Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BrolySSJ1015
Ra
Level 20
God Stats
3W - 4L
1,599 SR
Queue Stats
32W - 44L
1,418 Elo+
Solo
Chaac
Chaac
OneShotWeave
Chaac
Level 138
God Stats
4W - 6L
1,477 SR
Queue Stats
56W - 83L
1,407 Elo+
Party 1
Ishtar
Ishtar
Pinkbugaboo
Ishtar
Level 104
God Stats
4W - 6L
1,478 SR
Queue Stats
88W - 66L
1,502 Elo+
Party 1
Cupid
Cupid
lilxanOP
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,584 Elo+
Party 1
Team Averages
Level 78
1,511 SR
1,482 Elo+

VS

Team Averages
Level 72
1,573 SR
1,466 Elo+
Loki
Loki
 
Loki
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
ACommonPeridot
Charybdis
Level 129
God Stats
9W - 5L
1,631 SR
Queue Stats
240W - 220L
1,475 Elo+
Party 2
Discordia
Discordia
Bigkiefydoinks
Discordia
Level 25
God Stats
15W - 15L
1,545 SR
Queue Stats
37W - 48L
1,363 Elo+
Party 2
Horus
Horus
RobotShooter89
Horus
Level 107
God Stats
4W - 4L
1,688 SR
Queue Stats
238W - 228L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 3 / 2
8,566
779
9,175
15,758
12,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 4 / 2
8,242
749
9,461
11,235
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

13
1 / 6 / 2
7,191
654
7,422
15,567
12,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ishtar
13
0 / 5 / 4
7,375
670
3,519
11,216
4,203
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
lilxanOP
Cupid
14
2 / 4 / 2
7,473
679
8,223
13,271
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
8 / 1 / 7
9,204
837
13,519
9,213
4,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
 
Janus
14
0 / 3 / 10
7,516
683
7,514
10,050
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ACommonPeridot
Charybdis
17
7 / 2 / 4
8,895
809
15,132
9,424
4,163
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Bigkiefydoinks
Discordia
14
0 / 1 / 9
7,391
672
7,616
7,794
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 11
9,125
830
13,166
14,135
11,729
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
8
Kills
22
22
Deaths
9
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
3
2
1.67
W
Loki
 
Loki
8
1
7
11.5
W
Janus
 
Janus
0
3
10
1.67
W
Charybdis
ACommonPeridot
Charybdis
7
2
4
4.5
W
Discordia
Bigkiefydoinks
Discordia
0
1
9
4.5
L
1
4
2
0.5
L
1
6
2
0.33
L
Ishtar
0
5
4
0.4
W
7
2
11
6.25
L
Cupid
lilxanOP
Cupid
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,800
Damage
56,947
67,047
Taken
50,616
39,546
Mitigated
27,733
12,649
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,175
523
106
2,042
15,758
12,538
0
2,811
12,947
22,377
0
W
Loki
 
Loki
13,519
4,779
0
520
9,213
4,384
0
3,344
5,750
0
39,990
W
Janus
 
Janus
7,514
442
0
0
10,050
4,393
46
4,297
5,379
24,212
0
W
Charybdis
ACommonPeridot
Charybdis
15,132
8,637
0
500
9,424
4,163
1,073
2,669
6,221
0
42,705
W
Discordia
Bigkiefydoinks
Discordia
7,616
592
0
2,182
7,794
3,064
0
2,771
4,706
22,469
0
L
9,461
663
720
2,911
11,235
4,895
0
1,760
9,475
43,034
0
L
7,422
822
0
3,092
15,567
12,629
492
4,402
11,165
0
19,191
L
Ishtar
3,519
2,385
0
1,099
11,216
4,203
84
1,356
9,860
0
21,154
W
13,166
6,452
1,630
3,817
14,135
11,729
986
4,600
9,214
0
23,604
L
Cupid
lilxanOP
Cupid
8,223
4,477
179
2,500
13,271
5,281
856
4,801
8,470
0
21,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,847
Gold Earned
42,131
206
Minions Killed
223
0
Camps Cleared
0
1,058,881
Distance Traveled
1,110,026
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,566
779
23
2
0
227,911
3
W
Loki
9,204
837
45
4
0
261,553
4
W
Janus
7,516
683
54
5
0
211,074
4
W
Charybdis
8,895
809
66
6
0
199,625
1
W
Discordia
7,391
672
25
2
0
206,248
1
L
Ra
8,242
749
83
8
0
205,087
3
L
Chaac
7,191
654
32
3
0
225,895
5
L
Ishtar
7,375
670
31
3
0
194,246
1
W
Horus
9,125
830
33
3
0
231,526
3
L
Cupid
7,473
679
37
3
0
205,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role