Player Matchup

Ymir
Ymir
 
Ymir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ALEX678
Danzaburou
Level 146
God Stats
8W - 3L
1,638 SR
Queue Stats
193W - 177L
1,549 Elo+
Party 1
Hercules
Hercules
GetShagged
Hercules
Level 82
God Stats
1W - 1L
1,732 SR
Queue Stats
226W - 215L
1,531 Elo+
Party 3
Hades
Hades
Snacky69
Hades
Level 90
God Stats
28W - 23L
1,582 SR
Queue Stats
361W - 377L
1,492 Elo+
Party 3
Hel
Hel
TheWolfShinobi
Hel
Level 100
God Stats
3W - 6L
1,500 SR
Queue Stats
380W - 407L
1,465 Elo+
Party 3
Team Averages
Level 111
1,590 SR
1,508 Elo+

VS

Team Averages
Level 113
1,580 SR
1,518 Elo+
Persephone
Persephone
 
Persephone
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DpLclock05
Kuzenbo
Level 146
God Stats
9W - 6L
1,631 SR
Queue Stats
549W - 512L
1,617 Elo+
Party 2
Thor
Thor
Nabs2112
Thor
Level 127
God Stats
26W - 20L
1,515 SR
Queue Stats
451W - 424L
1,584 Elo+
Party 2
Fafnir
Fafnir
OnionManceR
Fafnir
Level 138
God Stats
1W - 0L
1,799 SR
Queue Stats
20W - 24L
1,498 Elo+
Solo
Charybdis
Charybdis
ThiccBeatloaf
Charybdis
Level 41
God Stats
5W - 5L
1,454 SR
Queue Stats
22W - 21L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 4 / 3
7,158
447
4,482
11,492
10,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
ALEX678
Danzaburou
13
3 / 1 / 0
8,212
513
10,610
9,958
4,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
GetShagged
Hercules
13
1 / 1 / 1
7,739
484
5,335
11,480
7,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Snacky69
Hades
13
2 / 7 / 0
8,040
503
6,013
17,380
8,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 3 / 1
7,513
470
2,988
9,064
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 2 / 3
8,472
530
4,198
8,215
3,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
DpLclock05
Kuzenbo
15
2 / 2 / 1
8,806
550
7,980
8,845
7,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
14
8 / 0 / 2
9,248
578
12,820
11,867
5,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
11
3 / 1 / 3
7,918
495
4,329
10,987
14,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
ThiccBeatloaf
Charybdis
11
0 / 1 / 3
6,890
431
5,671
9,191
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
15
16
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
3
0.38
W
Persephone
 
Persephone
2
2
3
1.75
L
Danzaburou
ALEX678
Danzaburou
3
1
0
3
W
Kuzenbo
DpLclock05
Kuzenbo
2
2
1
1.25
L
Hercules
GetShagged
Hercules
1
1
1
1.5
W
Thor
8
0
2
9
W
Fafnir
3
1
3
4.5
L
Hades
Snacky69
Hades
2
7
0
0.29
L
0
3
1
0.17
W
Charybdis
ThiccBeatloaf
Charybdis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,428
Damage
34,998
59,374
Taken
49,105
34,530
Mitigated
35,036
17,666
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,482
1,260
0
1,261
11,492
10,673
104
2,841
8,651
20,010
6,279
W
Persephone
 
Persephone
4,198
732
0
1,999
8,215
3,275
822
3,985
4,228
52,422
0
L
Danzaburou
ALEX678
Danzaburou
10,610
4,797
0
2,727
9,958
4,246
0
1,561
8,397
0
68,718
W
Kuzenbo
DpLclock05
Kuzenbo
7,980
2,508
0
1,400
8,845
7,203
80
1,030
7,815
48,215
0
L
Hercules
GetShagged
Hercules
5,335
1,138
0
4,508
11,480
7,543
0
5,391
5,459
0
49,066
W
Thor
12,820
5,384
0
2,660
11,867
5,983
0
1,960
9,907
0
71,452
W
Fafnir
4,329
1,220
0
3,547
10,987
14,341
177
2,811
8,176
17,946
0
L
Hades
Snacky69
Hades
6,013
843
58
5,810
17,380
8,439
0
3,073
14,230
64,388
82
L
2,988
381
443
2,859
9,064
3,629
396
2,934
6,130
54,462
0
W
Charybdis
ThiccBeatloaf
Charybdis
5,671
3,726
0
4,109
9,191
4,234
1,413
2,927
6,264
0
45,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,662
Gold Earned
41,334
452
Minions Killed
403
0
Camps Cleared
0
1,505,788
Distance Traveled
1,597,814
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,158
447
43
3
0
287,810
2
W
Persephone
8,472
530
89
6
0
270,322
5
L
Danzaburou
8,212
513
97
6
0
307,289
4
W
Kuzenbo
8,806
550
104
7
0
339,446
6
L
Hercules
7,739
484
103
6
0
339,816
2
W
Thor
9,248
578
101
6
0
354,565
3
W
Fafnir
7,918
495
22
1
0
334,708
3
L
Hades
8,040
503
103
6
0
256,900
0
L
Hel
7,513
470
106
7
0
313,973
1
W
Charybdis
6,890
431
87
5
0
298,773
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role