Player Matchup

Pele
Pele
 
Pele
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Str4t
Apollo
Level 129
God Stats
1W - 0L
1,885 SR
Queue Stats
2W - 7L
1,245 Elo+
Party 1
Fafnir
Fafnir
damnnboy
Fafnir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,362 Elo+
Party 1
Heimdallr
Heimdallr
josean54
Heimdallr
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,154 Elo+
Party 1
Chang'e
Chang'e
oPreeds
Chang'e
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,328 Elo+
Party 1
Team Averages
Level 118
1,577 SR
1,318 Elo+

VS

Team Averages
Level 104
1,487 SR
1,477 Elo+
Guan Yu
Guan Yu
AlexVenne
Guan Yu
Level 160
God Stats
6W - 3L
1,664 SR
Queue Stats
519W - 543L
1,535 Elo+
Solo
Ishtar
Ishtar
Demons X4V6
Ishtar
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,313 Elo+
Solo
Khepri
Khepri
DrizzJuice
Khepri
Level 45
God Stats
2W - 5L
1,328 SR
Queue Stats
203W - 219L
1,505 Elo+
Solo
Merlin
Merlin
FixedResolve
Merlin
Level 127
God Stats
0W - 2L
1,236 SR
Queue Stats
75W - 79L
1,437 Elo+
Party 2
He Bo
He Bo
Fizbobagginz
He Bo
Level 61
God Stats
1W - 1L
1,708 SR
Queue Stats
25W - 14L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
14 / 7 / 12
12,650
904
26,045
25,760
11,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Str4t
Apollo
17
2 / 4 / 21
10,585
756
13,914
14,952
7,091
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
damnnboy
Fafnir
19
5 / 4 / 20
11,448
818
7,191
25,739
30,603
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
josean54
Heimdallr
13
0 / 7 / 19
8,989
642
2,766
12,711
5,452
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
oPreeds
Chang'e
20
8 / 5 / 14
12,011
858
22,730
21,816
10,188
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlexVenne
Guan Yu
14
4 / 7 / 7
9,995
714
5,798
17,340
14,187
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
19
4 / 5 / 12
11,220
801
19,586
15,967
7,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
DrizzJuice
Khepri
17
2 / 6 / 8
10,283
735
7,282
23,528
27,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Merlin
19
5 / 5 / 11
11,778
841
18,403
15,181
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 6 / 9
10,667
762
18,980
14,577
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
69
29
Kills
22
27
Deaths
29
86
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
14
7
12
2.86
L
Guan Yu
AlexVenne
Guan Yu
4
7
7
1.07
L
Ishtar
4
5
12
2
L
Khepri
DrizzJuice
Khepri
2
6
8
1
L
Merlin
5
5
11
2.1
L
7
6
9
1.92
W
Apollo
Str4t
Apollo
2
4
21
3.13
W
Fafnir
damnnboy
Fafnir
5
4
20
3.75
W
Heimdallr
josean54
Heimdallr
0
7
19
1.36
W
Chang'e
oPreeds
Chang'e
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,646
Damage
70,049
100,978
Taken
86,593
65,218
Mitigated
62,088
46,341
Healing
20,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
26,045
7,344
3,201
8,961
25,760
11,884
2,202
12,170
12,132
0
43,236
L
Guan Yu
AlexVenne
Guan Yu
5,798
556
3,929
1,818
17,340
14,187
56
4,205
13,135
0
10,419
L
Ishtar
19,586
8,121
933
1,840
15,967
7,372
560
5,455
10,512
0
46,095
L
Khepri
DrizzJuice
Khepri
7,282
406
1,930
2,778
23,528
27,985
108
9,417
14,111
14,413
0
L
Merlin
18,403
1,946
1,308
2,806
15,181
6,877
431
5,306
9,875
37,397
0
L
18,980
2,058
977
1,784
14,577
5,667
719
5,538
9,039
25,183
0
W
Apollo
Str4t
Apollo
13,914
8,599
1,522
3,364
14,952
7,091
3,927
7,742
7,210
0
30,342
W
Fafnir
damnnboy
Fafnir
7,191
1,982
1,417
8,380
25,739
30,603
276
9,315
16,424
16,217
0
W
Heimdallr
josean54
Heimdallr
2,766
367
760
242
12,711
5,452
1,910
5,925
6,786
0
8,763
W
Chang'e
oPreeds
Chang'e
22,730
1,442
9,654
8,840
21,816
10,188
784
9,513
12,303
49,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,683
Gold Earned
53,943
145
Minions Killed
128
0
Camps Cleared
0
1,297,855
Distance Traveled
1,093,386
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,650
904
31
2
0
264,363
0
L
Guan Yu
9,995
714
4
0
0
172,170
1
L
Ishtar
11,220
801
50
4
0
226,194
1
L
Khepri
10,283
735
5
0
0
254,569
2
L
Merlin
11,778
841
50
4
0
232,502
0
L
He Bo
10,667
762
19
1
0
207,951
1
W
Apollo
10,585
756
26
2
0
281,821
0
W
Fafnir
11,448
818
14
1
0
281,137
0
W
Heimdallr
8,989
642
2
0
0
220,748
0
W
Chang'e
12,011
858
72
5
0
249,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role