Player Matchup

Chaac
Chaac
Lukaku545
Chaac
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,404 Elo+
Party 1
Ares
Ares
SoNaPeleVIPS
Ares
Level 35
God Stats
13W - 17L
1,337 SR
Queue Stats
97W - 109L
1,370 Elo+
Party 2
Hun Batz
Hun Batz
ThalisonBili
Hun Batz
Level 108
God Stats
4W - 5L
1,382 SR
Queue Stats
251W - 262L
1,400 Elo+
Party 2
Sol
Sol
lea_fb
Sol
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,440 Elo+
Party 1
Medusa
Medusa
temp-159192
Medusa
Level 102
God Stats
5W - 5L
1,493 SR
Queue Stats
167W - 191L
1,452 Elo+
Party 1
Team Averages
Level 63
1,442 SR
1,413 Elo+

VS

Team Averages
Level 105
1,457 SR
1,453 Elo+
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Frëyr
Awilix
Level 159
God Stats
20W - 21L
1,579 SR
Queue Stats
438W - 397L
1,442 Elo+
Party 3
Gilgamesh
Gilgamesh
Vonpell
Gilgamesh
Level 106
God Stats
3W - 4L
1,308 SR
Queue Stats
230W - 188L
1,474 Elo+
Party 3
Baron Samedi
Baron Samedi
Yargo1212121212
Baron Samedi
Level 121
God Stats
24W - 24L
1,512 SR
Queue Stats
596W - 587L
1,420 Elo+
Party 3
Artio
Artio
n4j4
Artio
Level 14
God Stats
1W - 0L
1,386 SR
Queue Stats
23W - 19L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lukaku545
Chaac
11
0 / 6 / 1
6,351
454
3,724
12,939
6,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 3 / 1
5,742
410
3,709
11,645
7,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
ThalisonBili
Hun Batz
11
1 / 4 / 0
6,438
460
3,028
14,136
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
lea_fb
Sol
11
0 / 2 / 0
6,169
441
3,462
7,323
3,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
12
0 / 3 / 2
6,681
477
5,351
8,628
3,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 2 / 2
7,098
507
7,508
8,478
3,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
Frëyr
Awilix
14
6 / 1 / 2
8,291
592
7,719
8,450
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Vonpell
Gilgamesh
15
6 / 0 / 1
8,971
641
10,684
8,334
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Yargo1212121212
Baron Samedi
13
2 / 0 / 2
7,831
559
7,261
6,235
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
n4j4
Artio
12
2 / 0 / 4
7,135
510
3,423
9,880
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
18
18
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
2
1.5
W
Awilix
Frëyr
Awilix
6
1
2
7
L
Chaac
Lukaku545
Chaac
0
6
1
0.08
L
1
3
1
0.5
L
Hun Batz
ThalisonBili
Hun Batz
1
4
0
0.25
W
Gilgamesh
Vonpell
Gilgamesh
6
0
1
6.5
W
Baron Samedi
Yargo1212121212
Baron Samedi
2
0
2
3
L
Sol
lea_fb
Sol
0
2
0
0
W
Artio
n4j4
Artio
2
0
4
4
L
Medusa
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,274
Damage
36,595
54,671
Taken
41,377
26,261
Mitigated
23,005
11,265
Healing
20,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,508
3,257
0
4,175
8,478
3,198
0
1,225
7,253
0
67,511
W
Awilix
Frëyr
Awilix
7,719
2,994
0
4,644
8,450
3,416
0
915
7,535
0
58,820
L
Chaac
Lukaku545
Chaac
3,724
728
0
2,244
12,939
6,851
0
0
12,939
0
40,686
L
3,709
299
0
1,807
11,645
7,831
0
2,222
9,423
18,583
0
L
Hun Batz
ThalisonBili
Hun Batz
3,028
1,568
0
3,870
14,136
5,295
0
2,118
11,819
0
44,098
W
Gilgamesh
Vonpell
Gilgamesh
10,684
4,306
0
4,632
8,334
5,529
126
0
8,334
0
71,971
W
Baron Samedi
Yargo1212121212
Baron Samedi
7,261
473
0
2,696
6,235
3,158
0
2,290
3,945
56,716
0
L
Sol
lea_fb
Sol
3,462
884
0
2,663
7,323
3,104
0
4,700
2,623
36,221
3,774
W
Artio
n4j4
Artio
3,423
597
675
3,872
9,880
7,704
60
2,470
7,410
12,294
0
L
Medusa
5,351
2,015
0
681
8,628
3,180
243
1,644
6,984
0
57,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
39,326
343
Minions Killed
465
0
Camps Cleared
0
1,298,142
Distance Traveled
1,398,023
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,098
507
108
8
0
236,458
4
W
Awilix
8,291
592
101
7
0
337,134
6
L
Chaac
6,351
454
75
5
0
263,512
1
L
Ares
5,742
410
19
1
0
258,926
0
L
Hun Batz
6,438
460
80
6
0
283,590
1
W
Gilgamesh
8,971
641
133
10
0
273,368
6
W
Baron Samedi
7,831
559
104
7
0
263,183
3
L
Sol
6,169
441
68
5
0
242,204
0
W
Artio
7,135
510
19
1
0
287,880
1
L
Medusa
6,681
477
101
7
0
249,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role