Player Matchup

Horus
Horus
Anexir
Horus
Level 28
God Stats
104W - 75L
1,596 SR
Queue Stats
154W - 137L
1,532 Elo+
Party 3
Aphrodite
Aphrodite
CreamCh33se
Aphrodite
Level 148
God Stats
19W - 15L
1,494 SR
Queue Stats
359W - 354L
1,526 Elo+
Party 3
Ra
Ra
KingSquanto
Ra
Level 32
God Stats
1W - 1L
1,265 SR
Queue Stats
14W - 25L
1,140 Elo+
Party 4
Izanami
Izanami
Woodenincubus
Izanami
Level 69
God Stats
4W - 2L
1,472 SR
Queue Stats
12W - 16L
1,246 Elo+
Party 4
Nox
Nox
tryxhardx420
Nox
Level 111
God Stats
1W - 1L
1,298 SR
Queue Stats
46W - 40L
1,508 Elo+
Party 3
Team Averages
Level 78
1,425 SR
1,390 Elo+

VS

Team Averages
Level 35
1,571 SR
1,343 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
AureliaAmaranth
Nike
Level 45
God Stats
5W - 2L
1,862 SR
Queue Stats
59W - 79L
1,404 Elo+
Party 2
Ah Puch
Ah Puch
COSTEEKU
Ah Puch
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 7L
1,202 Elo+
Party 1
Hades
Hades
Romanthius
Hades
Level 18
God Stats
4W - 2L
1,705 SR
Queue Stats
58W - 78L
1,406 Elo+
Party 2
Neith
Neith
bigbootyjudy10
Neith
Level 3
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 4L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anexir
Horus
17
4 / 0 / 13
10,452
1,045
15,720
17,866
20,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
CreamCh33se
Aphrodite
17
4 / 1 / 14
11,076
1,108
13,831
13,141
9,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 9
9,590
959
12,534
11,363
7,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
17
13 / 0 / 8
13,075
1,308
31,965
12,788
7,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 0 / 17
12,428
1,243
11,165
14,369
22,567
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

264

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 3 / 3
9,361
936
15,660
20,519
21,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
2 / 7 / 4
9,688
969
10,283
19,938
21,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
COSTEEKU
Ah Puch
15
0 / 6 / 4
9,146
915
13,011
12,912
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
15
4 / 7 / 2
9,939
994
16,637
27,560
14,897
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 2 / 2
8,981
898
9,259
9,118
4,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
21
25
Kills
6
6
Deaths
25
61
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
3
0.5
W
Horus
Anexir
Horus
4
0
13
10.5
L
2
7
4
0.57
L
Ah Puch
COSTEEKU
Ah Puch
0
6
4
0.33
W
Aphrodite
CreamCh33se
Aphrodite
4
1
14
11
W
0
5
9
0.9
L
Hades
4
7
2
0.71
W
Izanami
13
0
8
17
L
0
2
2
0.5
W
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,215
Damage
64,850
69,527
Taken
90,047
68,439
Mitigated
68,851
30,888
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,660
792
401
1,150
20,519
21,778
0
9,667
10,670
43,745
0
W
Horus
Anexir
Horus
15,720
5,866
3,742
4,089
17,866
20,764
0
11,198
6,668
0
23,608
L
10,283
1,886
0
0
19,938
21,572
0
10,244
9,406
0
15,956
L
Ah Puch
COSTEEKU
Ah Puch
13,011
231
0
66
12,912
6,018
0
5,472
7,230
26,363
0
W
Aphrodite
CreamCh33se
Aphrodite
13,831
2,561
4,922
6,942
13,141
9,938
0
9,205
3,936
34,939
0
W
12,534
2,168
3,005
1,900
11,363
7,708
0
8,014
3,349
30,380
0
L
Hades
16,637
2,560
606
4,389
27,560
14,897
0
10,301
16,856
38,042
0
W
Izanami
31,965
27,435
0
4,285
12,788
7,462
0
8,079
4,709
0
57,226
L
9,259
3,581
0
766
9,118
4,586
0
1,846
7,214
0
21,687
W
11,165
1,985
0
2,003
14,369
22,567
0
8,812
5,557
18,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,621
Gold Earned
47,115
228
Minions Killed
193
8
Camps Cleared
3
849,949
Distance Traveled
847,092
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,361
936
64
6
0
195,065
0
W
Horus
10,452
1,045
18
2
0
191,449
0
L
Nike
9,688
969
17
2
0
160,728
0
L
Ah Puch
9,146
915
36
4
1
182,904
0
W
Aphrodite
11,076
1,108
61
6
2
172,128
0
W
Ra
9,590
959
59
6
0
156,907
0
L
Hades
9,939
994
49
5
2
162,503
4
W
Izanami
13,075
1,308
72
7
5
157,016
1
L
Neith
8,981
898
27
3
0
145,892
0
W
Nox
12,428
1,243
18
2
1
172,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role