Player Matchup

Cliodhna
Cliodhna
DrCoom99
Cliodhna
Level 129
God Stats
0W - 1L
1,725 SR
Queue Stats
14W - 18L
1,373 Elo+
Solo
Ra
Ra
Dreicowoki
Ra
Level 160
God Stats
2W - 4L
1,434 SR
Queue Stats
273W - 259L
1,533 Elo+
Party 1
Odin
Odin
Indra Cipactli
Odin
Level 160
God Stats
5W - 10L
1,453 SR
Queue Stats
799W - 802L
1,503 Elo+
Party 1
Izanami
Izanami
Naevia29
Izanami
Level 160
God Stats
33W - 27L
1,586 SR
Queue Stats
209W - 180L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
scotianpotion
Cthulhu
Level 123
God Stats
1W - 1L
1,439 SR
Queue Stats
29W - 21L
1,461 Elo+
Solo
Team Averages
Level 146
1,527 SR
1,484 Elo+

VS

Team Averages
Level 113
1,553 SR
1,458 Elo+
Baron Samedi
Baron Samedi
CheckoGod
Baron Samedi
Level 89
God Stats
17W - 7L
1,671 SR
Queue Stats
192W - 157L
1,471 Elo+
Solo
Hel
Hel
Eeyore5906
Hel
Level 122
God Stats
4W - 6L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Vibe Kamui
Gilgamesh
Level 86
God Stats
1W - 0L
1,552 SR
Queue Stats
51W - 46L
1,423 Elo+
Party 2
Cernunnos
Cernunnos
kmsedu7
Cernunnos
Level 125
God Stats
9W - 12L
1,447 SR
Queue Stats
583W - 599L
1,469 Elo+
Solo
Da Ji
Da Ji
rena207ex1234
Da Ji
Level 145
God Stats
11W - 14L
1,595 SR
Queue Stats
57W - 53L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DrCoom99
Cliodhna
12
2 / 3 / 1
7,162
512
6,160
12,062
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
7,225
516
5,170
8,300
3,431
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 3
8,085
578
6,620
9,917
7,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Naevia29
Izanami
12
0 / 1 / 1
6,939
496
2,597
6,050
2,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
10
3 / 4 / 0
6,296
450
5,807
10,916
4,583
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CheckoGod
Baron Samedi
12
4 / 0 / 4
7,289
521
5,828
7,294
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 0 / 5
6,653
475
7,228
8,019
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Vibe Kamui
Gilgamesh
12
0 / 2 / 2
7,535
538
6,916
13,563
6,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
kmsedu7
Cernunnos
14
0 / 0 / 0
7,684
549
1,899
7,469
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 4 / 4
7,618
544
9,850
11,826
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
11
11
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CheckoGod
Baron Samedi
4
0
4
6
L
Cliodhna
DrCoom99
Cliodhna
2
3
1
0.83
L
0
3
1
0.17
W
1
0
5
3.5
L
1
0
3
2.5
L
Izanami
Naevia29
Izanami
0
1
1
0.5
W
Gilgamesh
Vibe Kamui
Gilgamesh
0
2
2
0.5
W
Cernunnos
kmsedu7
Cernunnos
0
0
0
0
W
6
4
4
2
L
Cthulhu
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,354
Damage
31,721
47,245
Taken
48,171
22,812
Mitigated
21,830
18,625
Healing
24,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CheckoGod
Baron Samedi
5,828
483
957
3,519
7,294
3,472
0
3,639
3,655
45,443
0
L
Cliodhna
DrCoom99
Cliodhna
6,160
570
0
4,869
12,062
4,739
0
3,481
8,489
0
50,611
L
5,170
291
406
4,379
8,300
3,431
615
3,470
4,752
61,167
0
W
7,228
972
3,787
5,368
8,019
3,306
23
2,250
5,722
46,368
0
L
6,620
1,270
0
6,254
9,917
7,487
0
545
9,332
0
56,062
L
Izanami
Naevia29
Izanami
2,597
1,119
0
1,842
6,050
2,572
0
1,619
4,255
0
58,185
W
Gilgamesh
Vibe Kamui
Gilgamesh
6,916
2,249
52
4,085
13,563
6,413
0
508
12,267
0
51,661
W
Cernunnos
kmsedu7
Cernunnos
1,899
873
0
4,304
7,469
2,817
1,129
899
6,570
0
68,470
W
9,850
3,072
89
2,815
11,826
5,822
0
3,681
8,112
0
43,819
L
Cthulhu
5,807
398
317
558
10,916
4,583
0
3,363
7,361
20,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,707
Gold Earned
36,779
413
Minions Killed
442
0
Camps Cleared
0
1,326,396
Distance Traveled
1,289,733
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,289
521
78
6
0
262,448
0
L
Cliodhna
7,162
512
82
6
0
302,037
3
L
Ra
7,225
516
98
7
0
264,552
6
W
Hel
6,653
475
71
5
0
258,165
1
L
Odin
8,085
578
99
7
0
270,330
0
L
Izanami
6,939
496
107
8
0
208,267
4
W
Gilgamesh
7,535
538
100
7
0
269,827
1
W
Cernunnos
7,684
549
126
9
0
230,044
3
W
Da Ji
7,618
544
67
5
0
269,249
0
L
Cthulhu
6,296
450
27
2
0
281,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role