Player Matchup

Nox
Nox
GamerXXFDD
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 40L
1,209 Elo+
Party 2
Hun Batz
Hun Batz
HeisenDead
Hun Batz
Level 23
God Stats
1W - 4L
1,192 SR
Queue Stats
7W - 25L
1,202 Elo+
Party 2
Sylvanus
Sylvanus
microsoft541
Sylvanus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,315 Elo+
Party 2
Team Averages
Level 91
1,397 SR
1,242 Elo+

VS

Team Averages
Level 70
1,711 SR
1,493 Elo+
Ganesha
Ganesha
Divinespring
Ganesha
Level 24
God Stats
3W - 1L
1,814 SR
Queue Stats
55W - 54L
1,440 Elo+
Party 1
Apollo
Apollo
captnj
Apollo
Level 65
God Stats
2W - 2L
1,477 SR
Queue Stats
256W - 280L
1,454 Elo+
Party 1
Kukulkan
Kukulkan
kewlofthestory
Kukulkan
Level 122
God Stats
7W - 4L
1,841 SR
Queue Stats
137W - 141L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
7,044
704
5,713
8,382
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
HeisenDead
Hun Batz
11
4 / 4 / 1
7,271
727
8,352
10,810
6,192
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
microsoft541
Sylvanus
11
1 / 3 / 5
7,412
741
5,471
12,228
11,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Divinespring
Ganesha
12
0 / 2 / 8
7,896
790
6,975
10,294
9,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Apollo
captnj
Apollo
13
5 / 2 / 5
8,366
837
9,339
9,473
4,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
14
6 / 2 / 2
8,933
893
8,634
6,281
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
6
Kills
11
11
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Divinespring
Ganesha
0
2
8
2
L
1
4
4
0.75
L
Hun Batz
HeisenDead
Hun Batz
4
4
1
1.13
W
Apollo
captnj
Apollo
5
2
5
3.75
W
Kukulkan
6
2
2
3.5
L
Sylvanus
microsoft541
Sylvanus
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,536
Damage
24,948
31,420
Taken
26,048
21,860
Mitigated
16,530
7,361
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Divinespring
Ganesha
6,975
1,174
0
1,627
10,294
9,699
228
4,103
6,191
12,909
0
L
5,713
640
0
1,220
8,382
3,700
0
3,838
4,544
24,975
0
L
Hun Batz
HeisenDead
Hun Batz
8,352
2,218
0
500
10,810
6,192
0
5,453
5,357
0
21,109
W
Apollo
captnj
Apollo
9,339
6,654
0
3,909
9,473
4,121
92
4,977
4,496
0
34,971
W
Kukulkan
8,634
1,189
0
764
6,281
2,710
757
2,176
4,105
38,191
0
L
Sylvanus
microsoft541
Sylvanus
5,471
1,377
2,191
3,450
12,228
11,968
0
6,318
5,910
13,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,727
Gold Earned
25,195
93
Minions Killed
142
0
Camps Cleared
0
518,726
Distance Traveled
559,908
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,896
790
4
0
0
183,147
0
L
Nox
7,044
704
52
5
0
176,488
1
L
Hun Batz
7,271
727
28
3
0
178,608
3
W
Apollo
8,366
837
59
6
0
184,996
1
W
Kukulkan
8,933
893
79
8
0
191,765
2
L
Sylvanus
7,412
741
13
1
0
163,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role