Player Matchup

Bellona
Bellona
 
Bellona
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Axel1400
Aphrodite
Level 126
God Stats
8W - 6L
1,611 SR
Queue Stats
37W - 33L
1,518 Elo+
Solo
Ne Zha
Ne Zha
HIGHSnnOWkER
Ne Zha
Level 126
God Stats
1W - 0L
1,830 SR
Queue Stats
77W - 62L
1,520 Elo+
Solo
Medusa
Medusa
Only Dripto
Medusa
Level 145
God Stats
6W - 1L
1,555 SR
Queue Stats
254W - 219L
1,523 Elo+
Party 1
Yu Huang
Yu Huang
aFritzz
Yu Huang
Level 140
God Stats
7W - 3L
1,744 SR
Queue Stats
226W - 193L
1,522 Elo+
Party 1
Team Averages
Level 134
1,648 SR
1,517 Elo+

VS

Team Averages
Level 117
1,579 SR
1,504 Elo+
Anhur
Anhur
AVikingsOath
Anhur
Level 121
God Stats
2W - 3L
1,767 SR
Queue Stats
113W - 97L
1,561 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Darkdawn02
Morgan Le Fay
Level 118
God Stats
10W - 10L
1,511 SR
Queue Stats
95W - 95L
1,503 Elo+
Party 3
Lancelot
Lancelot
Memetriarch
Lancelot
Level 121
God Stats
44W - 25L
1,577 SR
Queue Stats
168W - 179L
1,518 Elo+
Party 2
Mulan
Mulan
Rulylemming144
Mulan
Level 144
God Stats
7W - 10L
1,540 SR
Queue Stats
82W - 83L
1,508 Elo+
Party 3
Xing Tian
Xing Tian
SCYTHEWINDR
Xing Tian
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
1 / 0 / 2
11,392
600
8,220
13,309
14,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Axel1400
Aphrodite
15
3 / 2 / 2
9,518
501
4,958
13,431
5,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
16
5 / 3 / 5
10,549
555
9,116
17,067
7,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
15
3 / 2 / 4
9,532
502
13,744
14,197
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
aFritzz
Yu Huang
18
6 / 3 / 3
11,394
600
10,216
9,556
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
7,837
412
3,445
12,809
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Darkdawn02
Morgan Le Fay
15
3 / 4 / 3
9,306
490
8,500
13,633
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Memetriarch
Lancelot
14
0 / 2 / 0
7,826
412
6,801
12,478
8,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 7 / 5
9,440
497
15,470
21,580
11,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SCYTHEWINDR
Xing Tian
11
1 / 1 / 3
7,706
406
3,442
9,891
5,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
18
Kills
9
10
Deaths
18
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
2
2
L
0
4
1
0.13
W
Aphrodite
Axel1400
Aphrodite
3
2
2
2
L
Morgan Le Fay
Darkdawn02
Morgan Le Fay
3
4
3
1.13
W
Ne Zha
5
3
5
2.5
L
Lancelot
Memetriarch
Lancelot
0
2
0
0
W
Medusa
3
2
4
2.5
L
5
7
5
1.07
L
Xing Tian
SCYTHEWINDR
Xing Tian
1
1
3
2.5
W
Yu Huang
aFritzz
Yu Huang
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,254
Damage
37,658
67,560
Taken
70,391
36,744
Mitigated
35,242
26,056
Healing
18,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,220
3,844
0
6,683
13,309
14,562
0
2,350
10,959
0
89,974
L
3,445
1,292
0
4,750
12,809
4,067
0
1,535
11,274
0
53,029
W
Aphrodite
Axel1400
Aphrodite
4,958
470
2,557
8,338
13,431
5,115
1,084
2,956
10,108
67,617
0
L
Morgan Le Fay
Darkdawn02
Morgan Le Fay
8,500
328
0
3,497
13,633
5,784
0
5,901
7,430
64,767
0
W
Ne Zha
9,116
2,235
0
1,516
17,067
7,627
0
2,044
15,023
0
89,347
L
Lancelot
Memetriarch
Lancelot
6,801
1,225
0
3,679
12,478
8,160
0
0
12,478
0
61,474
W
Medusa
13,744
7,985
0
5,520
14,197
4,955
1,808
2,123
12,074
0
72,041
L
15,470
1,582
0
4,354
21,580
11,338
0
4,646
16,680
0
72,918
L
Xing Tian
SCYTHEWINDR
Xing Tian
3,442
183
0
2,619
9,891
5,893
0
2,665
7,196
22,760
0
W
Yu Huang
aFritzz
Yu Huang
10,216
1,280
0
1,442
9,556
4,485
0
2,469
7,087
90,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,385
Gold Earned
42,115
661
Minions Killed
453
0
Camps Cleared
0
1,817,145
Distance Traveled
1,733,380
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,392
600
170
9
0
356,459
1
L
Anhur
7,837
412
97
5
0
280,376
3
W
Aphrodite
9,518
501
128
7
0
349,577
4
L
Morgan Le Fay
9,306
490
123
6
0
360,199
3
W
Ne Zha
10,549
555
115
6
0
417,846
3
L
Lancelot
7,826
412
111
6
0
398,196
1
W
Medusa
9,532
502
84
4
0
331,512
1
L
Mulan
9,440
497
95
5
0
368,037
4
L
Xing Tian
7,706
406
27
1
0
326,572
6
W
Yu Huang
11,394
600
164
9
0
361,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role