Player Matchup

Fenrir
Fenrir
ArTŷr
Fenrir
Level 159
God Stats
2W - 2L
1,629 SR
Queue Stats
219W - 177L
1,652 Elo+
Party 2
Izanami
Izanami
DuckSauceroo
Izanami
Level 5
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Saucy101
Jormungandr
Level 4
God Stats
0W - 1L
1,730 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Stunslayer12
Nu Wa
Level 58
God Stats
45W - 20L
1,730 SR
Queue Stats
74W - 43L
1,753 Elo+
Party 2
Cliodhna
Cliodhna
UncommonFly
Cliodhna
Level 159
God Stats
16W - 12L
1,643 SR
Queue Stats
377W - 289L
1,685 Elo+
Party 2
Team Averages
Level 77
1,654 SR
1,618 Elo+

VS

Team Averages
Level 81
1,522 SR
1,554 Elo+
Janus
Janus
CABJkid
Janus
Level 109
God Stats
66W - 71L
1,595 SR
Queue Stats
446W - 419L
1,586 Elo+
Party 3
Cthulhu
Cthulhu
DarkeyBrando
Cthulhu
Level 48
God Stats
2W - 0L
1,815 SR
Queue Stats
11W - 13L
1,504 Elo+
Solo
Anhur
Anhur
Dynr
Anhur
Level 160
God Stats
1W - 0L
1,481 SR
Queue Stats
95W - 74L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
KrekenSlayer
Danzaburou
Level 49
God Stats
2W - 2L
1,259 SR
Queue Stats
126W - 114L
1,528 Elo+
Party 1
Xing Tian
Xing Tian
itrysuperhard247
Xing Tian
Level 38
God Stats
4W - 2L
1,457 SR
Queue Stats
116W - 107L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArTŷr
Fenrir
11
1 / 4 / 2
7,037
503
6,240
16,499
8,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
DuckSauceroo
Izanami
9
0 / 5 / 0
5,553
397
3,211
8,760
2,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Saucy101
Jormungandr
10
0 / 3 / 1
5,689
406
5,213
11,734
5,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 2 / 1
6,734
481
5,724
6,718
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
UncommonFly
Cliodhna
14
4 / 2 / 0
7,885
563
8,240
13,475
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CABJkid
Janus
13
1 / 1 / 1
7,918
566
3,627
7,270
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
DarkeyBrando
Cthulhu
10
4 / 1 / 3
7,412
529
5,310
10,830
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Dynr
Anhur
14
4 / 1 / 2
8,229
588
6,209
8,751
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Danzaburou
KrekenSlayer
Danzaburou
13
5 / 0 / 5
8,178
584
9,836
9,579
3,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
12
2 / 3 / 2
7,578
541
9,820
11,896
7,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
16
16
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArTŷr
Fenrir
1
4
2
0.5
W
Janus
CABJkid
Janus
1
1
1
1.5
W
Cthulhu
DarkeyBrando
Cthulhu
4
1
3
5.5
L
Izanami
DuckSauceroo
Izanami
0
5
0
0
W
Anhur
Dynr
Anhur
4
1
2
5
W
Danzaburou
KrekenSlayer
Danzaburou
5
0
5
7.5
L
Jormungandr
Saucy101
Jormungandr
0
3
1
0.17
L
1
2
1
0.75
L
Cliodhna
UncommonFly
Cliodhna
4
2
0
2
W
Xing Tian
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,628
Damage
34,802
57,186
Taken
48,326
24,150
Mitigated
26,743
20,837
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArTŷr
Fenrir
6,240
3,833
0
9,148
16,499
8,612
0
7,998
7,861
0
42,112
W
Janus
CABJkid
Janus
3,627
325
0
2,081
7,270
2,771
814
2,089
5,181
61,339
0
W
Cthulhu
DarkeyBrando
Cthulhu
5,310
1,243
110
2,270
10,830
8,724
0
4,599
5,623
20,577
0
L
Izanami
DuckSauceroo
Izanami
3,211
2,275
0
1,316
8,760
2,480
1,384
1,446
7,314
0
26,069
W
Anhur
Dynr
Anhur
6,209
2,516
0
1,915
8,751
3,926
916
696
7,984
0
60,589
W
Danzaburou
KrekenSlayer
Danzaburou
9,836
4,705
0
6,776
9,579
3,896
1,200
2,731
6,848
0
55,913
L
Jormungandr
Saucy101
Jormungandr
5,213
1,552
0
3,101
11,734
5,907
374
2,733
9,001
24,004
0
L
5,724
1,059
0
1,634
6,718
2,219
0
2,612
4,106
41,295
0
L
Cliodhna
UncommonFly
Cliodhna
8,240
1,946
0
5,638
13,475
4,932
0
3,198
10,147
24
72,200
W
Xing Tian
9,820
1,555
0
2,415
11,896
7,426
303
846
10,247
42,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,898
Gold Earned
39,315
367
Minions Killed
421
0
Camps Cleared
0
1,232,452
Distance Traveled
1,283,406
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,037
503
79
6
0
261,117
2
W
Janus
7,918
566
127
9
0
266,773
2
W
Cthulhu
7,412
529
26
2
0
253,542
4
L
Izanami
5,553
397
51
4
0
184,787
2
W
Anhur
8,229
588
90
6
0
272,935
0
W
Danzaburou
8,178
584
92
7
0
248,360
0
L
Jormungandr
5,689
406
35
3
0
229,068
0
L
Nu Wa
6,734
481
74
5
0
249,492
5
L
Cliodhna
7,885
563
128
9
0
307,988
1
W
Xing Tian
7,578
541
86
6
0
241,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role