Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
SSGRuhiel
Ares
Level 145
God Stats
1W - 1L
1,756 SR
Queue Stats
70W - 75L
1,525 Elo+
Party 1
Terra
Terra
Strickland_86
Terra
Level 96
God Stats
1W - 1L
1,747 SR
Queue Stats
81W - 63L
1,585 Elo+
Party 1
Tiamat
Tiamat
abe2425
Tiamat
Level 66
God Stats
0W - 2L
1,268 SR
Queue Stats
142W - 140L
1,512 Elo+
Party 2
Charybdis
Charybdis
speedweasel391
Charybdis
Level 109
God Stats
2W - 3L
1,398 SR
Queue Stats
99W - 102L
1,500 Elo+
Party 2
Team Averages
Level 109
1,534 SR
1,524 Elo+

VS

Team Averages
Level 137
1,497 SR
1,538 Elo+
Geb
Geb
BUBBLE0BUDDY
Geb
Level 127
God Stats
3W - 1L
1,543 SR
Queue Stats
214W - 206L
1,506 Elo+
Party 3
Guan Yu
Guan Yu
J_Skittles21
Guan Yu
Level 157
God Stats
4W - 1L
1,364 SR
Queue Stats
253W - 242L
1,534 Elo+
Solo
Hercules
Hercules
KillShok
Hercules
Level 129
God Stats
5W - 7L
1,412 SR
Queue Stats
525W - 557L
1,507 Elo+
Solo
Freya
Freya
SpaceCadetAJ
Freya
Level 141
God Stats
1W - 0L
1,709 SR
Queue Stats
13W - 6L
1,586 Elo+
Solo
Pele
Pele
hkldemonic91
Pele
Level 129
God Stats
4W - 2L
1,455 SR
Queue Stats
409W - 410L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
8 / 7 / 9
12,521
696
31,308
23,703
12,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
20
8 / 8 / 8
13,757
764
21,945
30,504
39,862
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 2 / 15
12,977
721
17,753
26,266
33,422
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
abe2425
Tiamat
19
1 / 6 / 13
11,439
636
17,725
18,915
14,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
speedweasel391
Charybdis
17
3 / 4 / 13
11,295
628
26,730
20,447
10,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 16
11,972
665
14,299
23,083
30,494
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
J_Skittles21
Guan Yu
19
4 / 7 / 12
11,996
666
14,139
33,740
40,923
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
KillShok
Hercules
19
2 / 2 / 14
11,724
651
13,304
31,585
35,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
10 / 6 / 10
13,773
765
30,256
24,184
13,921
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 6 / 11
14,437
802
31,500
22,941
13,629
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
90
24
Kills
27
27
Deaths
24
58
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
8
7
9
1.79
W
3
3
16
3.67
W
Guan Yu
J_Skittles21
Guan Yu
4
7
12
1.43
W
Hercules
KillShok
Hercules
2
2
14
4.5
L
Ares
8
8
8
1.5
W
10
6
10
2.5
L
4
2
15
5.75
L
Tiamat
abe2425
Tiamat
1
6
13
1.25
W
8
6
11
2.25
L
Charybdis
speedweasel391
Charybdis
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,461
Damage
103,498
119,835
Taken
135,533
110,522
Mitigated
134,489
52,765
Healing
55,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
31,308
10,309
1,481
7,222
23,703
12,845
184
10,342
13,361
0
54,898
W
14,299
1,176
1,146
1,166
23,083
30,494
634
10,468
12,615
31,419
0
W
Guan Yu
J_Skittles21
Guan Yu
14,139
1,986
15,728
9,626
33,740
40,923
436
12,567
21,173
0
28,906
W
Hercules
KillShok
Hercules
13,304
2,993
3,541
10,242
31,585
35,522
958
16,900
14,685
0
22,703
L
Ares
21,945
1,041
2,088
3,493
30,504
39,862
755
9,390
21,041
34,953
0
W
30,256
8,577
188
7,460
24,184
13,921
2,434
9,456
14,728
50,487
0
L
17,753
1,641
11,518
14,267
26,266
33,422
434
7,745
18,521
37,034
0
L
Tiamat
abe2425
Tiamat
17,725
2,304
3,013
4,061
18,915
14,133
384
8,094
10,821
34,696
0
W
31,500
8,280
1,186
5,696
22,941
13,629
2,407
8,032
14,909
0
73,456
L
Charybdis
speedweasel391
Charybdis
26,730
12,967
790
4,832
20,447
10,260
0
8,984
11,463
0
41,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,989
Gold Earned
63,902
182
Minions Killed
229
0
Camps Cleared
0
1,623,016
Distance Traveled
1,594,704
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,521
696
53
3
0
309,814
1
W
Geb
11,972
665
35
2
0
310,504
0
W
Guan Yu
11,996
666
32
2
0
344,116
1
W
Hercules
11,724
651
24
1
0
316,895
3
L
Ares
13,757
764
17
1
0
285,807
3
W
Freya
13,773
765
44
2
0
307,904
0
L
Terra
12,977
721
30
2
0
392,362
2
L
Tiamat
11,439
636
43
2
0
330,344
0
W
Pele
14,437
802
94
5
0
315,285
0
L
Charybdis
11,295
628
39
2
0
304,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role