Player Matchup

Chronos
Chronos
RateMyGirth
Chronos
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,476 Elo+
Party 2
Ymir
Ymir
dark warrior996
Ymir
Level 66
God Stats
6W - 4L
1,693 SR
Queue Stats
38W - 30L
1,593 Elo+
Party 2
Nemesis
Nemesis
iPushU
Nemesis
Level 120
God Stats
22W - 28L
1,419 SR
Queue Stats
605W - 538L
1,440 Elo+
Party 2
Team Averages
Level 100
1,537 SR
1,503 Elo+

VS

Team Averages
Level 148
1,524 SR
1,568 Elo+
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DrunkDrummerG
Mulan
Level 140
God Stats
3W - 1L
1,419 SR
Queue Stats
10W - 6L
1,637 Elo+
Party 1
Anubis
Anubis
Ko0lhoboe
Anubis
Level 159
God Stats
1W - 0L
1,652 SR
Queue Stats
24W - 20L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
RateMyGirth
Chronos
14
0 / 3 / 1
8,548
611
9,709
10,655
3,936
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 5 / 0
8,714
622
5,518
13,721
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
iPushU
Nemesis
15
1 / 2 / 0
8,795
628
4,020
16,739
7,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 0 / 8
10,253
732
7,281
12,472
15,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 0 / 3
10,514
751
11,022
8,814
7,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Ko0lhoboe
Anubis
17
2 / 1 / 8
10,241
732
16,997
8,652
5,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
10
10
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
8
5
W
7
0
3
8.5
W
Anubis
Ko0lhoboe
Anubis
2
1
8
6
L
Chronos
RateMyGirth
Chronos
0
3
1
0.17
L
0
5
0
0
L
Nemesis
iPushU
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,247
Damage
35,300
41,115
Taken
29,938
24,867
Mitigated
28,755
11,712
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,281
1,374
0
2,403
12,472
15,612
78
7,422
5,050
22,443
0
W
11,022
1,053
0
4,917
8,814
7,676
622
2,805
6,009
0
34,881
W
Anubis
Ko0lhoboe
Anubis
16,997
883
516
6,712
8,652
5,467
545
5,066
3,586
79,048
0
L
Chronos
RateMyGirth
Chronos
9,709
2,105
0
1,727
10,655
3,936
0
6,227
4,428
38,756
0
L
5,518
322
287
2,471
13,721
13,164
0
8,241
5,480
25,513
0
L
Nemesis
iPushU
Nemesis
4,020
797
0
7,227
16,739
7,767
0
9,906
6,833
0
28,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,057
Gold Earned
31,008
145
Minions Killed
194
0
Camps Cleared
0
793,727
Distance Traveled
738,258
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,253
732
26
2
0
212,429
2
W
Mulan
10,514
751
60
4
0
276,300
1
W
Anubis
10,241
732
108
8
0
249,529
5
L
Chronos
8,548
611
52
4
0
256,762
1
L
Ymir
8,714
622
47
3
0
233,366
5
L
Nemesis
8,795
628
46
3
0
303,599
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role