Player Matchup

Cthulhu
Cthulhu
Dimeloegar
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vulcan
Vulcan
Gaboxx_0eMz
Vulcan
Level 49
God Stats
7W - 6L
1,580 SR
Queue Stats
33W - 28L
1,488 Elo+
Party 2
Bellona
Bellona
Juanda_0eMz
Bellona
Level 87
God Stats
2W - 4L
1,382 SR
Queue Stats
89W - 77L
1,450 Elo+
Party 2
Neith
Neith
LitZ_Sebah_0eMz
Neith
Level 24
God Stats
2W - 7L
1,296 SR
Queue Stats
13W - 16L
1,407 Elo+
Party 2
Ne Zha
Ne Zha
laboraxin
Ne Zha
Level 121
God Stats
2W - 2L
1,766 SR
Queue Stats
50W - 57L
1,444 Elo+
Party 2
Team Averages
Level 57
1,505 SR
1,458 Elo+

VS

Team Averages
Level 95
1,579 SR
1,442 Elo+
Zhong Kui
Zhong Kui
DvineTKO
Zhong Kui
Level 122
God Stats
14W - 15L
1,497 SR
Queue Stats
213W - 196L
1,509 Elo+
Party 1
Izanami
Izanami
JustBanzo
Izanami
Level 157
God Stats
8W - 3L
1,539 SR
Queue Stats
206W - 197L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
KEKGOT
Baron Samedi
Level 48
God Stats
1W - 0L
1,602 SR
Queue Stats
18W - 22L
1,428 Elo+
Party 1
Ravana
Ravana
TossTheseKids
Ravana
Level 121
God Stats
18W - 19L
1,553 SR
Queue Stats
310W - 289L
1,512 Elo+
Party 1
Horus
Horus
Warjasin0708
Horus
Level 25
God Stats
10W - 8L
1,705 SR
Queue Stats
22W - 27L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dimeloegar
Cthulhu
12
1 / 4 / 2
7,830
435
7,234
17,502
16,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
12
0 / 4 / 0
7,439
413
6,963
7,795
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Juanda_0eMz
Bellona
14
4 / 1 / 0
9,297
517
9,679
15,193
14,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 2 / 1
8,202
456
5,750
9,027
3,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
laboraxin
Ne Zha
13
0 / 4 / 1
7,750
431
1,797
15,265
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DvineTKO
Zhong Kui
16
6 / 0 / 3
9,619
534
10,779
12,469
9,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
JustBanzo
Izanami
16
3 / 2 / 5
9,701
539
12,323
10,553
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
KEKGOT
Baron Samedi
13
1 / 1 / 8
8,425
468
4,234
11,597
9,472
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 1 / 5
9,583
532
9,760
9,441
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 4 / 1
7,878
438
10,417
15,310
17,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
15
15
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dimeloegar
Cthulhu
1
4
2
0.5
W
Zhong Kui
DvineTKO
Zhong Kui
6
0
3
7.5
L
Vulcan
0
4
0
0
L
Bellona
Juanda_0eMz
Bellona
4
1
0
4
W
Izanami
JustBanzo
Izanami
3
2
5
2.75
W
Baron Samedi
KEKGOT
Baron Samedi
1
1
8
5
L
2
2
1
1.25
W
4
1
5
6.5
W
1
4
1
0.38
L
Ne Zha
laboraxin
Ne Zha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,423
Damage
47,513
64,782
Taken
59,370
44,255
Mitigated
45,045
18,410
Healing
26,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dimeloegar
Cthulhu
7,234
807
45
3,320
17,502
16,612
0
4,607
12,764
31,323
0
W
Zhong Kui
DvineTKO
Zhong Kui
10,779
1,341
0
8,869
12,469
9,921
408
7,367
5,102
77,670
0
L
Vulcan
6,963
3,109
0
0
7,795
3,540
86
5,500
2,295
53,357
0
L
Bellona
Juanda_0eMz
Bellona
9,679
3,257
0
6,246
15,193
14,837
252
719
13,316
0
60,638
W
Izanami
JustBanzo
Izanami
12,323
8,182
0
2,699
10,553
4,100
2,154
2,320
8,233
0
96,460
W
Baron Samedi
KEKGOT
Baron Samedi
4,234
462
1,157
3,969
11,597
9,472
14
3,125
8,472
27,531
0
L
5,750
1,832
646
2,377
9,027
3,182
0
1,169
7,858
0
52,660
W
9,760
3,365
0
2,485
9,441
4,443
0
978
8,463
0
96,388
W
10,417
3,975
545
6,914
15,310
17,109
343
407
14,903
0
52,257
L
Ne Zha
laboraxin
Ne Zha
1,797
654
0
5,776
15,265
6,084
0
3,018
12,166
0
50,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,518
Gold Earned
45,206
451
Minions Killed
524
0
Camps Cleared
0
1,575,670
Distance Traveled
1,712,146
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,830
435
43
2
0
327,819
0
W
Zhong Kui
9,619
534
122
7
0
344,428
0
L
Vulcan
7,439
413
83
5
0
334,822
3
L
Bellona
9,297
517
121
7
0
334,208
3
W
Izanami
9,701
539
168
9
0
329,754
4
W
Baron Samedi
8,425
468
48
3
0
303,533
2
L
Neith
8,202
456
101
6
0
275,225
0
W
Ravana
9,583
532
136
8
0
402,912
0
W
Horus
7,878
438
50
3
0
331,519
1
L
Ne Zha
7,750
431
103
6
0
303,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role