Player Matchup

Chang'e
Chang'e
FIRELORD945
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 196L
1,560 Elo+
Party 2
Neith
Neith
H0tP0tat0Z
Neith
Level 29
God Stats
41W - 26L
1,638 SR
Queue Stats
109W - 95L
1,561 Elo+
Party 2
Thor
Thor
Ice General444
Thor
Level 120
God Stats
16W - 22L
1,466 SR
Queue Stats
642W - 618L
1,590 Elo+
Party 2
Nox
Nox
Master Luv85
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
NoisyNinja0413
Gilgamesh
Level 101
God Stats
8W - 10L
1,566 SR
Queue Stats
192W - 196L
1,598 Elo+
Party 2
Team Averages
Level 71
1,534 SR
1,545 Elo+

VS

Team Averages
Level 101
1,627 SR
1,511 Elo+
Atlas
Atlas
GetPaperOrDie
Atlas
Level 7
God Stats
3W - 4L
1,485 SR
Queue Stats
4W - 4L
1,478 Elo+
Party 1
Bellona
Bellona
Zyriad
Bellona
Level 127
God Stats
3W - 6L
1,362 SR
Queue Stats
129W - 129L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
ilynette
Baron Samedi
Level 145
God Stats
4W - 0L
1,950 SR
Queue Stats
190W - 161L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
j12-s-lilbro
Gilgamesh
Level 109
God Stats
2W - 0L
1,747 SR
Queue Stats
92W - 72L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
j12j04youngrod
Danzaburou
Level 118
God Stats
28W - 18L
1,593 SR
Queue Stats
142W - 118L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FIRELORD945
Chang'e
8
1 / 2 / 0
4,958
496
5,326
5,952
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
7
0 / 5 / 0
4,544
454
628
6,190
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
5,875
588
3,132
9,530
4,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 1 / 1
4,946
495
2,069
5,144
2,893
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
NoisyNinja0413
Gilgamesh
8
0 / 4 / 0
4,727
473
2,328
9,277
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 2
4,788
479
2,000
5,122
2,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Zyriad
Bellona
11
3 / 1 / 0
5,796
580
7,631
7,404
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
ilynette
Baron Samedi
11
4 / 0 / 5
6,361
636
6,684
3,962
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
j12-s-lilbro
Gilgamesh
10
5 / 0 / 3
6,052
605
4,800
7,823
3,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
j12j04youngrod
Danzaburou
8
2 / 1 / 1
4,978
498
3,300
6,876
2,493
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
14
14
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
FIRELORD945
Chang'e
1
2
0
0.5
W
0
0
2
1
L
Neith
0
5
0
0
L
1
2
0
0.5
L
0
1
1
0.5
L
Gilgamesh
NoisyNinja0413
Gilgamesh
0
4
0
0
W
Bellona
Zyriad
Bellona
3
1
0
3
W
Baron Samedi
ilynette
Baron Samedi
4
0
5
6.5
W
Gilgamesh
j12-s-lilbro
Gilgamesh
5
0
3
6.5
W
Danzaburou
j12j04youngrod
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,483
Damage
24,415
36,093
Taken
31,187
14,908
Mitigated
16,934
9,713
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
FIRELORD945
Chang'e
5,326
367
402
1,902
5,952
1,766
25
1,272
4,680
28,859
0
W
2,000
817
64
1,149
5,122
2,894
0
2,442
2,548
11,939
3,456
L
Neith
628
100
0
756
6,190
2,606
0
3,924
2,266
0
20,605
L
3,132
1,024
0
3,140
9,530
4,041
0
0
9,530
0
40,992
L
2,069
407
0
1,169
5,144
2,893
0
770
4,374
13,016
1,573
L
Gilgamesh
NoisyNinja0413
Gilgamesh
2,328
454
0
2,344
9,277
3,602
0
2,243
7,034
0
25,026
W
Bellona
Zyriad
Bellona
7,631
2,503
0
3,918
7,404
6,491
0
0
7,404
0
33,079
W
Baron Samedi
ilynette
Baron Samedi
6,684
1,324
135
2,081
3,962
1,767
0
338
3,624
43,890
0
W
Gilgamesh
j12-s-lilbro
Gilgamesh
4,800
1,196
0
1,383
7,823
3,289
0
1,209
6,544
0
30,544
W
Danzaburou
j12j04youngrod
Danzaburou
3,300
1,985
0
3,217
6,876
2,493
0
2,901
3,706
0
30,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,050
Gold Earned
27,975
267
Minions Killed
248
0
Camps Cleared
0
881,442
Distance Traveled
967,115
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,958
496
60
6
0
190,640
3
W
Atlas
4,788
479
22
2
0
192,530
0
L
Neith
4,544
454
44
4
0
151,087
2
L
Thor
5,875
588
85
9
0
167,873
2
L
Nox
4,946
495
25
3
0
180,353
0
L
Gilgamesh
4,727
473
53
5
0
191,489
3
W
Bellona
5,796
580
58
6
0
192,352
0
W
Baron Samedi
6,361
636
70
7
0
181,265
2
W
Gilgamesh
6,052
605
52
5
0
217,876
0
W
Danzaburou
4,978
498
46
5
0
183,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role