Player Matchup

Set
Set
BADP0P0
Set
Level 108
God Stats
1W - 1L
1,428 SR
Queue Stats
21W - 17L
1,409 Elo+
Party 1
Charybdis
Charybdis
bjadjY
Charybdis
Level 7
God Stats
5W - 2L
1,563 SR
Queue Stats
9W - 6L
1,440 Elo+
Party 1
Thor
Thor
gavin1234567893
Thor
Level 59
God Stats
2W - 0L
1,487 SR
Queue Stats
14W - 16L
1,318 Elo+
Party 1
Team Averages
Level 58
1,493 SR
1,389 Elo+

VS

Team Averages
Level 57
1,328 SR
1,327 Elo+
Kukulkan
Kukulkan
OnstageWeevil56
Kukulkan
Level 24
God Stats
4W - 6L
1,432 SR
Queue Stats
26W - 39L
1,304 Elo+
Party 2
Medusa
Medusa
Trentyp
Medusa
Level 42
God Stats
2W - 7L
1,333 SR
Queue Stats
111W - 189L
1,303 Elo+
Solo
Horus
Horus
UnBakedSkunk666
Horus
Level 105
God Stats
2W - 9L
1,219 SR
Queue Stats
145W - 184L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
9 / 0 / 4
8,985
899
14,521
10,364
7,643
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
bjadjY
Charybdis
13
3 / 2 / 9
8,032
803
7,279
5,150
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 9
7,683
768
6,928
8,816
3,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
3 / 5 / 2
6,898
690
7,615
7,799
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Trentyp
Medusa
10
1 / 5 / 3
6,642
664
5,078
12,274
4,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 4 / 3
7,027
703
4,932
14,478
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
5
5
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Set
9
0
4
11
L
Kukulkan
3
5
2
0.8
L
Medusa
Trentyp
Medusa
1
5
3
0.5
L
1
4
3
0.63
W
Charybdis
bjadjY
Charybdis
3
2
9
3.75
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,728
Damage
17,625
24,330
Taken
34,551
13,360
Mitigated
19,989
6,935
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
14,521
5,302
0
3,273
10,364
7,643
0
3,066
7,298
0
35,387
L
Kukulkan
7,615
848
0
250
7,799
4,246
0
12
7,787
25,924
0
L
Medusa
Trentyp
Medusa
5,078
2,214
0
0
12,274
4,726
0
16
12,258
0
22,737
L
4,932
2,075
543
4,201
14,478
11,017
0
9
14,469
0
13,249
W
Charybdis
bjadjY
Charybdis
7,279
3,297
0
1,994
5,150
2,159
936
1,861
3,289
0
26,058
W
6,928
1,131
0
1,668
8,816
3,558
500
2,760
6,056
0
25,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,700
Gold Earned
20,567
127
Minions Killed
98
0
Camps Cleared
0
510,194
Distance Traveled
475,575
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,985
899
46
5
0
188,205
1
L
Kukulkan
6,898
690
46
5
0
147,957
1
L
Medusa
6,642
664
33
3
0
155,790
0
L
Horus
7,027
703
19
2
0
171,828
2
W
Charybdis
8,032
803
50
5
0
149,955
0
W
Thor
7,683
768
31
3
0
172,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role