Player Matchup

Bacchus
Bacchus
DedicatedRoyal
Bacchus
Level 100
God Stats
9W - 2L
1,779 SR
Queue Stats
123W - 90L
1,588 Elo+
Party 1
Anubis
Anubis
DedicatedRush
Anubis
Level 129
God Stats
14W - 8L
1,683 SR
Queue Stats
166W - 130L
1,586 Elo+
Party 1
Awilix
Awilix
DedicatedSnipez
Awilix
Level 144
God Stats
10W - 6L
1,475 SR
Queue Stats
120W - 91L
1,563 Elo+
Party 1
Team Averages
Level 124
1,646 SR
1,579 Elo+

VS

Team Averages
Level 103
1,592 SR
1,448 Elo+
Bellona
Bellona
SHADOW_MASTER256
Bellona
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,409 Elo+
Solo
Agni
Agni
Tendere
Agni
Level 129
God Stats
2W - 3L
1,572 SR
Queue Stats
49W - 48L
1,492 Elo+
Solo
Jing Wei
Jing Wei
dmwolfe21
Jing Wei
Level 148
God Stats
0W - 1L
1,704 SR
Queue Stats
51W - 52L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 11
8,128
813
6,887
9,610
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 2 / 9
8,097
810
8,231
7,825
4,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 1 / 2
8,461
846
9,074
6,562
3,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,456
746
3,833
11,093
9,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
Tendere
Agni
11
1 / 4 / 2
6,459
646
5,684
6,504
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
dmwolfe21
Jing Wei
11
0 / 5 / 2
6,275
628
3,419
10,199
3,906
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
4
4
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
4
2
9
4.25
W
8
1
2
9
L
3
4
1
0.88
L
Agni
Tendere
Agni
1
4
2
0.5
L
Jing Wei
dmwolfe21
Jing Wei
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,192
Damage
12,936
23,997
Taken
27,796
20,487
Mitigated
15,304
9,601
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,887
703
0
3,572
9,610
12,192
31
1,562
8,048
15,596
0
W
8,231
253
0
5,038
7,825
4,510
575
2,655
5,170
34,816
0
W
9,074
3,516
0
991
6,562
3,785
424
1,513
5,049
0
22,708
L
3,833
999
1,118
956
11,093
9,185
0
6,233
4,661
0
11,938
L
Agni
Tendere
Agni
5,684
179
0
0
6,504
2,213
0
2,543
3,712
18,293
0
L
Jing Wei
dmwolfe21
Jing Wei
3,419
2,578
195
900
10,199
3,906
0
6,366
3,575
0
24,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
20,190
104
Minions Killed
98
0
Camps Cleared
0
534,213
Distance Traveled
480,792
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,128
813
14
1
0
182,023
4
W
Anubis
8,097
810
67
7
0
147,491
3
W
Awilix
8,461
846
23
2
0
204,699
4
L
Bellona
7,456
746
20
2
0
166,053
2
L
Agni
6,459
646
27
3
0
163,150
1
L
Jing Wei
6,275
628
51
5
0
151,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role