Player Matchup

Horus
Horus
 
Horus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Grøøm
Cernunnos
Level 142
God Stats
9W - 5L
1,874 SR
Queue Stats
164W - 112L
1,681 Elo+
Party 3
Tyr
Tyr
ItsMeRainbow
Tyr
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 98L
1,714 Elo+
Party 3
Artio
Artio
SquirtSquire
Artio
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,762 Elo+
Party 3
Team Averages
Level 91
1,575 SR
1,631 Elo+

VS

Team Averages
Level 99
1,561 SR
1,555 Elo+
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AuriSnowFox
Ah Puch
Level 160
God Stats
71W - 48L
1,685 SR
Queue Stats
691W - 674L
1,635 Elo+
Party 1
Athena
Athena
BergardoMTNZ
Athena
Level 33
God Stats
1W - 1L
1,436 SR
Queue Stats
6W - 13L
1,418 Elo+
Solo
Awilix
Awilix
RealSinatra
Awilix
Level 148
God Stats
2W - 3L
1,686 SR
Queue Stats
210W - 152L
1,576 Elo+
Party 1
Chronos
Chronos
Rompiendo301
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 36L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
7 / 1 / 2
8,482
606
8,443
9,438
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Loki
 
Loki
14
3 / 1 / 1
8,131
581
4,929
9,468
4,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Grøøm
Cernunnos
13
3 / 2 / 2
7,862
562
10,570
12,318
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
0 / 1 / 3
8,213
587
10,063
11,228
9,015
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

11
1 / 2 / 4
7,155
511
7,384
13,856
10,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 2 / 0
6,974
498
3,553
14,475
11,691
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Puch
AuriSnowFox
Ah Puch
13
2 / 3 / 1
7,616
544
6,155
8,147
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
10
1 / 2 / 3
6,119
437
3,939
11,033
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
11
2 / 4 / 2
6,647
475
9,433
12,831
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Rompiendo301
Chronos
12
1 / 3 / 2
7,075
505
6,291
9,778
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
7
7
Deaths
14
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
1
2
8
W
Loki
 
Loki
3
1
1
3.5
L
Tyr
 
Tyr
1
2
0
0.5
L
Ah Puch
AuriSnowFox
Ah Puch
2
3
1
0.83
L
Athena
1
2
3
1.25
W
Cernunnos
Grøøm
Cernunnos
3
2
2
2
W
0
1
3
1.5
L
Awilix
2
4
2
0.75
L
Chronos
Rompiendo301
Chronos
1
3
2
0.67
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,389
Damage
29,371
56,308
Taken
56,264
33,046
Mitigated
29,416
22,792
Healing
11,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
8,443
4,521
278
5,122
9,438
4,262
114
2,048
7,390
0
53,726
W
Loki
 
Loki
4,929
1,737
0
1,500
9,468
4,229
0
4,697
4,771
0
77,050
L
Tyr
 
Tyr
3,553
220
0
5,334
14,475
11,691
0
508
13,967
0
47,835
L
Ah Puch
AuriSnowFox
Ah Puch
6,155
409
0
2,275
8,147
2,387
0
754
7,393
63,464
0
L
Athena
3,939
1,514
0
2,080
11,033
8,523
0
1,851
9,182
12,728
0
W
Cernunnos
Grøøm
Cernunnos
10,570
5,912
0
6,362
12,318
4,807
318
5,077
7,241
0
65,481
W
10,063
1,315
0
4,652
11,228
9,015
0
194
11,034
0
64,376
L
Awilix
9,433
4,803
0
150
12,831
4,036
0
1,387
11,444
0
54,552
L
Chronos
Rompiendo301
Chronos
6,291
1,841
0
1,962
9,778
2,779
0
1,641
8,137
53,290
0
W
7,384
1,345
797
4,081
13,856
10,733
0
4,369
9,487
20,083
7,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,843
Gold Earned
34,431
510
Minions Killed
393
0
Camps Cleared
0
1,426,398
Distance Traveled
1,368,484
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,482
606
101
7
0
320,783
5
W
Loki
8,131
581
150
11
0
303,271
3
L
Tyr
6,974
498
86
6
0
281,203
1
L
Ah Puch
7,616
544
111
8
0
256,512
5
L
Athena
6,119
437
18
1
0
291,789
8
W
Cernunnos
7,862
562
107
8
0
247,482
1
W
Tyr
8,213
587
116
8
0
277,362
3
L
Awilix
6,647
475
83
6
0
293,476
1
L
Chronos
7,075
505
95
7
0
245,504
3
W
Artio
7,155
511
36
3
0
277,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role