Player Matchup

Bellona
Bellona
BSforlife722
Bellona
Level 58
God Stats
7W - 8L
1,455 SR
Queue Stats
134W - 132L
1,338 Elo+
Solo
Loki
Loki
Gatorgirlie1
Loki
Level 89
God Stats
0W - 2L
1,668 SR
Queue Stats
13W - 17L
1,407 Elo+
Party 1
Baron Samedi
Baron Samedi
IriaZeph
Baron Samedi
Level 158
God Stats
10W - 5L
1,504 SR
Queue Stats
277W - 345L
1,364 Elo+
Solo
Neith
Neith
KRAZYSN1PER 23
Neith
Level 71
God Stats
1W - 3L
1,404 SR
Queue Stats
1W - 3L
1,336 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rawdigie
Ah Muzen Cab
Level 159
God Stats
0W - 2L
1,243 SR
Queue Stats
52W - 54L
1,454 Elo+
Party 1
Team Averages
Level 107
1,455 SR
1,380 Elo+

VS

Team Averages
Level 84
1,461 SR
1,380 Elo+
Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BigCheifSoe
Hades
Level 87
God Stats
65W - 67L
1,423 SR
Queue Stats
381W - 426L
1,359 Elo+
Party 2
Horus
Horus
ZICLOPZR9
Horus
Level 105
God Stats
4W - 2L
1,659 SR
Queue Stats
260W - 273L
1,392 Elo+
Party 3
Pele
Pele
iDeuceX
Pele
Level 87
God Stats
22W - 16L
1,343 SR
Queue Stats
206W - 239L
1,335 Elo+
Party 2
Tsukuyomi
Tsukuyomi
neeegga
Tsukuyomi
Level 23
God Stats
6W - 5L
1,379 SR
Queue Stats
20W - 28L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BSforlife722
Bellona
19
2 / 8 / 0
12,806
442
17,791
30,579
37,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
0 / 7 / 2
11,160
385
9,556
22,682
9,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
IriaZeph
Baron Samedi
17
1 / 3 / 1
11,725
404
9,665
22,764
32,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
0 / 13 / 1
11,664
402
8,827
20,896
9,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
rawdigie
Ah Muzen Cab
19
1 / 9 / 0
12,758
440
18,067
23,228
10,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
11 / 1 / 8
18,446
636
21,043
21,898
14,306
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 1 / 7
15,832
546
19,218
22,274
15,956
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
ZICLOPZR9
Horus
20
4 / 1 / 20
13,901
479
13,352
26,303
34,486
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pele
iDeuceX
Pele
20
7 / 1 / 4
15,276
527
20,845
24,719
22,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
neeegga
Tsukuyomi
20
12 / 1 / 7
15,885
548
17,647
26,134
14,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
86
4
Kills
40
40
Deaths
5
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
11
1
8
15
L
Bellona
BSforlife722
Bellona
2
8
0
0.25
W
6
1
7
9.5
L
0
7
2
0.14
L
Baron Samedi
IriaZeph
Baron Samedi
1
3
1
0.5
L
0
13
1
0.04
W
Horus
ZICLOPZR9
Horus
4
1
20
14
W
Pele
iDeuceX
Pele
7
1
4
9
W
Tsukuyomi
neeegga
Tsukuyomi
12
1
7
15.5
L
Ah Muzen Cab
rawdigie
Ah Muzen Cab
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,906
Damage
92,105
120,149
Taken
121,328
100,031
Mitigated
101,432
22,684
Healing
70,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
21,043
10,788
0
15,196
21,898
14,306
10,671
1,752
20,146
0
204,833
L
Bellona
BSforlife722
Bellona
17,791
7,991
0
6,810
30,579
37,631
160
3,866
24,797
30
87,267
W
19,218
1,277
1,299
12,527
22,274
15,956
1,077
1,278
20,996
148,646
0
L
9,556
1,327
0
5,823
22,682
9,430
0
3,421
18,804
0
84,625
L
Baron Samedi
IriaZeph
Baron Samedi
9,665
858
1,672
5,241
22,764
32,468
0
1,765
20,473
66,533
0
L
8,827
4,620
0
1,419
20,896
9,617
1,416
2,592
18,039
0
91,874
W
Horus
ZICLOPZR9
Horus
13,352
4,170
5,485
13,365
26,303
34,486
398
3,032
23,271
322
63,106
W
Pele
iDeuceX
Pele
20,845
3,824
0
15,855
24,719
22,253
114
877
23,842
50
106,433
W
Tsukuyomi
neeegga
Tsukuyomi
17,647
6,086
0
6,451
26,134
14,431
845
4,199
21,935
162
143,575
L
Ah Muzen Cab
rawdigie
Ah Muzen Cab
18,067
7,015
0
1,719
23,228
10,885
0
8,108
14,736
0
122,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,113
Gold Earned
79,340
665
Minions Killed
849
0
Camps Cleared
0
2,387,647
Distance Traveled
2,698,257
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,446
636
266
9
0
473,806
7
L
Bellona
12,806
442
141
5
0
474,593
0
W
Hades
15,832
546
202
7
0
524,291
0
L
Loki
11,160
385
99
3
0
586,340
0
L
Baron Samedi
11,725
404
70
2
0
449,488
1
L
Neith
11,664
402
170
6
0
423,210
3
W
Horus
13,901
479
70
2
0
583,152
1
W
Pele
15,276
527
159
5
0
558,676
0
W
Tsukuyomi
15,885
548
152
5
0
558,332
0
L
Ah Muzen Cab
12,758
440
185
6
0
454,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role