Player Matchup

Medusa
Medusa
WOA Ufff
Medusa
Level 106
God Stats
4W - 4L
1,489 SR
Queue Stats
382W - 309L
1,535 Elo+
Party 2
Hades
Hades
biggdaddydubs
Hades
Level 153
God Stats
6W - 3L
1,628 SR
Queue Stats
588W - 479L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
uSeenMyJuul
Guan Yu
Level 125
God Stats
14W - 6L
1,664 SR
Queue Stats
452W - 334L
1,596 Elo+
Party 2
Team Averages
Level 128
1,594 SR
1,549 Elo+

VS

Team Averages
Level 87
1,454 SR
1,443 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Tookaww
Hades
Level 66
God Stats
4W - 5L
1,464 SR
Queue Stats
99W - 126L
1,391 Elo+
Party 1
Lancelot
Lancelot
ghostmarine1800
Lancelot
Level 126
God Stats
7W - 11L
1,398 SR
Queue Stats
98W - 115L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
WOA Ufff
Medusa
15
3 / 2 / 8
9,982
713
8,723
8,577
4,183
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
7 / 1 / 4
10,810
772
11,973
10,805
6,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
uSeenMyJuul
Guan Yu
16
3 / 1 / 10
11,269
805
10,638
15,224
18,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 4 / 3
9,136
653
6,208
15,825
15,233
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Tookaww
Hades
13
0 / 4 / 3
8,215
587
9,020
12,419
5,748
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
15
4 / 5 / 0
9,642
689
11,419
10,567
4,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
4
4
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
3
0.38
L
Hades
Tookaww
Hades
0
4
3
0.38
W
Medusa
WOA Ufff
Medusa
3
2
8
3.5
W
7
1
4
9
L
Lancelot
4
5
0
0.8
W
Guan Yu
uSeenMyJuul
Guan Yu
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,334
Damage
26,647
34,606
Taken
38,811
29,448
Mitigated
25,073
16,083
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,208
1,469
1,396
1,571
15,825
15,233
0
4,746
10,644
0
21,507
L
Hades
Tookaww
Hades
9,020
743
288
2,281
12,419
5,748
0
2,909
9,372
34,094
0
W
Medusa
WOA Ufff
Medusa
8,723
5,106
0
1,617
8,577
4,183
450
2,278
6,299
0
49,157
W
11,973
743
1,469
3,715
10,805
6,980
1,471
3,351
7,454
42,697
0
L
Lancelot
11,419
3,260
0
972
10,567
4,092
0
3,720
6,699
0
42,718
W
Guan Yu
uSeenMyJuul
Guan Yu
10,638
2,403
2,860
6,422
15,224
18,285
585
3,442
11,782
0
32,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,061
Gold Earned
26,993
166
Minions Killed
150
0
Camps Cleared
0
750,995
Distance Traveled
754,077
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,136
653
27
2
0
269,914
5
L
Hades
8,215
587
57
4
0
247,455
3
W
Medusa
9,982
713
55
4
0
220,475
1
W
Hades
10,810
772
75
5
0
248,455
1
L
Lancelot
9,642
689
66
5
0
236,708
4
W
Guan Yu
11,269
805
36
3
0
282,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role