Player Matchup

Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
GutiDybala
Ao Kuang
Level 89
God Stats
1W - 2L
1,413 SR
Queue Stats
69W - 63L
1,510 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RyderX21
Ah Muzen Cab
Level 125
God Stats
3W - 3L
1,879 SR
Queue Stats
132W - 136L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
XxBuDw3IS3RXxXx
Heimdallr
Level 151
God Stats
3W - 4L
1,437 SR
Queue Stats
223W - 250L
1,457 Elo+
Party 2
He Bo
He Bo
newfiesniper23
He Bo
Level 138
God Stats
0W - 4L
1,242 SR
Queue Stats
120W - 130L
1,458 Elo+
Party 2
Team Averages
Level 118
1,494 SR
1,484 Elo+

VS

Team Averages
Level 130
1,540 SR
1,437 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Daetren
Anubis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 37L
1,340 Elo+
Party 3
Sobek
Sobek
Detagen
Sobek
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,410 Elo+
Party 3
Hun Batz
Hun Batz
KidzBop2005
Hun Batz
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 239L
1,452 Elo+
Solo
Vamana
Vamana
spitfire41
Vamana
Level 149
God Stats
2W - 0L
1,702 SR
Queue Stats
79W - 95L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
0 / 5 / 9
10,420
496
10,936
31,696
44,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
GutiDybala
Ao Kuang
20
8 / 6 / 5
13,892
662
21,854
34,830
38,850
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
RyderX21
Ah Muzen Cab
20
3 / 4 / 11
12,486
595
24,732
17,518
10,448
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
XxBuDw3IS3RXxXx
Heimdallr
20
4 / 5 / 11
12,467
594
26,096
21,315
15,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 5 / 10
12,381
590
21,065
15,478
8,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
2 / 3 / 17
13,335
635
23,918
14,398
7,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
Daetren
Anubis
20
8 / 2 / 13
14,241
678
26,367
16,653
11,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sobek
Detagen
Sobek
20
3 / 3 / 16
12,642
602
11,604
28,987
42,552
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
KidzBop2005
Hun Batz
20
8 / 5 / 10
14,603
695
23,117
26,124
20,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vamana
spitfire41
Vamana
20
4 / 4 / 10
13,799
657
20,365
36,780
47,108
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
91
17
Kills
25
25
Deaths
17
46
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
5
9
0.9
W
Merlin
 
Merlin
2
3
17
3.5
W
Anubis
Daetren
Anubis
8
2
13
7.25
W
Sobek
Detagen
Sobek
3
3
16
3.67
L
Ao Kuang
GutiDybala
Ao Kuang
8
6
5
1.75
W
Hun Batz
KidzBop2005
Hun Batz
8
5
10
2.6
L
Ah Muzen Cab
RyderX21
Ah Muzen Cab
3
4
11
2.13
L
Heimdallr
XxBuDw3IS3RXxXx
Heimdallr
4
5
11
1.9
L
2
5
10
1.4
W
Vamana
spitfire41
Vamana
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,683
Damage
105,371
120,837
Taken
122,942
116,890
Mitigated
128,907
39,151
Healing
63,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
10,936
667
2,677
3,495
31,696
44,258
169
17,985
13,711
14,630
0
W
Merlin
 
Merlin
23,918
2,819
3,751
2,119
14,398
7,292
2,244
5,831
8,567
49,781
0
W
Anubis
Daetren
Anubis
26,367
1,068
833
7,819
16,653
11,028
302
10,203
6,450
65,458
0
W
Sobek
Detagen
Sobek
11,604
1,808
10,382
10,745
28,987
42,552
544
12,531
16,456
16,796
0
L
Ao Kuang
GutiDybala
Ao Kuang
21,854
5,699
4,130
13,080
34,830
38,850
43
16,610
18,220
31,523
0
W
Hun Batz
KidzBop2005
Hun Batz
23,117
9,073
2,257
3,920
26,124
20,927
2,247
12,914
13,210
0
34,896
L
Ah Muzen Cab
RyderX21
Ah Muzen Cab
24,732
9,378
2,089
5,595
17,518
10,448
728
9,393
8,125
0
61,795
L
Heimdallr
XxBuDw3IS3RXxXx
Heimdallr
26,096
12,507
1,776
2,246
21,315
15,083
470
9,328
11,987
0
49,513
L
21,065
675
2,762
1,301
15,478
8,251
90
8,639
6,839
41,421
0
W
Vamana
spitfire41
Vamana
20,365
12,112
5,506
16,048
36,780
47,108
1,034
12,376
24,403
66
46,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,646
Gold Earned
68,620
190
Minions Killed
242
0
Camps Cleared
0
1,798,400
Distance Traveled
1,991,452
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,420
496
2
0
0
363,785
5
W
Merlin
13,335
635
67
3
0
388,864
0
W
Anubis
14,241
678
67
3
0
350,042
0
W
Sobek
12,642
602
11
1
0
419,273
0
L
Ao Kuang
13,892
662
26
1
0
365,802
2
W
Hun Batz
14,603
695
25
1
0
422,339
0
L
Ah Muzen Cab
12,486
595
48
2
0
392,432
4
L
Heimdallr
12,467
594
62
3
0
317,873
0
L
He Bo
12,381
590
52
2
0
358,508
0
W
Vamana
13,799
657
72
3
0
410,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role