Player Matchup

Mercury
Mercury
CHIDORINITEMARE
Mercury
Level 160
God Stats
6W - 3L
1,353 SR
Queue Stats
199W - 250L
1,447 Elo+
Party 2
Cerberus
Cerberus
GibbiestGibby
Cerberus
Level 137
God Stats
5W - 5L
1,614 SR
Queue Stats
92W - 114L
1,394 Elo+
Party 2
Serqet
Serqet
HD killcrazy
Serqet
Level 158
God Stats
5W - 4L
1,516 SR
Queue Stats
146W - 143L
1,552 Elo+
Party 2
Zhong Kui
Zhong Kui
Ms Mazukine
Zhong Kui
Level 113
God Stats
21W - 23L
1,471 SR
Queue Stats
352W - 444L
1,417 Elo+
Party 2
Danzaburou
Danzaburou
Nerotier
Danzaburou
Level 158
God Stats
4W - 6L
1,627 SR
Queue Stats
350W - 449L
1,411 Elo+
Party 2
Team Averages
Level 145
1,516 SR
1,444 Elo+

VS

Team Averages
Level 103
1,530 SR
1,470 Elo+
Achilles
Achilles
OSE DKMX666
Achilles
Level 142
God Stats
4W - 7L
1,437 SR
Queue Stats
596W - 573L
1,494 Elo+
Solo
Cernunnos
Cernunnos
SirxDiddy
Cernunnos
Level 63
God Stats
1W - 3L
1,639 SR
Queue Stats
39W - 41L
1,459 Elo+
Party 1
Thor
Thor
StressLevel-Zero
Thor
Level 119
God Stats
10W - 3L
1,608 SR
Queue Stats
110W - 87L
1,456 Elo+
Party 1
Artio
Artio
WiIlYaLookAtThat
Artio
Level 89
God Stats
16W - 20L
1,468 SR
Queue Stats
47W - 39L
1,476 Elo+
Party 1
Janus
Janus
zon111
Janus
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 54L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,498
536
5,023
10,330
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
GibbiestGibby
Cerberus
11
2 / 1 / 7
7,724
552
5,791
10,873
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
13
6 / 2 / 2
7,984
570
5,391
11,231
4,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Ms Mazukine
Zhong Kui
12
4 / 3 / 4
7,784
556
8,276
8,847
6,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nerotier
Danzaburou
14
7 / 0 / 5
9,191
657
14,391
9,863
3,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
OSE DKMX666
Achilles
12
1 / 1 / 2
7,235
517
9,194
11,519
8,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
SirxDiddy
Cernunnos
10
0 / 4 / 0
5,708
408
3,881
9,862
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
3 / 5 / 2
6,905
493
5,839
12,206
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
5,588
399
5,356
14,321
7,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Janus
zon111
Janus
12
4 / 4 / 2
7,520
537
7,936
9,034
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
8
8
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
W
Cerberus
GibbiestGibby
Cerberus
2
1
7
5.5
W
Serqet
6
2
2
3.5
W
Zhong Kui
Ms Mazukine
Zhong Kui
4
3
4
2
W
Danzaburou
Nerotier
Danzaburou
7
0
5
9.5
L
Achilles
OSE DKMX666
Achilles
1
1
2
2
L
Cernunnos
SirxDiddy
Cernunnos
0
4
0
0
L
3
5
2
0.8
L
0
5
0
0
L
Janus
zon111
Janus
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,872
Damage
32,206
51,144
Taken
56,942
29,852
Mitigated
26,461
17,443
Healing
15,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,023
2,466
0
4,088
10,330
5,675
1,232
287
9,107
0
49,602
W
Cerberus
GibbiestGibby
Cerberus
5,791
432
359
4,137
10,873
8,961
93
3,114
7,361
24,666
4,885
W
Serqet
5,391
1,741
0
3,762
11,231
4,854
0
2,208
8,871
0
47,751
W
Zhong Kui
Ms Mazukine
Zhong Kui
8,276
1,758
0
3,083
8,847
6,455
1,226
3,249
5,510
37,097
6,912
W
Danzaburou
Nerotier
Danzaburou
14,391
5,905
0
2,014
9,863
3,907
1,212
3,796
5,769
0
67,865
L
Achilles
OSE DKMX666
Achilles
9,194
3,210
0
5,671
11,519
8,749
0
1,239
10,082
0
43,975
L
Cernunnos
SirxDiddy
Cernunnos
3,881
1,444
0
2,575
9,862
2,749
52
923
8,669
0
31,457
L
5,839
1,975
0
250
12,206
4,559
0
4,406
7,193
0
47,882
L
5,356
54
583
4,731
14,321
7,047
0
1,698
12,623
32,732
0
L
Janus
zon111
Janus
7,936
888
0
1,672
9,034
3,357
0
4,878
4,024
45,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,181
Gold Earned
32,956
397
Minions Killed
377
0
Camps Cleared
0
1,390,431
Distance Traveled
1,279,056
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,498
536
90
6
0
280,332
4
W
Cerberus
7,724
552
52
4
0
275,558
1
W
Serqet
7,984
570
87
6
0
331,630
5
W
Zhong Kui
7,784
556
63
5
0
237,466
0
W
Danzaburou
9,191
657
105
8
0
265,445
6
L
Achilles
7,235
517
93
7
0
271,078
4
L
Cernunnos
5,708
408
65
5
0
235,023
3
L
Thor
6,905
493
79
6
0
267,264
1
L
Artio
5,588
399
60
4
0
258,323
0
L
Janus
7,520
537
80
6
0
247,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role