Player Matchup

Achilles
Achilles
Aachin
Achilles
Level 96
God Stats
23W - 14L
1,636 SR
Queue Stats
116W - 91L
1,656 Elo+
Party 1
Nox
Nox
Gherkinson
Nox
Level 142
God Stats
9W - 4L
1,841 SR
Queue Stats
144W - 93L
1,648 Elo+
Party 1
Artio
Artio
Hustlezz
Artio
Level 130
God Stats
2W - 2L
1,433 SR
Queue Stats
178W - 134L
1,719 Elo+
Party 1
Team Averages
Level 123
1,637 SR
1,674 Elo+

VS

Team Averages
Level 61
1,559 SR
1,468 Elo+
Sobek
Sobek
Blanchet
Sobek
Level 43
God Stats
0W - 3L
1,622 SR
Queue Stats
1W - 3L
1,460 Elo+
Party 2
Ra
Ra
FrunkCraigson
Ra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,472 Elo+
Party 2
Hercules
Hercules
KeKGaming
Hercules
Level 78
God Stats
1W - 4L
1,554 SR
Queue Stats
14W - 21L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aachin
Achilles
15
7 / 0 / 2
9,766
751
18,892
14,295
16,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 6
9,247
711
7,829
7,010
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Hustlezz
Artio
13
0 / 1 / 8
9,324
717
5,747
13,796
18,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blanchet
Sobek
14
1 / 2 / 0
8,019
617
6,554
13,461
13,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 0 / 1
8,549
658
9,929
5,767
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
KeKGaming
Hercules
12
0 / 7 / 1
7,707
593
5,886
18,988
13,704
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aachin
Achilles
7
0
2
8
L
Sobek
Blanchet
Sobek
1
2
0
0.5
L
0
0
1
0.5
W
2
0
6
5
W
Artio
Hustlezz
Artio
0
1
8
4
L
Hercules
KeKGaming
Hercules
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,468
Damage
22,369
35,101
Taken
38,216
38,904
Mitigated
29,840
15,791
Healing
15,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aachin
Achilles
18,892
6,324
304
6,052
14,295
16,938
30
6,817
7,085
0
33,804
L
Sobek
Blanchet
Sobek
6,554
846
0
5,333
13,461
13,549
0
4,761
8,110
18,710
0
L
9,929
358
4,374
3,546
5,767
2,587
0
2,890
2,667
52,746
0
W
7,829
1,417
0
250
7,010
3,807
90
3,156
3,718
47,901
0
W
Artio
Hustlezz
Artio
5,747
1,098
3,009
6,176
13,796
18,159
156
5,673
7,749
15,647
0
L
Hercules
KeKGaming
Hercules
5,886
1,434
0
2,276
18,988
13,704
0
5,974
12,418
0
13,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
24,275
141
Minions Killed
144
0
Camps Cleared
0
734,507
Distance Traveled
762,569
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,766
751
29
2
0
256,711
0
L
Sobek
8,019
617
25
2
0
240,366
3
L
Ra
8,549
658
96
7
0
291,787
0
W
Nox
9,247
711
92
7
0
232,914
1
W
Artio
9,324
717
20
2
0
244,882
0
L
Hercules
7,707
593
23
2
0
230,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role