
583
360
4,247
15,288
13,443
332
3,282
12,006
25,383
0
L
Cabrakan
zenacu lunai
Cabrakan
3,582
718
504
576
14,560
17,950
0
3,309
11,154
19,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,319
Gold Earned
46,271
346
Minions Killed
499
0
Camps Cleared
0
1,432,574
Distance Traveled
1,465,819
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,048
473
113
7
0
282,710
2
W
Anhur
7,832
461
80
5
0
291,841
0
W
Vamana
11,472
675
175
10
0
289,046
5
W
Skadi
9,824
578
123
7
0
275,447
5
L
Fenrir
7,944
467
78
5
0
333,189
1
L
Ishtar
6,467
380
69
4
0
269,580
3
L
Vamana
7,324
431
70
4
0
292,998
3
W
Merlin
8,230
484
84
5
0
271,489
0
W
Cthulhu
8,913
524
37
2
0
337,996
1
L
Cabrakan
6,536
384
16
1
0
254,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role